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ROR 2024 Positive and negative

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Everdin
Posts: 742

Re: ROR 2024 Positive and negative

Post#21 » Mon Dec 30, 2024 1:38 pm

shamallow wrote: Sun Dec 29, 2024 1:59 pm
illumius wrote: Sun Dec 29, 2024 11:45 am I will start with positive theses.
As a result, at the end of the year, we get generally balanced archetypes of tanks and healers, but at the same time we retain a 15-25% advantage from destruction.
I don't know on which server you play this game, but this statement made me laugh :)

The Order side is dominating cities, LotD, and taking way more fortresses than Destro.
Of course there are a lot of xrealmers on this server, but I'm wondering if you play on NA time, because EU is mostly order dominance for me.
That said, I almost stopped playing the last few weeks, but I can't believe the situation has changed.
Where were Order domination last week? Destro 9 Fort run to Altdorf Yesterday.

Not to say its other way, just bullshit to tell storys of domination of order after the last weeks.
#AllClassesMatter

“A man can fail many times, but he isn't a failure until he begins to blame somebody else.”

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shamallow
Posts: 78

Re: ROR 2024 Positive and negative

Post#22 » Mon Dec 30, 2024 2:50 pm

Everdin wrote: Mon Dec 30, 2024 1:38 pm
shamallow wrote: Sun Dec 29, 2024 1:59 pm
illumius wrote: Sun Dec 29, 2024 11:45 am I will start with positive theses.
As a result, at the end of the year, we get generally balanced archetypes of tanks and healers, but at the same time we retain a 15-25% advantage from destruction.
I don't know on which server you play this game, but this statement made me laugh :)

The Order side is dominating cities, LotD, and taking way more fortresses than Destro.
Of course there are a lot of xrealmers on this server, but I'm wondering if you play on NA time, because EU is mostly order dominance for me.
That said, I almost stopped playing the last few weeks, but I can't believe the situation has changed.
Where were Order domination last week? Destro 9 Fort run to Altdorf Yesterday.

Not to say its other way, just bullshit to tell storys of domination of order after the last weeks.
Dude...really ?
First, the thread says 2024, not the last week of December.
Second, I said I haven't played the last few weeks, so I could be wrong about the server's short view status.
And third, xrealm can change the pov of players, but tbh i don't care anymore.

Dackjanielz
Posts: 326

Re: ROR 2024 Positive and negative

Post#23 » Mon Dec 30, 2024 3:03 pm

i'm actually gonna do something that never happens n actually praise the current situation, i think the game is pretty great right now actually.

the latest updates have been really good, the RVR has been heated, sieges are no longer avoided due to giving bags to the enemy, the new contribution system with warcrests n bags has been glorious especially for poor healers - class balance i think is pretty good for the most part with a handful of sore spots...

i think Black orc still needs a lil tweak or two but otherwise he's good, WP n DOK i think need a revamp but that's undoubtedly coming soon as we are in the healer phase right now...

Slayer n choppa i still think need looking at, for the longest time those classes have had some overpowered crutches they been leaning on and now those are gone its showing how lacking the classes are in a number of areas, namely the AOE build is the only build worth doing while the other two paths are just poor frankly.

New dungeon is just great that opens up worlds of possibilities in the future, cant wait.

my only primary criticism is that Scenarios are an absolute car crash as someone else pointed out....They have been complained about since day one and the same issue continues today, the premade vs pugs needs to stop its genuinely not going to do the player population good when new people join the game n get stomped repeatedly by tryhards, they will just quit and plenty already have because of it.

Thankfully tho the RVR world is doing great right now if you ask me, that grudge system seemed pretty good too so maybe see that return in future.

Thumbs up.

hjalmarpro1
Posts: 1

Re: ROR 2024 Positive and negative

Post#24 » Mon Dec 30, 2024 4:07 pm

Perhaps i should be doing statistics but on my bright wizard lvl 40 scs where i soloq i think i have around 15% wr.
At this point if peole start off by not jumping of the cliff i don't even get mad, i understand if they want to sit base.
What is the ideal for scenarios? I look at some competive scenario players and it is to play melee dps and all be on discord and yell what target ua re going on, punt away healers/guards. Maybe this is the endgame, I am not touching it in that case.
If i play a ranged dps, and i can't nowhere near threaten a healer 1v1, i think its somewhat demoralizing.
Maybe make certain dots undispellable? Like healing reduction or something.

