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Power Leveling after the gain rate change

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areanda
Posts: 234

Re: Power Leveling after the gain rate change

Post#21 » Sat Jun 03, 2017 5:14 am

Dabbart wrote:So, I haven't seen anything substantive posted on the forums since the XP gain reduction was input. To those unaware, if you have a low lvl toon in a grp with a 40 farming high lvl mobs, the XP you gain is drastically reduced. Here is what we saw:

Lvl 1-5 about 300XP per r40 mob
lvl 5-10 500ish
lvl 10-15 650ish
lvl 20 over 800xp per r40 mob.

Took 2hrs to go from 1-20 on a site where I avg just under a mil XP an hour previous to the change. Guesstimating, that it would take approx 10hrs of grinding now to go 1-32. Previous, it was around 4-6hrs.

This is with a single R40 toon. Someday I will try out farming low lvl PQs in and out of party, to see if the XP/hr is greater. Also wanting to try maybe farming r10-20 mobs for the first 10 ranks, then moving up 5-10lvls of mob on each "bracket" achieved.

Note: This is not a complaint nor is it trying to discuss the change in any way. Just putting out what I have seen from it. My conclusion is that PLing is still efficient. If you don't WANT to play low-tiers for whatever reason, it is still viable to PL through it. It just takes significantly longer.

Also. 130+g and 18blue frags during the PL. I got **** on purp drops...
Try get lvl 1-15 inside team then Let ya friend bring em to low hp and Let him kill solo if its an aoe class hè loves exp rains 15-25 in 30 min 25 to 35 ...1,5 hour ..and 35 to 38 takes 40 min So prob then its best to take 5 days of that toon and do last bit wit rested wich shud prob be 38 to 40 in 30-40 min

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Darosh
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Posts: 1197

Re: Power Leveling after the gain rate change

Post#22 » Sat Jun 03, 2017 7:35 am

Foltestik wrote:its extremly boring, if you have guild members playing in T4 and you need to play in kindergarten.
i really dont undestand that power lvling nerf. :(
If you have a guild, ask them to help you.

Protip: The numbers Dabbart stated in the OP do not account for level 40 champ mobs. *cough*

Dabbart
Posts: 2251

Re: Power Leveling after the gain rate change

Post#23 » Sun Jun 04, 2017 11:20 pm

Correct. I did not test with 40 champs. Why? Because since the XP per mob is so drastically reduced, it comes down to how many mobs per minute you can farm. For this, champs suck, since it takes far longer to kill per champ than the XP difference between them. Unless You have a group tanking outside of the kill party. But that takes 4+ people to accomplish.

Also, I finished that toon to 32 during the double XP weekend. Took just under 3hrs to go from 20-32. But I don't believe it works as a straight double/half of time since you can XP at different rates based on your lvl...

I also had a new toon of mine PLd a bit, we used mobs 10lvls higher,(27s at my rank 17) and were barely breaking the 500xp mark. Tried running a duo of 2 lowbies, a lvl 19 chosen, and a lvl 19 Sorc just AoE bombing r20 mobs with a 40 healer running behind us healing out of party. 590ish XP per mob.

TLDR: Having a single rank 40, with a good spot where you can farm **** tons of mobs, on respawn timer(ie no downtime), is the fastest way to lvl atm, especially once you break Rank 20. The opening math appears to be pretty close. Depending on how efficient you are, 8-10 hrs w/o any rested XP will get you 1-32. No Exploit Required.

Edit: I am sure if you use some of the PQs in T4 with an actual group of 40's you could get it done far faster. But that requires a bunch of people. I am talking about having 1 player PLing 1 other player. If you got a group to PL you, then this is all irrelevant to you anyways.
Spoiler:
areanda wrote:
Try get lvl 1-15 inside team then Let ya friend bring em to low hp and Let him kill solo if its an aoe class hè loves exp rains 15-25 in 30 min 25 to 35 ...1,5 hour ..and 35 to 38 takes 40 min So prob then its best to take 5 days of that toon and do last bit wit rested wich shud prob be 38 to 40 in 30-40 min
It doesn't work like that. You don't get full XP if your party didn't do 100% of the damage.
Azarael wrote: It's only a nerf if you're bad.

(see, I can shitpost too!)
Secrets wrote: Kindly adjust your attitude to actually help the community and do not impose your will on it. You aren't as powerful as you think.

