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Patch Notes 21/10/17

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Hargrim
Former Staff
Posts: 2465

Re: Patch Notes 21/10/17

Post#161 » Wed Oct 25, 2017 9:48 am

Haojin wrote:Any DEV could share the info that how many gold/purple/blue drops for zone locks -average numbers- ?

Farming zones for 2 days with top kills in the zone, still didn't get a bag except white bag ? Feels like the new personal roll system is worse than before or i'm doing something wrong.
Avelorn we fought together yesterday had at least 2 gold from what I've seen.
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BrockRiefenstahl
Posts: 409

Re: Patch Notes 21/10/17

Post#162 » Wed Oct 25, 2017 11:21 am

I was pretty excited about the system, but after the last 5 or 6 White Bags, I can only hope, that I had very bad RNG...

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Theseus
Posts: 526

Re: Patch Notes 21/10/17

Post#163 » Wed Oct 25, 2017 12:03 pm

Well I got 2 whites and one green so far. If I got the system infos right, I should have an accumulating Bonus for the blue purple and gold bag, right? So they should come my way eventually.

Or did i missunderstand something?
Andyrion Ulthenair
Arphyrion Soulblade

Coma
Posts: 167

Re: Patch Notes 21/10/17

Post#164 » Wed Oct 25, 2017 12:47 pm

Secrets wrote:We're making some changes to the Personal Loot system based on our own observations in the next patch.

Namely, bonus rolls not being applied, consumed, or otherwise used on tiers that are not the same as your character (IE; a 40 character will get no bonus roll usage, additions or consumption in T2 but will get a standard roll) and other quality of life changes.

Keep an eye on the patch notes.
just to get it stright... (well... waiting for the patch to actualy be released would probably be better... but we can shed some more light so that people don't enter panic mode ^^)

If I understood what this mean than:

lvl 16 - 20 character;

when locking t2 zones will have Roll + Contribution + bonus from previous T2 lock (as always bonus is per bag type so bonus on gold bag for roll that din't result in a won gold bag, bonus on purple bag for roll that din't result in a won purple bag... etc...)

when locking t3 zones will have only Roll + Contribution

when locking t4 zones will have only Roll + Contribution


lvl 21 - 30 character;

when locking t2 zones will have only Roll + Contribution

when locking t3 zones will have Roll + Contribution + bonus from previous T3 lock (as always bonus is per bag type so bonus on gold bag for roll that din't result in a won gold bag, bonus on purple bag for roll that din't result in a won purple bag... etc...)

when locking t4 zones will have only Roll + Contribution


lvl 31 - 40 charaters;

when locking t2 zones will have only Roll + Contribution

when locking t3 zones will have only Roll + Contribution

when locking t4 zones will have Roll + Contribution + bonus from previous T4 lock (as always bonus is per bag type so bonus on gold bag for roll that din't result in a won gold bag, bonus on purple bag for roll that din't result in a won purple bag... etc...)




did I get it right? this seem to sligtly alter the aim of the united RvR tier... t4 character will always aim for t4 lock wile lower tier characters will aim for their own tier when multiple zones are open ^^' obviously nothing change in this regard when a single zone is open ^^

PS: if I got it wrong.. sorry ^^' and thx for clearing my mistake :P

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Hargrim
Former Staff
Posts: 2465

Re: Patch Notes 21/10/17

Post#165 » Wed Oct 25, 2017 12:52 pm

Theseus wrote:Well I got 2 whites and one green so far. If I got the system infos right, I should have an accumulating Bonus for the blue purple and gold bag, right? So they should come my way eventually.

Or did i missunderstand something?
That's correct.
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Defacian
Posts: 14

Re: Patch Notes 21/10/17

Post#166 » Wed Oct 25, 2017 4:29 pm

Y'all jinxed us last night talking about KV. We were 8ish hours in and the zone was supposed to lock into a draw but the timer bugged out and went negative. Zone never locked, 8 hours of contribution for no reward feelsbadman. Learned my lesson about KV though, never going there again that was pure hell.

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Collateral
Posts: 1494

Re: Patch Notes 21/10/17

Post#167 » Wed Oct 25, 2017 4:30 pm

Defacian wrote:Y'all jinxed us last night talking about KV. We were 8ish hours in and the zone was supposed to lock into a draw but the timer bugged out and went negative. Zone never locked, 8 hours of contribution for no reward feelsbadman. Learned my lesson about KV though, never going there again that was pure hell.
Only 8 hours? You haven't seen hell yet friend, and I hope you never will ;)

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TenTonHammer
Posts: 3806

Re: Patch Notes 21/10/17

Post#168 » Wed Oct 25, 2017 4:35 pm

who even has 8hrs to blow on a zone lock....

2hrs alone to lock takes a pretty much all the time i have to play
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wargrimnir
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Re: Patch Notes 21/10/17

Post#169 » Wed Oct 25, 2017 9:59 pm

Hotfix notes added.
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[email protected] for exploits and cheaters.
grimnir.me Some old WAR blog

Defacian
Posts: 14

Re: Patch Notes 21/10/17

Post#170 » Wed Oct 25, 2017 10:08 pm

Collateral wrote:
Defacian wrote:Y'all jinxed us last night talking about KV. We were 8ish hours in and the zone was supposed to lock into a draw but the timer bugged out and went negative. Zone never locked, 8 hours of contribution for no reward feelsbadman. Learned my lesson about KV though, never going there again that was pure hell.
Only 8 hours? You haven't seen hell yet friend, and I hope you never will ;)
Oh don't get me wrong, I've been present for the multiple day KVs, it's just that I had no reason to stay online before because there was no end in sight. This one burned because there was a carrot dangled in front of us that got yoinked away.

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