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XP off, but with a twist..

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francomes
Posts: 60

Re: XP off, but with a twist..

Post#21 » Sun Oct 15, 2023 5:41 am

shoelessHN wrote: Sun Oct 15, 2023 5:20 am
Scottx125 wrote: Sun Oct 15, 2023 12:27 am
Sulorie wrote: Sat Oct 14, 2023 1:12 pm
This was the intention but SC results are on a per SC basis and people still lose to premades in midtier. When one premades leaves t2-3 bracket, don't you think others will replace them?
The fact of new players being beaten by experienced players isn't resolved.
You just add a plethora of negative side effects by trying to fix it this way.
True, but the fact that you can't stop levelling forces those players to re-roll every single time. Ultimately making it less convenient for players to do that kind of behaviour. I agree there should be more negative effects to make it harder for experienced players to do that.
Lol less convenient? It takes MINUTES to BiS gear your char in t1, takes 30mins to BiS your char to lvl25, can use crests to BiS your char at 35.

It is far easier for people to close the gear gap in t2 than it is in t4. They hit t4 and have a month of grinding to close the gap instead of hours.
But the important part is that u cant sit at 35-39 fully geared and farm 20s in greens, wich would totally happen if u bring scroll back.

The grinding in t4, imo, its not the problem, the problem is that its not fun to do it. Like I 'd prefer that it takes a full year to get a toon to Bis as long as that time is fun...which requieres that u fight ppl with your same power lvl.

I really cant think of a good solution that doesnt screw old players. The easy way 'd be to keep bolstering ppl after 40 based on renown lvl...but of course whats the point of farming Bis if u can compete with conqueror?. Yet how things are now u are basically a huge leech, like it or not, till rr60 or more and it shoudnt be that way...

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shoelessHN
Posts: 320

Re: XP off, but with a twist..

Post#22 » Sun Oct 15, 2023 6:48 am

francomes wrote: Sun Oct 15, 2023 5:41 am
shoelessHN wrote: Sun Oct 15, 2023 5:20 am
Scottx125 wrote: Sun Oct 15, 2023 12:27 am
True, but the fact that you can't stop levelling forces those players to re-roll every single time. Ultimately making it less convenient for players to do that kind of behaviour. I agree there should be more negative effects to make it harder for experienced players to do that.
Lol less convenient? It takes MINUTES to BiS gear your char in t1, takes 30mins to BiS your char to lvl25, can use crests to BiS your char at 35.

It is far easier for people to close the gear gap in t2 than it is in t4. They hit t4 and have a month of grinding to close the gap instead of hours.
But the important part is that u cant sit at 35-39 fully geared and farm 20s in greens, wich would totally happen if u bring scroll back.

The grinding in t4, imo, its not the problem, the problem is that its not fun to do it. Like I 'd prefer that it takes a full year to get a toon to Bis as long as that time is fun...which requieres that u fight ppl with your same power lvl.

I really cant think of a good solution that doesnt screw old players. The easy way 'd be to keep bolstering ppl after 40 based on renown lvl...but of course whats the point of farming Bis if u can compete with conqueror?. Yet how things are now u are basically a huge leech, like it or not, till rr60 or more and it shoudnt be that way...
As if 35-39 is the most powerful you can be in t2? Once youre 25+ you have enough of your core mechanics to dominate on pretty much every class. Some need to hit 31/33.

I still see people in t4 I know benefitted from xp srolls in t2, allowing them to hit t4 rr70+ and are rr85+ now farming people in annihilator and redeye in t4 sc.

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Nameless
Posts: 1399

Re: XP off, but with a twist..

Post#23 » Sun Oct 15, 2023 7:37 am

If you bring total exp stop scroll the things that newly 40s face will be same as newly 16 will feel. So for new, new players will be worse
That is why total exp stop is bad idea.
But I advocade about scroll that stop or hugely reduced exp from pve activities so ppl could use pve sets without outlevel them too fast
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Sulorie
Posts: 7460

Re: XP off, but with a twist..

Post#24 » Sun Oct 15, 2023 10:19 am

No xp stop or reduction makes crafting and pve as lowlvl a bad choice, because you become weaker (widening rr to level gap) while actually learning the game.