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Telperien
Posts: 550

Re: Power Leveling after the gain rate change

Post#24 » Mon Jun 05, 2017 4:47 am

@Dabart, I spoke to you about aoe grind RP but I couldnt work it out. 1 min CD on Run of Battle made me quit that idea. Therefore I`m still looking for decent aoe grind class for rank 40 mobs (either butchering or scavenging). What would you suggest for max out making money char? How is compared 40 rank mobs + butchering vs 40 rank champ frags farming?
I used to farm squigs with engi, but I think i`m doing sthing wrong, got 70-80g /hr and maybe 1 purple item drop (assuming selling all butchered stuff to vendors).
Open for ideas pls. /only order side
Slacking (checking out EvE)

Dabbart
Posts: 2251

Re: Power Leveling after the gain rate change

Post#25 » Mon Jun 05, 2017 5:54 am

Nothing to do with this topic. But still good info I think... But I am biased.
Spoiler:
Yes. The RP is rough to AoE grind with, you have a bunch of "downtime". I found, that you just need to find the limit you can pull based on your CDs. I used it to lvl. I did PL someone on it while I lvled though. It was far more tedious than the Z, and I died a lot before I learned the timing. And you gotta "waste" GcDs healing yourself, but just minimize your downtime, and it "works"

For farming, on Order side I would say that WP is the best. You can farm large groups of mobs with Guilty Soul, not super fast but continuously. And imo, it's the best class for farming Champs. I know a guy with 3 WPs, so he can do whatever needs doing w/o respecing... Jon, you're crazy.

On Destro, the DoK or Choppa would be the best for champs, but the Z is king of mobs imo. Z's have trouble with champs.

But you can farm with almost any toon. They all have tools for self healing, and or utilize your morales and CDs to negate as much damage as possible. Remember, that preapplied DoTs don't break detaunt for long casts(but AA does) and even squishies can farm champs super easy. This is before you lrn2kite....

Honorable mention to Engi's and Magus though.

For farming Gold you have to take a few things into consideration. Champs are technically the best for frags since they drop purples, but mobs drop purple items, at a lower rate, and blue frags. However, you can't get WS/Tough/Wounds/Ini from champs, but you can't get armor from items, and Armor tends to be the most expensive... Also, can you make these frags into tali's? Can you salvage these items to frags? Etc.

Same for Butchering. Armor pots are the most expensive, so the mob/hour rate doesn't need to be as high. Finding a spot where you can farm multiple types(armor and toughness from a few different types of mobs for instance) can be a boon as well, since you are relying on selling to give you the gold.

Which is another point. Are you farming to build an economy? IE, lots of AH sales, with gold coming in consistently, or do you need cash for a purchase? If quick cash, get a good AoE toon and find a spot with a crap ton of 40 mobs, relatively spread out and learn the respawn rate. Sell everything they drop and sell/break down the purple items. You should avg 40-60g just on green items and Junk, even the worst purple item is worth a purple Tali, so you can get 15g and up. And with the new Bind on Equip change for everything, Purple jewels and weapons will be worth even more....

For the record, it used to be(on Live), that Humanoid(scavengable) mobs had a higher drop rate of Items than the Others(butcherable). Whether this is the case or not on RoR, I can't say. But I function under the assumption that it is, and have found that bore out. If I want to farm purples, I kill humanoids. The scavenging is mostly crap, but it's extra copper per mob that adds up into gold/hour. Squiqs are always tempting, because they are really easy location wise. But there are so many good farming spots around. In nooks and crannies all over the place. Just large groups of mobs. I tend to stay away from PQs, since you get downtime.

Imo for Mobs Order CW has the best spots, and for Destro it's Reikland. Obviously, BC has the best champs in the game. And not just the trolls, you can farm the champs guarding the BL boss too... And if you need more kiting space, there are Dryads in southern BC, east of the destro WC(with a really good spot to farm 40 boars as well...)

I would like to mention, I find it good karma to at least invite someone along to leech some XP. Even if it is slow. Entirely unsubstantiated, but I "feel" like the drop rate is increased with more people in the party... And whether you charge or not is up to you. I found it a good way to help out a newbie with XP/gold and some advice. It's not like your friends list has limited space...

Gl!

Edit: words n stuff
Edit: If you need help with a specific class build lemme know. But if you have a toon at high enough rank, it's simply a matter of learning the timing on your casts, and then the respawn rate.
Azarael wrote: It's only a nerf if you're bad.

(see, I can shitpost too!)
Secrets wrote: Kindly adjust your attitude to actually help the community and do not impose your will on it. You aren't as powerful as you think.

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Telperien
Posts: 550

Re: Power Leveling after the gain rate change

Post#26 » Mon Jun 05, 2017 7:39 am

Oh man, thanks a lot, your post was sthing i missed for casuals that cant afford armor talis for 200g+. Preparing my AM for conq set so your tips regarding gold mining technics are priceless:) I`ll go engi 40/36 for butchering - need to find better spot than squigs, and I`ll test my WP 40/35 for purple items farm.
Cheers Dabbart!
Slacking (checking out EvE)

freshour
Banned
Posts: 835

Re: Power Leveling after the gain rate change

Post#27 » Mon Jun 05, 2017 12:01 pm

I'd say that if you can AOE farm - Scavenging is a win win. If you are on a toon that isn't the best famer, cultivating REALLY adds up if you sell majestic goldweed or just make armor pots. I have several buddies that farm scales and then I just split the pots with them and we use the blues :D. Makes a TON of gold.

I'm not entirely sure if they do adjust fragment drop rates, but I used to get 3-5 purple 200 armor talis a farm sesh and that number has drastically gone down. I'm guessing it was bad luck, but the last two weeks I've gotten a lot more gold off cultivating than I have off Talis. But the talis are very nice for guild handouts.

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