Post#177 » Sun Oct 30, 2016 8:16 am
As i said in the day of patch, changes in T4 don't work in T2-3, and second day everything was already dead. I don't know if its possible, but requirements for using siege should be removed in lower tiers to keep them alive. When one side have a full warband, its considered zerg already, so fights are more on small scale. There is no guild/alliance warbands to coordinate on a siege/defense, and keep resources flowing, etc, so these is only pug vs pug where usually the ones with more numbers win.
Also, the price for sieges should be lowered on these tiers, because lots of new players (with no lvl 40 char) can't afford to buy a ram oil etc when is needed.
Don't leave lower tiers to die, or you will end with clueless players in T4 with rr 10 who will only look for leeching renown so they can use the nonpve gear.