Why would a new player use talismans on gear, how it is supposed to be, when you outrank the gear within minutes or hours? It isn't cost efficient to "waste" money on proper itemization in order to fully use your bolster in pvp. Only old players with lots of money to spend won't bother.

XP nowadays give inflated amounts of XP, even on a loss, while only RvR somewhat reduces the XP gain compared to renown gain.
Spending more time in lower tiers gives a new players more time to actually learn important stuff like UI/addon setup, crafting, class roles if they bother and care about and ofc someone tells them in the first place, as not all new players are pro-active and seek guidance on their own.

As a side efffect you start T4 with more crests, which eases the perceived power gap once you hit T4. Being in a guild or an experienced player would mitigate the hit though.

Furthermore there are hardly any gear gaps in T2-3, which can't be solved with proper bolster usage, which in return means crafting in order to optimize your gear.

Btw, the failed intention of the removal was to reduce the number of premades (they rank out faster) in T2-3 to make it more save for new players to play there.
Now those new players become r40 faster with less crests and worse gear overall and meet even more premades and a bigger gear gap, which affects new players a lot more.
Congratulation, you actually made it worse for them.
Dying is no option.

akisnaakkeli
Posts: 285

Re: XP off, but with a twist..

Post#25 » Sun Oct 15, 2023 12:00 pm

https://imgur.com/a/Cjxt2gz

People have said the reasons, it should be returned and make TRUE RvR Tiers split to 3. T-1 lvl1-19 . Tier-2-3 lvl 20-rr45(Cant ding lvl40 before rr45) and then Tier 4 Which would be r40rr45+.

Give tactics again at lvl 10 20 30 40. Espesially some T2 areas are SO SMAll and you still miss enemies, not because thay are not there but this design is not very good for confrontation=)

Npc Champs/Hero back to BO and lock mechanic back with Resource Carrier. Bring back Vanq, subju, gene etc pieces back to gold and purplebags BUT make that one not personal loot system. Have both, the old and the new, but only the old would give Set pieces and subjugator etc.

Abit off-topic but anyone who can give me answers i would appreciate! Dont Know how to upload images here so I will use Imgur. 1-9 images last one is RoR other ones AOR. https://imgur.com/a/Cjxt2gz

First picture is from Fortress Defense Purplebag. 'Guards Cloak of Defense' with 700 armour proc stacking with potion or skill AND tactic. Needed back!

If Someone knows where/how/who got access to that BOOST: VIII = 10% Critical hit 40% Critical dmg.

https://imgur.com/a/Cjxt2gz

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Scottx125
Posts: 974

Re: XP off, but with a twist..

Post#26 » Sun Oct 15, 2023 1:06 pm

shoelessHN wrote: Sun Oct 15, 2023 5:20 am
Scottx125 wrote: Sun Oct 15, 2023 12:27 am
Sulorie wrote: Sat Oct 14, 2023 1:12 pm
This was the intention but SC results are on a per SC basis and people still lose to premades in midtier. When one premades leaves t2-3 bracket, don't you think others will replace them?
The fact of new players being beaten by experienced players isn't resolved.
You just add a plethora of negative side effects by trying to fix it this way.
True, but the fact that you can't stop levelling forces those players to re-roll every single time. Ultimately making it less convenient for players to do that kind of behaviour. I agree there should be more negative effects to make it harder for experienced players to do that.
Lol less convenient? It takes MINUTES to BiS gear your char in t1, takes 30mins to BiS your char to lvl25, can use crests to BiS your char at 35.

It is far easier for people to close the gear gap in t2 than it is in t4. They hit t4 and have a month of grinding to close the gap instead of hours.
It's still less convenient than having a scroll halt your XP growth allowing you to stay at a certain level farming people. Though I agree there should be more measures in place.
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Scottx125
Posts: 974

Re: XP off, but with a twist..

Post#27 » Sun Oct 15, 2023 1:10 pm

Not being funny, but if people are complaining about the fact they get to 40 without enough crests. That's a simple solution, reduce XP gain for everyone lower than R40 or increase the amount of crests. No scroll is needed then.

