
But back to topic.
If damage shouldnt go through walls, then why healing should?
Not blaming anyone not even saying AOE heal wo LOS requirements are badGlorian wrote:Well we roleplayers are guilty of a lot of things, but with aoe heals through walls we have nothing to do. But climate change, thats us.
But back to topic.
If damage shouldnt go through walls, then why healing should?
All of these sounds like either bugs or someone deserving to die.Tesq wrote:No official font, but los heal are require to make ppl alive, in keep siege, when there are terrain that can make occur los even if target is totaly in line of sight, when ppl overextend in los, when healer are healing in los spots due to punts.
Nothing is easier then playing a mdps IMHOTesq wrote:they decide to make healer easier than the other classes to play.
Azarael wrote:Exactly why are group heals exempt from LOS restrictions anyway? Aren't they good enough?Mez wrote:Tesq, group heal goes through walls and doesn't need line of sight. Yet, every other stupid heal in the game requires line of sight to go off. Including melee heals, aoe HoT's etc. It makes no proper 'sense.' Shouldn't we change it since RoR now has the ability to fix all of these wrongs?
cos the more the game progress the more you will need aoe heal, so they are basically need up much 99% of time.Azarael wrote:All of these sounds like either bugs or someone deserving to die.Tesq wrote:No official font, but los heal are require to make ppl alive, in keep siege, when there are terrain that can make occur los even if target is totaly in line of sight, when ppl overextend in los, when healer are healing in los spots due to punts.
If I can't single target heal someone in a particular situation, why should I be able to group heal them?
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