This ^
The pop will swing back, always has. I have seen the pop rise and fall since 2016.
This is one comment I feel comfortable addressing amongst the others which have points that are usable for internal dialogue.mryay wrote: ↑Thu May 26, 2022 11:15 am I have shared my ideas with the staff. I am going to share them here.
The recipe is simple, think RoR as a business and use the power of the community.
The game is unique, the value proposition is selling itself, no other MMORPG game is like this, and the Warhammer license is also selling itself.
1. To increase the funnel and bring continuously new players, increase advertisement campaigns, on a regular basis. Twitch is great, but the game needs more channels. Youtube video, Instagram, even, why not twitter. You need the community, you need RoR influencers.
2. To increase the pace of change you need more staff. The game cannot be sold then bring more dev engineers, ops engineers, community managers, player support, 3D developers, graphic designers, project managers, content creators, bloggers, RP experts, simply by turning RoR into an Open Source Game.
3. An open-source structure still needs governance. So the leadership still needs to be in. But the decision mechanisms, the change requests proposals, the decisions, and the multi-development streams need to be as open as possible, with as much interaction as possible, with as many proposals as possible. I think a DAO (Decentralized Autonomous Organization) structure can work.
4. Also bring Games Workshop and EA to the table, I am sure there are innovative proposals/business model that could be discussed with them OPENLY (like a public discussion). It is at their best interest to help and grow this community of die hard passionate. Trust me, bring them something interesting to negotiate, (even better with a business case) they will listen.
Swizz
Hoy, I have completely the same opinion, but for opposite side - nerf ordo... no there should be some balance... there is only one reason I playing only destro and this is simple, destro looks betterbillyk wrote: ↑Thu May 26, 2022 7:48 am Simple, just nerf destro.
The pipeline is like this:
Newbie finds RoR -> rolls Order because Warhammer fluff -> gets ground into fine red paste by the destro zerg -> learns to play -> still gets ground into fine red paste -> voices his dissatisfaction on the forums -> notices this is working as intended because devs play greenskins -> either rerolls destro or quits
And that's the whole root cause for this issue. So, devs, what shall it be? Uber-r0XX0r everyone or having a healthy server? Your choice.
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