1. The members of Invasion come to RoR because we love mass PvP very much, like on official server. And i know many different people from different guilds who are feeling the same.
2. I think we do not need the safe spaces from burst dps and for burst dps of zerg or of 1 (any) party(s)!
3. The neaxt problem is nerf dps, because u can not control each people in a RvR zone. U can not do this at the defending/attaking Keep. And u dps is nerf. The next problems are guards, it is nerf AOE dps, when tank is near... You break the AOE.
4. Splitting zerg means that guilds and WBs not need for people. This is breaking the community, the communication between people and the relationship between alliances.
Patch Notes 31/1/2017
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- Aurandilaz
- Posts: 1896
Re: Patch Notes 31/1/2017
Okay question; basoc Slice/razor strike with tactic hits target +2 other peoples; but in the OP it says it should now ignore the target limit? So does it hit more than 3 players now?
Would a WE be able to hit +10 people with Slice+Tactic, and would the damage done get even higher with more targets hit, not to mention Flanking buff from positiong and possible Taste of Blood damage? With +50% higher crit, how high could it go?
Would a WE be able to hit +10 people with Slice+Tactic, and would the damage done get even higher with more targets hit, not to mention Flanking buff from positiong and possible Taste of Blood damage? With +50% higher crit, how high could it go?
Re: Patch Notes 31/1/2017
Different question; are the efforts in fixing the jewelry career restrictions completed? I want to know if reporting jewelry that feels like should have a restriction but doesn't have one has any point.
Re: Patch Notes 31/1/2017
Not yet, there will be likely a hotfix/patch soon™.blaqwar wrote:Different question; are the efforts in fixing the jewelry career restrictions completed?
Re: Patch Notes 31/1/2017
Technically yes:) Slice with tactic can hit unlimited amount of enemies w/in 25ft. Bonus will apply on every 7+ enemy (15%) up to max 48 times. Rest mentioned abiilities in patch notes works the same. Every other AOE ability (all cones, area, around caster) will hit max 9 targets. min for buff 7+Aurandilaz wrote:Okay question; basoc Slice/razor strike with tactic hits target +2 other peoples; but in the OP it says it should now ignore the target limit? So does it hit more than 3 players now?
Would a WE be able to hit +10 people with Slice+Tactic, and would the damage done get even higher with more targets hit, not to mention Flanking buff from positiong and possible Taste of Blood damage? With +50% higher crit, how high could it go?
Slacking (checking out EvE)
- wargrimnir
- Head Game Master
- Posts: 8393
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Re: Patch Notes 31/1/2017
Nope, need to do Enervating/Precursor, and a bunch of the T1 gear that currently has racial locks.blaqwar wrote:Different question; are the efforts in fixing the jewelry career restrictions completed? I want to know if reporting jewelry that feels like should have a restriction but doesn't have one has any point.
The broken stuff currently has already been fixed. Unified codes make it way easier to get a good look at things.
Then back pieces are next.
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- Posts: 413
Re: Patch Notes 31/1/2017
First and foremost . introduction, today in dragonwake . close to memory bo. single lonely choppa . i lasted roughly 3 secs and half killed myself because i had hurtin time activate. no party no guard . flank attack into a wb . scored 2 kills .
first. im not even speced into wrecka path , thats pure raw dmg while using my current multy purpose build in a 40 56 choppa .
conclussion on my behalf . this patch is kinda insane it give small party the ability to seriously screw a wb in open field garanted they manage to do a flank attack agaisnt a wb in the move or open with a serius level of lethality . but it depend on wb battle awarenes.
in my case was a sw caatz who scored my killshot .
sorry for my english and i hope i not end with a warning if these pics are a issue i will delete the post
Spoiler:
Spoiler:
conclussion on my behalf . this patch is kinda insane it give small party the ability to seriously screw a wb in open field garanted they manage to do a flank attack agaisnt a wb in the move or open with a serius level of lethality . but it depend on wb battle awarenes.
in my case was a sw caatz who scored my killshot .
sorry for my english and i hope i not end with a warning if these pics are a issue i will delete the post
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- Posts: 413
Re: Patch Notes 31/1/2017
i know it, what im trying to say is i did not even worked the dmg or nothing i was just doing my normal stuff when i saw a chance to test the new patch. and i went for it . even when i knew i was going to end dead.Luth wrote:viewtopic.php?f=52&t=8768Hurtin' Time triggers on every hit of an AoE
Just deactivate it.
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