Can ranked pvp be objective based, and not deathmatch? I don't know a single competitive esport that is deathmatch besides wow arena. Deathmatch is mindnumbingly boring. Talabec dam is the best scenario.
All in all, thanks for this private server.

nocturnalguest
Posts: 606

Re: ROR 2024 Positive and negative

Post#25 » Mon Dec 30, 2024 4:23 pm

Dackjanielz wrote: Mon Dec 30, 2024 3:03 pm Thankfully tho the RVR world is doing great right now if you ask me
Thumbs up.
A bit more "sweaty" "tryhards" banned and there we go, a true safe space, a paradise where no one dares to organise anyhow and only just press 1 while drinking beer. A world we all deserve. Finally.

geezereur
Posts: 663

Re: ROR 2024 Positive and negative

Post#26 » Mon Dec 30, 2024 4:32 pm

reyaloran wrote: Sun Dec 29, 2024 4:04 pm
Shima wrote: Sun Dec 29, 2024 3:58 pm WL broken pet made me to leave this game. And they fixed squig and didn't wl. Thats a f* shame. Dev team has a side.
Its currently the exact opposite. WL pet works while squig pet randomly despawns and never attacks. Been that way for a few months.
My white lons pet dont work at all it dont attack the target when I send it to attack so I cant use fetch at all....

Shima
Posts: 89

Re: ROR 2024 Positive and negative

Post#27 » Mon Dec 30, 2024 4:50 pm

reyaloran wrote: Sun Dec 29, 2024 4:04 pm
Shima wrote: Sun Dec 29, 2024 3:58 pm WL broken pet made me to leave this game. And they fixed squig and didn't wl. Thats a f* shame. Dev team has a side.
Its currently the exact opposite. WL pet works while squig pet randomly despawns and never attacks. Been that way for a few months.
Nope, it's not! I saw by myself!

Landau
Posts: 16

Re: ROR 2024 Positive and negative

Post#28 » Mon Dec 30, 2024 6:03 pm

The one and only balance metrics should be an equality of IC and Altdorf City sieges at the period of time.

Many years we all see only IC sieges, and RARE Altdorf sieges.
Destro have NO advantages. Not 10%, not 20%, not 40%! Destro have NO ADVANTAGES AT ALL.
High Elves are still OP race - AMs, WLs, and SMs ofc. Every Destro player know that.

What about Destro:
Black Orc lost his skill "You wot?" and now Destro have NO proper DPS version of BO.
Witch Elf lost her skill "Sacrificial Stab" - nobody use it, because there is no more + to auto attack haste. And WH have all of their skills without changes...

Destro players knows well that this game was made for order players.

I will believe at BALANCE when there will be 10 Altdorf sieges and 10 IC sieges in 1 month.

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leftayparxoun
Posts: 287

Re: ROR 2024 Positive and negative

Post#29 » Mon Dec 30, 2024 6:25 pm

Landau wrote: Mon Dec 30, 2024 6:03 pm I will believe at BALANCE when there will be 10 Altdorf sieges and 10 IC sieges in 1 month.

You are gonna be waiting for a while.
Cities happen every 3-4 days, so you get 10 of them a month at most.
Onlymelee, Onlyhealing and more Onlys - Entropy and Chaos - Destro WB Gearing Guide


"All men make mistakes, but a good man yields when he knows his course is wrong, and repairs the evil. The only crime is pride."
The Antigone of Sophocles

Florian90210
Posts: 121

Re: ROR 2024 Positive and negative

Post#30 » Mon Dec 30, 2024 11:29 pm

Gravord's changes had reason to it. But what started after with new team is ridiculous. Making such broad changes like stat bonuses and softcaps for all defences is insanity, by nerfing WS devs removed all defence for mdps. Why casters can stack only 1 stat to be efficient while mdps needs str, ws, crit, futiles, parry to do something? rdps may not invest in survivability, they stay behind blob. Also all mdps in permanent challenge debuffs, while rdps do their full damage.

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