Patch Notes 1/9/2017

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peterthepan3
Posts: 6509

Re: Patch Notes 1/9/2017

Post#191 » Sun Sep 03, 2017 3:33 pm

Just for clarification, is it deemed an 'exploit' if you cap the Talabec Dam bomb in your own side? People have been making wild accusations saying it warrants a ban, and I just want to see what the team's official response to this. Iirc, it was changed recently and it seems that you could only cap the bomb off at your side?
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Natherul
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Re: Patch Notes 1/9/2017

Post#192 » Sun Sep 03, 2017 4:14 pm

peterthepan3 wrote:Just for clarification, is it deemed an 'exploit' if you cap the Talabec Dam bomb in your own side? People have been making wild accusations saying it warrants a ban, and I just want to see what the team's official response to this. Iirc, it was changed recently and it seems that you could only cap the bomb off at your side?
I would def call that an exploit, never knew that was a thing though.

In regards to any punishments thats up up Wargrimnir and the GM team

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anarchypark
Posts: 2085

Re: Patch Notes 1/9/2017

Post#193 » Sun Sep 03, 2017 4:18 pm

Natherul wrote:
Spoiler:
Vajazzle24 wrote:@Natherul

The mounting bug in talabec Dam still exists. Played it yesterday afternoon US time. When unsuccessful in planting the bomb you cannot mount or stealth. Until you successfully plant.
Could you please elaborate on what you mean with being unsuccessful in plating the bomb mean? In the testing I´ve done it works as it should but its very much possible that I missed an edge case
when u plant bomb at goal location, there is an action bar.
if that bar is interrupted by any means ( moving yourself, damage, CC etc. )
u can't mount/stealth.
in this case, msg of 'X planted bomb successfully' don't pop. but you still score points.

you score points immediately when u right click goal barrel.
action bar comes after.
interrupted - bug, complete - no bug.
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Natherul
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Re: Patch Notes 1/9/2017

Post#194 » Sun Sep 03, 2017 4:37 pm

anarchypark wrote:
Natherul wrote:
Spoiler:
Vajazzle24 wrote:@Natherul

The mounting bug in talabec Dam still exists. Played it yesterday afternoon US time. When unsuccessful in planting the bomb you cannot mount or stealth. Until you successfully plant.
Could you please elaborate on what you mean with being unsuccessful in plating the bomb mean? In the testing I´ve done it works as it should but its very much possible that I missed an edge case
when u plant bomb at goal location, there is an action bar.
if that bar is interrupted by any means ( moving yourself, damage, CC etc. )
u can't mount/stealth.
in this case, msg of 'X planted bomb successfully' don't pop. but you still score points.

you score points immediately when u right click goal barrel.
action bar comes after.
interrupted - bug, complete - no bug.
Thanks, thats the kind of information I need. Ill look into it tomorrow!

Vajazzle24
Posts: 43

Re: Patch Notes 1/9/2017

Post#195 » Sun Sep 03, 2017 5:04 pm

anarchypark wrote:
Natherul wrote:
Spoiler:
Vajazzle24 wrote:@Natherul

The mounting bug in talabec Dam still exists. Played it yesterday afternoon US time. When unsuccessful in planting the bomb you cannot mount or stealth. Until you successfully plant.
Could you please elaborate on what you mean with being unsuccessful in plating the bomb mean? In the testing I´ve done it works as it should but its very much possible that I missed an edge case
when u plant bomb at goal location, there is an action bar.
if that bar is interrupted by any means ( moving yourself, damage, CC etc. )
u can't mount/stealth.
in this case, msg of 'X planted bomb successfully' don't pop. but you still score points.

you score points immediately when u right click goal barrel.
action bar comes after.
interrupted - bug, complete - no bug.
Exactly what he said is what happened with me. Haven't had a chance to test other cases.
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Vajazzlezz <Montague> 40/35 IB

Equinsu Ocha <Molon Labe> 40/54 WE (currently playing)

Grobbok
Posts: 420

Re: Patch Notes 1/9/2017

Post#196 » Sun Sep 03, 2017 8:50 pm

just 3 words: too big zerg
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Reesh
Posts: 645

Re: Patch Notes 1/9/2017

Post#197 » Sun Sep 03, 2017 9:16 pm

Fun fact - players wants to play more in T2/T3 zones, no, I'm not even kidding, even me.

Why's that the case? Instant action, you don't need to waste 5mins running across to another point, then to another like in T4. Yes, they are smaller, yes, zerg might be more significant there, but in my observations only after the keep have been taken.
Otherwise... In T2 you just leave the warcamp and after 10s you will find players to play with.

I'd suggest a slight modification towards the next change - those 3 zones open at the same time. Could we make it into a scheme that looks like this:
-T2 zones - 3 opened at once.
-T3 zones - 2 opened at once (first two of T2 that locks will be the open)
-T4 zones - 1 opened at once (the zone open would be in a pairing, that was excluded from T3 open zones - the closed one).
Additionally, after just ONE lock of the T4 zone, Campaign will return back to T2.

Reasoning behind this? T4 zones are the longest to ever lock and they can fit servers population easily. Current T4 Section takes too long to proceed back to T2, it hurts lowbie players with 30% or 50% mounts with longer travelling distances and discourages them to play in T4.
And I don't think we've got enough players to fill up even remotely three T4 zones at once.
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KikkL
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Posts: 263

Re: Patch Notes 1/9/2017

Post#198 » Sun Sep 03, 2017 11:03 pm

Reesh wrote:Fun fact - players wants to play more in T2/T3 zones, no, I'm not even kidding, even me.

Why's that the case? Instant action, you don't need to waste 5mins running across to another point
If this new systems stays, isnt the way T1 works going to be implemented? It solves the problem with travel times because you can travel to held battle objectives. But maybe the keep should be involved in that selection as well.

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Oldschool
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Re: Patch Notes 1/9/2017

Post#199 » Sun Sep 03, 2017 11:35 pm

One BUG I have notices: I have jumping HP in the Open Realm PvP. My orginal HP are 6810 with my lvl 37char, I get boosted to something like 7300HP when I go to the realm pvp, then a couple of times it Drops to 6870, then it Drops down to 5200 and back to 6200, then 6810 then 7300. I have no clue why. But most of the time my HP are not correct and down to something else far away from my orginal hp.

AS far I can tell iam not the only one with jumping HP. If I see the Display of the helthbars of my WB I can see there are others as well with this.

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Collateral
Posts: 1494

Re: Patch Notes 1/9/2017

Post#200 » Sun Sep 03, 2017 11:47 pm

It's diminishing rations most likely, or when you are switching zones in t2/t3 maybe.

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