roadkillrobin wrote:Yeah right now rdps especially SW's are king of the game with armor vallues being so low. But in t4 with lvl aporpoate gear they wont. Maybe a BW who specs for undefenble fireball, CQ build might be but thats basicly a melee spec.
roadkillrobin wrote:Yeah right now rdps especially SW's are king of the game with armor vallues being so low. But in t4 with lvl aporpoate gear they wont. Maybe a BW who specs for undefenble fireball, CQ build might be but thats basicly a melee spec.
I for one am not concerned about rdps underperforming in t4. First because 6v6 can be the ideal context to balance the game around, but still there will be a lot of oRvR huge fights going on where rdps will still have a great time picking out squishy targets who are unguarded for a few moments and getting many DBs with 0 deaths themselves if they are careful. Not to mention all those situations when for a number of reasons warbands or even 6 mans lose their discipline and scatter around the map.
Also, and most importantly, rdps have had their way during most of the games development from t1. if they fall a little bhind in one possible environment, even if it is the ideal environment, even if it were the most usual environment, it's a fair trade off. Because rdps, especially ridiculously bs classes like dps AM, rank last in the Risk vs Reward category, which imho should be the guiding principle of any pvp game, and therefore don't deserve to ALWAYS be top dog throughout the whole game.