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[WIP] Gear Drop Locations

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Tesq
Posts: 5713

Re: [WIP] Interesting Drops by Area

Post#31 » Sun Nov 30, 2014 11:09 pm

the only farmed part fo the game was in the end game rvr gear, cos originaly required a lot of crest to achive it, but that was fixed in 1.3.4
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Telen
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Re: [WIP] Interesting Drops by Area

Post#32 » Sun Nov 30, 2014 11:44 pm

Tesq wrote:the only farmed part fo the game was in the end game rvr gear, cos originaly required a lot of crest to achive it, but that was fixed in 1.3.4
A few other parts were farmed.

T2 chapter 5 pqs for T1 twinks.
Mount Gunbad and Bastion Stair once twice renown rank / level rank was introduced.
Bastion Stair back in the blue crit weapon days.
Lost Vale for the weapons when City was quite rare.

These were generally for instanced special or purple weapons that dropped nowhere else. Specially the Purple Gunbad rare weapon drops that were far better than anything else you could get in T3.
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TemplarvanVoytz
Posts: 41

Re: [WIP] Interesting Drops by Area

Post#33 » Mon Dec 01, 2014 2:12 am

Azarael wrote:Did you have some point to make with the above statement? Just asking because I used to click and you can see me doing so in some of the bug report videos, but I got used to using hotkeys now and I'm not sure if you're being funny.

Well theres one.

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Azarael
Posts: 5332

Re: [WIP] Interesting Drops by Area

Post#34 » Mon Dec 01, 2014 2:20 am

My keyboard disagrees with your analysis, but whatever gives you a fleeting sense of superiority :)

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TemplarvanVoytz
Posts: 41

Re: [WIP] Interesting Drops by Area

Post#35 » Mon Dec 01, 2014 11:01 am

Azarael wrote:My keyboard disagrees with your analysis, but whatever gives you a fleeting sense of superiority :)
I'm not even sure why you took offense to my post.

I just wanted to point at the people who would spend time farming for uber gear and then lack the skill to use it. As for how fleeting my sense of superiority is, well that depends on how long it takes me to ask what your first language is.

I did not mean to insult you, or your mother.

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Kragg
Posts: 1781

Re: [WIP] Interesting Drops by Area

Post#36 » Mon Dec 01, 2014 11:17 am

Where did you find Irontoe Engineers, Aza? I see only one and he's lvl 6. Lvl 10 miners, thunderers and gunners about tho.
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Azarael
Posts: 5332

Re: [WIP] Interesting Drops by Area

Post#37 » Mon Dec 01, 2014 12:23 pm

Last patch they were in the valley west of Gorgor's Smash. Not sure about now.

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PartizanRUS
Posts: 612

Re: [WIP] Interesting Drops by Area

Post#38 » Mon Dec 01, 2014 12:45 pm

Don't forget that champions must have double or triple chance to drop gear so it must not be kill 100500 mobs.
Burn heretics and mutants, purge the unclean. ingame - Partizan . Hammer of Sigmar guild [RUS]
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Azarael
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Re: [WIP] Interesting Drops by Area

Post#39 » Mon Dec 01, 2014 12:49 pm

The time taken to kill a champion (if you can solo them) as well as the scarcity in their spawns makes this much less viable.

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Azarael
Posts: 5332

Re: [WIP] Gear Drop Locations

Post#40 » Mon Dec 15, 2014 3:14 pm

Updated with a few more entries, some coords, and a separate section detailing location, coords and mobs to farm in the major known farm spots. Feel free to make suggestions if there are any that I have missed.

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