Changelog 22/09 - Working renown abilities list
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Re: Changelog 22/09
Once I've dealt with the inevitable page of bug reports from rank 27 tactics, then sure.
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Re: Changelog 22/09
Azarael wrote:Once I've dealt with the inevitable page of bug reports from rank 27 tactics, then sure.
Wait....has the level cap been increased to 27?
Re: Changelog 22/09
I was going to say, I don't know how I didn't notice that. lolAzarael wrote:Nope. I'm talking internal testing.
Thanks for all the hard work!
All the RR abilities working is a huge step to a finished product imo.
Re: Changelog 22/09
Don't now if i am alone, but Vigour seems to have a problem, if you disconnect and reconnect the PV are lost and if you respecialize, you lost from your initial PV the amount you have spend in Vigour.
Re: Changelog 22/09
There seems to be some issue with the RR attributes as soon as you relog. At least the stats in the charackter overview are reduced to the normal amount without the RR abilities but still all RR points are spent. Don't know if it's just an optical bug or not. Anyone else experienced the same?
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Re: Changelog 22/09
Great news!
Quick question did expanded capacity give increased AP regen or just larger pool. Can't seem to remember this hmpf!!
Quick question did expanded capacity give increased AP regen or just larger pool. Can't seem to remember this hmpf!!
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7
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