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[WITCH ELF] amelioration

Discuss Black Guard, Sorceress, Witch Elf, and Disciple of Khaine.
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Celtic
Posts: 83

Re: WITCH ELF amelioration

Post#21 » Mon Feb 01, 2016 1:28 pm

I love playing my WE and in such im now playing a WH to see how they compare. I think some kind of speed while stealth is the only thing i would change without making it to OP in everyone's eyes....

Main job for a WE/WH killing healers, they are usually at the back of the group etc, so you stealth far enough away so no one sees you ( no point if they know your coming ) in the vain hope that they dont move lol if they move its almost impossible to catch up and you can't throw anything to slow them down as other classes do, so you try and catch up, realise you failed and either appear amidst a group of order with your bikini of armour on and pretty much die straight away or you unstealth while running away and often get caught by someone throwing their dagger at your to slow you down and then they kill you lol

Being able to stealth works in SC's well as everything is close, but in RVR its frustrating if you where you should be as in at the healers, you are more likely to be out of the range of any heal. A pounce type attack while in stealth to close the gap would be awesome, but i would imagine no one else would think so lol
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Toldavf
Posts: 1586

Re: WITCH ELF amelioration

Post#22 » Mon Feb 01, 2016 1:55 pm

Solo killing healers is not your job this is a mistake many WE/WH make and they die for it allot. No good healer is going to die to a wh solo they will detaunt, cc, kite away. When a WH/WE tries this they are usually the only thing that dies so much can go wrong when your away from any kind of support on an mdps your 1 piece of cc away from being dead.

These classes especially WH will start to under preform in T4 due to their design as a squishy high damage assassin they are just sub par in groups, they are another MAD dependent class but unlike others the WH has no way of getting any weapon skill (the witch elf can be slightly ahead on this) to aide his other skills and as all their damage is positional they are going to suffer in a melee trail environment where all their damage is positional and they are prime targets due to light armour(again WE is slightly ahead due to better tactics and procs).
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-

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Lileldys
Posts: 666

Re: WITCH ELF amelioration

Post#23 » Mon Feb 01, 2016 2:17 pm

Scrilian wrote:
TenTonHammer wrote:
Jaycub wrote:Kisses/Bullets should not use a GCD
you should be able to change kisses or bullets in stealth with out it breaking
Bullets should be able to proc like kisses ;)
Seriously? WH has a 50% AA increase while WElf doesn't get one, and you want WH to proc in the same way as WElf?
Bullets/Kisses should be a tactical choice, would be too easy to pick 50% outgoing for healers, and initiative for anything else...
Stealth is fine, one of the best gap closers, and usable in combat unlike some MMOs ;)

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Foxbeep
Posts: 123

Re: WITCH ELF amelioration

Post#24 » Mon Feb 01, 2016 2:22 pm

I hate to post this tired response but
"Wait until T4"
Talented Witch Elves and Witch Hunters become some of the most dangerous players in the game

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Scrilian
Posts: 1570

Re: WITCH ELF amelioration

Post#25 » Mon Feb 01, 2016 3:31 pm

Foxbeep wrote:I hate to post this tired response but
"Wait until T4"
Talented Witch Elves and Witch Hunters become some of the most dangerous players in the game
Ofc, if by talented you mean guarded and healed :^)
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Scrilian
Posts: 1570

Re: WITCH ELF amelioration

Post#26 » Mon Feb 01, 2016 3:35 pm

Lileldys wrote: Seriously? WH has a 50% AA increase while WElf doesn't get one, and you want WH to proc in the same way as WElf?
Bullets/Kisses should be a tactical choice, would be too easy to pick 50% outgoing for healers, and initiative for anything else...
Stealth is fine, one of the best gap closers, and usable in combat unlike some MMOs ;)
Good point, but would surely trade that +50% auto haste for +15% crit from Frenzied Mayhem :D
Вальтер Рыжий RU => Gaziraga BW, Valefar WL, Lovejoy
Retired
ex-Greenfire/Invasion RvR leader
Wonderful RvR music videos ;)

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TenTonHammer
Posts: 3806

Re: WITCH ELF amelioration

Post#27 » Mon Feb 01, 2016 3:39 pm

that would mean you will never blow you executions which furthermore means that your not apply your bullet effects which also means your not able to apply you burst from executions
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Tklees
Posts: 675

Re: WITCH ELF amelioration

Post#28 » Mon Feb 01, 2016 3:46 pm

TenTonHammer wrote:that would mean you will never blow you executions which furthermore means that your not apply your bullet effects which also means your not able to apply you burst from executions
what he meant to say was he would trade Witchfinders Protection for Death Reaper, i apologize for his silliness
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Jaycub
Posts: 3130

Re: WITCH ELF amelioration

Post#29 » Mon Feb 01, 2016 3:51 pm

Toldavf wrote:Solo killing healers is not your job this is a mistake many WE/WH make and they die for it allot. No good healer is going to die to a wh solo they will detaunt, cc, kite away. When a WH/WE tries this they are usually the only thing that dies so much can go wrong when your away from any kind of support on an mdps your 1 piece of cc away from being dead.

These classes especially WH will start to under preform in T4 due to their design as a squishy high damage assassin they are just sub par in groups, they are another MAD dependent class but unlike others the WH has no way of getting any weapon skill (the witch elf can be slightly ahead on this) to aide his other skills and as all their damage is positional they are going to suffer in a melee trail environment where all their damage is positional and they are prime targets due to light armour(again WE is slightly ahead due to better tactics and procs).
They don't need heaps of wep skill, seal of destruction/torment and the mirrors, WE also have witchbrew and puncture armor. Also they don't "start" to underperform in t4, they get MUCH better than they are currently.

You can become quite quite a threat to healers once you have outgoing and incoming healdebuff in conjuction with your KD and crit multi tactic, the problem is without self punt right now when they peel for you its all ogre.

Also what is up with WE's acting like 50% AA haste is the 2nd holocaust? Your daggers are as fast as 1.6 speed base? Swords/pistol are at best 2.0 speed usually 2.4? Also choppas can buff your AA speed.
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TenTonHammer
Posts: 3806

Re: WITCH ELF amelioration

Post#30 » Mon Feb 01, 2016 4:03 pm

yeah but choppas is 20% and can be shattered


and no one would really run choppa + WE and skip atleast 1 mara
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