>magus in premadeNeflak wrote:Saw a magus or two crushing SCs tonight, but I was solo queing and destro had significant levels+magus was in premade :p
my regards to that poor destro group :^)
also balance forum discussion for magus/engineer when
>magus in premadeNeflak wrote:Saw a magus or two crushing SCs tonight, but I was solo queing and destro had significant levels+magus was in premade :p
While I think our developers are exceptionally skilled, I doubt that they would want to dedicate their time in doing this. This isn't something easy to do and there are other things that are more important. "Balancing" the magus class isn't an easy task that's for sure though. (mandatory lolWOWpeterthepan3 wrote:Pet needs to do more damage period tbh. Compared to squigs and lions, the demons do very little damage - and they're stationary! Someone had a pretty cool idea about having the pets mirror the caster's abilities, e.g. a Havoc magus using pink horror can activate a CD that will allow the pet to use its own version of the caster's abilities (Surging Violet Fire, Bolt of Change - whatever), or a Changing magus could use its respective demon to spam more glean magics/pandemoniums/seeds of chaos. Naturally these abilities would be weaker than the caster versions.
Perhaps a prerequisite would be - as footpatrol said above - the 20% damage buff before these 'abilities'/CD would unlock. Something about seeing a magus and his demon both channeling indigo fire or bolts from the nether gets me wet.
Could be cool. I believe WoW had a similar mechanic in place for locks during mop/wod (could've been the caster taking pet abilities or something, i forgot)
Nah that's true 100%. Other things take priority. Just nice to speculate in my little bubble from time to time =DRenork wrote:While I think our developers are exceptionally skilled, I doubt that they would want to dedicate their time in doing this. This isn't something easy to do and there are other things that are more important. "Balancing" the magus class isn't an easy task that's for sure though. (mandatory lolWOWpeterthepan3 wrote:Pet needs to do more damage period tbh. Compared to squigs and lions, the demons do very little damage - and they're stationary! Someone had a pretty cool idea about having the pets mirror the caster's abilities, e.g. a Havoc magus using pink horror can activate a CD that will allow the pet to use its own version of the caster's abilities (Surging Violet Fire, Bolt of Change - whatever), or a Changing magus could use its respective demon to spam more glean magics/pandemoniums/seeds of chaos. Naturally these abilities would be weaker than the caster versions.
Perhaps a prerequisite would be - as footpatrol said above - the 20% damage buff before these 'abilities'/CD would unlock. Something about seeing a magus and his demon both channeling indigo fire or bolts from the nether gets me wet.
Could be cool. I believe WoW had a similar mechanic in place for locks during mop/wod (could've been the caster taking pet abilities or something, i forgot)).
xD gr8 banter m8! If you have noone in scenarios to heal you, then eventually those 50-second magus dots will get ya!normanis wrote:i dont think magus is weak. i died a lot from magus in sc. if noone heals me i die sooner or later .
It's actually not that hard implementation-wise. The main problem is whether or not an animation exists within the casting creature's animation set for the ability in question and whether or not I wrote the handler components with the assumption that they would only be used by players (unchecked casts to Player present, etc.) A number of NPCs cast player abilities.Renork wrote:While I think our developers are exceptionally skilled, I doubt that they would want to dedicate their time in doing this. This isn't something easy to do and there are other things that are more important. "Balancing" the magus class isn't an easy task that's for sure though. (mandatory lolWOWpeterthepan3 wrote:Pet needs to do more damage period tbh. Compared to squigs and lions, the demons do very little damage - and they're stationary! Someone had a pretty cool idea about having the pets mirror the caster's abilities, e.g. a Havoc magus using pink horror can activate a CD that will allow the pet to use its own version of the caster's abilities (Surging Violet Fire, Bolt of Change - whatever), or a Changing magus could use its respective demon to spam more glean magics/pandemoniums/seeds of chaos. Naturally these abilities would be weaker than the caster versions.
Perhaps a prerequisite would be - as footpatrol said above - the 20% damage buff before these 'abilities'/CD would unlock. Something about seeing a magus and his demon both channeling indigo fire or bolts from the nether gets me wet.
Could be cool. I believe WoW had a similar mechanic in place for locks during mop/wod (could've been the caster taking pet abilities or something, i forgot)).
Well, dots are not something that is unique to magus.normanis wrote:i dont think magus is weak. i died a lot from magus in sc. if noone heals me i die sooner or later .
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