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Changelog 08.04.2016

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bangkokeight
Posts: 67

Re: Changelog 08.04.2016

Post#21 » Sat Apr 09, 2016 1:21 pm

Genisaurus wrote:
Londo:
- Server side Line-of-Sight checks are now performed everywhere in WAR world. AOE damage and magus/engineer pulls will no longer go through walls, trees, fences, etc.
- All doors will now block aoe damage/pull when closed.
does this include squiggy pets ? i.e. will they now no longer be able to kill me from half a map away in GoE whilst said sh has his feet up with a cup of tea watching the football and waiting for the rr to roll in?

If so i would like to nominate Londo for the Elf of the Year Award..
Always hopeful of finding a DPS AM guild.. if anyone ever sees one, with low entrance standards, please let me know..

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StormX2
Game Master
Posts: 1080

Re: Changelog 08.04.2016

Post#22 » Sun Apr 10, 2016 1:14 pm

THank you for working on how Guild Leadership is handled when a Perma Ban comes through. This has been quite the issue for a few guilds.


Im gonna miss my happy little Apex Critter, sure he's a little mangey and nips at your lesser extremities, but I loved my little Apex.

Landaren
Posts: 226

Re: Changelog 08.04.2016

Post#23 » Sun Apr 10, 2016 10:15 pm

Does that also mean doors are not aoe points for casters anymore?
IE sorc cast shatter shadows and it hits all targets within 30 feet of it?

Luth
Posts: 2840

Re: Changelog 08.04.2016

Post#24 » Mon Apr 11, 2016 9:25 am

Landaren wrote:Does that also mean doors are not aoe points for casters anymore?
IE sorc cast shatter shadows and it hits all targets within 30 feet of it?
Genisaurus wrote:
Londo:
- All doors will now block aoe damage/pull when closed.

njin
Posts: 32

Re: Changelog 08.04.2016

Post#25 » Mon Apr 11, 2016 12:33 pm

[quote="Genisaurus"]
- All doors will now block aoe damage/pull when closed. [quote]

first need oil, ram and canons, then it will make sense... otherwise it's a very stupid solution :roll:

Tiggo
Former Staff
Posts: 1948

Re: Changelog 08.04.2016

Post#26 » Mon Apr 11, 2016 12:44 pm

njin wrote:
Genisaurus wrote: - All doors will now block aoe damage/pull when closed.

first need oil, ram and canons, then it will make sense... otherwise it's a very stupid solution :roll:

no?
- Martock - Tiggo - Antigonos - Mago - Hamilkar - Melquart
- Smooshie (Destro)

Luth
Posts: 2840

Re: Changelog 08.04.2016

Post#27 » Mon Apr 11, 2016 12:54 pm

njin wrote:
Genisaurus wrote: - All doors will now block aoe damage/pull when closed.

first need oil, ram and canons, then it will make sense... otherwise it's a very stupid solution :roll:
No.

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StormX2
Game Master
Posts: 1080

Re: Changelog 08.04.2016

Post#28 » Mon Apr 11, 2016 3:35 pm

the way the doors work now is great. Some people say some AOE still gets through but I didnt notice.

This re emphasizes the importance of a Guarded DPS with a Healer, jump out and skirmish tactics are back in action ;p

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Tholkienn
Posts: 259

Re: Changelog 08.04.2016

Post#29 » Mon Apr 11, 2016 3:36 pm

The aoe fire bullet of BW works on doors.

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StormX2
Game Master
Posts: 1080

Re: Changelog 08.04.2016

Post#30 » Mon Apr 11, 2016 3:39 pm

Tholkienn wrote:The aoe fire bullet of BW works on doors.
they work ON the door, but whats being said is that the AoE damage does not hit people BEHIND the door.

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