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[Archmage] Funnel Essence/Healing Energy

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bloodi
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Re: [Archmage] Funnel Essence

Post#21 » Wed Jan 20, 2016 6:21 pm

Nameless wrote:you cant heal brust with hots. It is impossible. But seriously since the hots are so powerfull heal why noone use the cleanse hot? Yes the hot doesnt root you but it doesnt provide the heal when you need it
And you dont make friends with salad.

But since you are not using that hot to heal burst, you are using it to heal on the move, when you are the one being targetted it makes Shaman better at group play, ams need to stop to be able to keep themselves up, if you cant see how this makes DSU much better for group vs group, well, create a new topic so we can teach you how the game works, this is not place for it.

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noisestorm
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Re: [Archmage] Funnel Essence

Post#22 » Wed Jan 20, 2016 6:28 pm

Also: a change like my suggested one (and pretty much everything upcoming change as well) will be tested and probably reverted. I am personally fine with either changes being tested (Healing Energy for AM/Sham) and just FE in a seperated 'patch' - just to see how it really works out.

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Nameless
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Re: [Archmage] Funnel Essence

Post#23 » Wed Jan 20, 2016 6:34 pm

my god it is not about the shaman. It is about the shaman pre active /aka pre hotting/ heal on your teammates. Spending 105 ap \40 - dsu, 30 - eqb, 35 - dfn\ and bam, nothing is not fun. Shamans should fear about the life of his teammated not his own survival since gobbos got enough tool about surviving and can kite easilly kotbs. But the WE poping at front line cant, esp when got tripple shattared after u wasted half of your ap for nothing
bloodi wrote:
Nameless wrote:you cant heal brust with hots. It is impossible. But seriously since the hots are so powerfull heal why noone use the cleanse hot? Yes the hot doesnt root you but it doesnt provide the heal when you need it
And you dont make friends with salad.

But since you are not using that hot to heal burst, you are using it to heal on the move, when you are the one being targetted it makes Shaman better at group play, ams need to stop to be able to keep themselves up, if you cant see how this makes DSU much better for group vs group, well, create a new topic so we can teach you how the game works, this is not place for it.
did you ever played competative 6v6 with shaman. ive done that and know that one kotbs could make your hot healing non existing. Theorycrafting is good to be supported with some ingame experience
Last edited by Nameless on Wed Jan 20, 2016 6:39 pm, edited 2 times in total.
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bloodi
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Re: [Archmage] Funnel Essence

Post#24 » Wed Jan 20, 2016 6:35 pm

As isaid, i am against changing FE because it already has its situations where it shines, after all its the reason, maybe the only one, healing AM is still viable, you really can put targets from 0-100 in the blink of an eye with it.

So it would change from a situationally good skill, into the button to press at all times.

Healing Energy however is a bad skill to use in almost every situation and the situations where is good all are before level 8 when you get Boon.

So i would rather make one of the skills at least useful somewhere than making an already useful skill become even better.
Nameless wrote:...
Go away.

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Nekkma
Posts: 769

Re: [Archmage] Funnel Essence

Post#25 » Wed Jan 20, 2016 6:42 pm

noisestorm wrote:Like i said. It is not at 65feet anymore. I doubt any shaman will find kotbs as obnoxious as on live here, even when we hit t4. Believe me.
The range was never the big issue. The knight guarding the slayer will be in melee range on the focused target anyway and trippleshatter at will. In a controlled fight (i.e. 6vs6 or scenario) where the ever present knight could switch tactics hots where rather useless for shamans on live).

OT: GFI and AM equivalent castable on the move with reduced ap cost seems reasonable.
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Tesq
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Re: [Archmage] Funnel Essence

Post#26 » Wed Jan 20, 2016 6:54 pm

noisestorm wrote:AM does definitely **NOT** need Whazzat behind you, because he already has a detaunt tactic! Healing energy/GFI are indeed horribad, but i dont think they need an adjustment like you mentioned. Those spells rather need their AP costs halfed (to like 25AP) to become 'viable' .

it's true am have a detaunt that it also have a second detaunt that remove set back so for me if the am get a fix for the static gamepley shammy should get something in return,

I do agree that both shammy and AM need an ap cost reduction BUT this is something that have to be done improving the meccanic point earning not the x se cost

@Funnel essence if it shine alredy can be change to have a higer CD, in my idea it should have a 15 sec coldown so increased by 2 sec from the 13 it has atm.
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bloodi
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Re: [Archmage] Funnel Essence

Post#27 » Wed Jan 20, 2016 7:27 pm

Nameless wrote:did you ever played competative 6v6 with shaman. ive done that and know that one kotbs could make your hot healing non existing. Theorycrafting is good to be supported with some ingame experience
have you ever played "competative" 6vs6 with AM? Because you know whats worse than one kotbs making your healing non existant on the move? Having non existant healing on the move.

Because, newsflash, having a counter to something you can do is still much better than not being able to do so at all.

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Nekkma
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Re: [Archmage] Funnel Essence

Post#28 » Wed Jan 20, 2016 7:36 pm

Both Sahman and AM are the weakest healing class of their respective faction. Both should recieve some buffs. No point in arguing which one is the worst when both are horrible compared to dok/wp and worse than rp/zealot in a group setting.
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Shadowgurke
Posts: 618

Re: [Archmage] Funnel Essence

Post#29 » Wed Jan 20, 2016 8:08 pm

Nekkma wrote:Both Sahman and AM are the weakest healing class of their respective faction. Both should recieve some buffs. No point in arguing which one is the worst when both are horrible compared to dok/wp and worse than rp/zealot in a group setting.
This should be the correct approach, if at all. Apart from the fact that on the move FE is probably a bit too much
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Azarael
Posts: 5332

Re: [Archmage] Funnel Essence

Post#30 » Wed Jan 20, 2016 8:10 pm

HE / G'FI and their RP/Zealot equivalents would be a decent place to start. I'm pretty sure RPs and Zealots don't even hotbar them.

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