And as said before, the R40 problem is bolster makes your strength drop once you lose it. It needs to be tweaked so that it raises you to a fixed level. That being a fresh 40. So that when you're actually level 40, there's no sense of power drop off. Though I would advocate bolster being raised to RR60 due to the gear gap. And it should be balanced in such a way that it's still important to have level appropriate gear. So think of it as you get X amount of bolster + your gear stats roughly equals your predicted strength at renown 60. Rather than it being bolster you to your renown 60 equiv + all your gear and talis.

Then it would make sense for people to buy gear appropriate for their level, use potions and use talis.
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Khelqhaineion
Posts: 38

Re: XP off, but with a twist..

Post#28 » Sun Oct 15, 2023 1:25 pm

akisnaakkeli wrote: Sun Oct 15, 2023 12:00 pm https://imgur.com/a/Cjxt2gz

People have said the reasons, it should be returned and make TRUE RvR Tiers split to 3. T-1 lvl1-19 . Tier-2-3 lvl 20-rr45(Cant ding lvl40 before rr45) and then Tier 4 Which would be r40rr45+.
https://imgur.com/a/Cjxt2gz
And those naive reasons were very bad reasons because they lack understanding of long-term consequences from such an implementation.

Your supposed "TRUE" RvR is actually "FALSE". It would be a very bad idea, it is faster for new players to get to rr45 than it is to rr80 obviously.

Getting to rr80 or rr85 or rr100 are long-term goals, and taking away a majority of content away from T4 (the T2-T3 zones) would have a negative/lose-lose effect on everyone by removing content from the end-game, stripping bare what is already there for this dead game. It would prevent new players from pvping in T4 rvr with lots of players while they face separate T2 and T3 rvr brackets with a tiny pool of players.

If T2 and T3 was restricted, the amount of players restricted in those zones would be way too small to carry out sieges in a reasonable time frame because of the lack of numbers.

Did you know this server originally had T2 and T3 restricted to separate lowbie brackets originally? And they were removed for a valid reason because the numbers werent there, and they still arent there now with the new numbers.

I remember on live in 2012, T2 and T3 rvr zones were both completely empty, couldnt do them because of the low numbers. So people would do SC or solo quest pve instead. It was worse back then because you couldnt rvr hardly at all during T2-T3, at least now you can with bolster you can participate heavily in T2-T4 rvr.

Often, I find my alts getting to rr21 or over in T1. So you want to cap rr gain in T1 and T2-T3 if they went over rr19 or rr45?. Not good.
Scottx125 wrote: Sun Oct 15, 2023 1:10 pm
And as said before, the R40 problem is bolster makes your strength drop once you lose it. It needs to be tweaked so that it raises you to a fixed level. That being a fresh 40. So that when you're actually level 40, there's no sense of power drop off. Though I would advocate bolster being raised to RR60 due to the gear gap. And it should be balanced in such a way that it's still important to have level appropriate gear. So think of it as you get X amount of bolster + your gear stats roughly equals your predicted strength at renown 60. Rather than it being bolster you to your renown 60 equiv + all your gear and talis.

Then it would make sense for people to buy gear appropriate for their level, use potions and use talis.
Better idea is to keep bolster on for fresh rr40's until rr60 from what @Scottx125 ↑ said. Not much of a difference between a fresh rr39 and a fresh rr40. So why should a fresh rr40 lose bolster compared to rr39?. If rr40 had bolster until rr60 that could hopefully be a possible improvement to balance the game for new players against the vets in the face of such a brutal gear gap that new players here often struggle with.

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bw10
Posts: 395

Re: XP off, but with a twist..

Post#29 » Sun Oct 15, 2023 7:13 pm

back when scrolls were a thing you had that same msh/slayer/choppa terrorizing t3 scs for weeks before they dinged 40 or got bored. it wasnt fun. speaking from expierence on both sides of the coin. geared later 30's aoe mdps could push most enemy groups to spawn if he got even modicum of support. it wasnt good or healthy for the game

HOWEVER id still argue for 1-39 being the most fun part of the ROR expierence. outside of roaming the endgame just fcking sucks. thats my opinion after trying every class to 70+

akisnaakkeli
Posts: 285

Re: XP off, but with a twist..

