I have a balance suggestion for WE/WH
A tactic that reduces incoming aoe damage.
50% incoming aoe dmg reduction OR/AND 30% aoe damage reduction and when the victim of critical aoe dmg 15% reduction to allies within 30 feet for 5 seconds.
Trade off is a tactic slot. This will make WE/WH desirable in a WB without adding damage to their kit.
I think that would be an amazing QoL improvement and the group friendly version would make bringing a WE/WH or two along in a WB a good idea!
The lore would be "Nimble" to tip the hat to the elusive nature of the WE/WH.
Worst class.... WH
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Re: Worst class.... WH
Close quarter tactic. Reduces all damage from ranged and magical attacks by 25% for 2s after you strike someone in melee combat.Duukar wrote: ↑Sun May 03, 2020 6:28 pm I have a balance suggestion for WE/WH
A tactic that reduces incoming aoe damage.
50% incoming aoe dmg reduction OR/AND 30% aoe damage reduction and when the victim of critical aoe dmg 15% reduction to allies within 30 feet for 5 seconds.
Trade off is a tactic slot. This will make WE/WH desirable in a WB without adding damage to their kit.
I think that would be an amazing QoL improvement and the group friendly version would make bringing a WE/WH or two along in a WB a good idea!
The lore would be "Nimble" to tip the hat to the elusive nature of the WE/WH.
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Re: Worst class.... WH
People that have warnings from this thread, be respectful to each other. It's not that hard to have contradictory thoughts and opinions without devolving to trolling and harassment.
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