Post#30 » Mon Oct 16, 2023 5:02 am

Khelqhaineion wrote: Sun Oct 15, 2023 1:25 pm
akisnaakkeli wrote: Sun Oct 15, 2023 12:00 pm https://imgur.com/a/Cjxt2gz

People have said the reasons, it should be returned and make TRUE RvR Tiers split to 3. T-1 lvl1-19 . Tier-2-3 lvl 20-rr45(Cant ding lvl40 before rr45) and then Tier 4 Which would be r40rr45+.
https://imgur.com/a/Cjxt2gz
And those naive reasons were very bad reasons because they lack understanding of long-term consequences from such an implementation.

Your supposed "TRUE" RvR is actually "FALSE". It would be a very bad idea, it is faster for new players to get to rr45 than it is to rr80 obviously.

Getting to rr80 or rr85 or rr100 are long-term goals, and taking away a majority of content away from T4 (the T2-T3 zones) would have a negative/lose-lose effect on everyone by removing content from the end-game, stripping bare what is already there for this dead game. It would prevent new players from pvping in T4 rvr with lots of players while they face separate T2 and T3 rvr brackets with a tiny pool of players.

If T2 and T3 was restricted, the amount of players restricted in those zones would be way too small to carry out sieges in a reasonable time frame because of the lack of numbers.

Did you know this server originally had T2 and T3 restricted to separate lowbie brackets originally? And they were removed for a valid reason because the numbers werent there, and they still arent there now with the new numbers.

I remember on live in 2012, T2 and T3 rvr zones were both completely empty, couldnt do them because of the low numbers. So people would do SC or solo quest pve instead. It was worse back then because you couldnt rvr hardly at all during T2-T3, at least now you can with bolster you can participate heavily in T2-T4 rvr.

Often, I find my alts getting to rr21 or over in T1. So you want to cap rr gain in T1 and T2-T3 if they went over rr19 or rr45?. Not good.
Scottx125 wrote: Sun Oct 15, 2023 1:10 pm
And as said before, the R40 problem is bolster makes your strength drop once you lose it. It needs to be tweaked so that it raises you to a fixed level. That being a fresh 40. So that when you're actually level 40, there's no sense of power drop off. Though I would advocate bolster being raised to RR60 due to the gear gap. And it should be balanced in such a way that it's still important to have level appropriate gear. So think of it as you get X amount of bolster + your gear stats roughly equals your predicted strength at renown 60. Rather than it being bolster you to your renown 60 equiv + all your gear and talis.

Then it would make sense for people to buy gear appropriate for their level, use potions and use talis.
Better idea is to keep bolster on for fresh rr40's until rr60 from what @Scottx125 ↑ said. Not much of a difference between a fresh rr39 and a fresh rr40. So why should a fresh rr40 lose bolster compared to rr39?. If rr40 had bolster until rr60 that could hopefully be a possible improvement to balance the game for new players against the vets in the face of such a brutal gear gap that new players here often struggle with.
Yes ive played from 2008. Bolstering to 41 would be easier yes but they merged too much, they should have kept T2-3 as one like im suggesting. It doesnt take more than 1 Wb on bothsides in T2 Zone to enjoy it immensely more than now. There should always be random one T2 zone for Tier 4 Players and One T3 Zone for Tier 4 Players so not real content lost. Besides the content is same boring running avoiding fites like its now so not a big change what zone you avoid fights in...

So now can you answer me where Boost VIII proc is from? I only know Boost V which exists in RoR and Boost VI which doesnt but it should. Ive never seen Proc VII either but i think its Sovereign one that gives 10% Crit and 20% Critical dmg. But Boost VIII 10% Crit and 40% Critical dmg i never saw what gives this in 16 years of Warhammer online Aor/RoR but i did see it on this SW and Magus but only got the Screenshot of SW. And its not DF/WF crit proc either because they gave 10/25 and 15/30

If anyone know the answer send tell pls=) https://imgur.com/a/Cjxt2gz

On topic of removing XP scroll there is only negative that has come of it. Its not hard to figure out why people who ding rr40 without the scroll keep rerolling and only doing Scs, why ? Well because they are the only real fighting ground that can be super fun and competitive and doesnt have people with 50 more renown points to use not to mention all the gear + skills.

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