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[LOGIN] 384 hours later...

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Thayli
Posts: 134

Re: [LOGIN] 384 hours later...

Post#31 » Fri Jul 15, 2016 4:08 pm

Lady wrote:Stop your fixation on the colours of the boxes at the launcher. They lie. Its Bughammer. Check server status on the main homepage, join the irc channel, or check if population is changing. This will tell you much more than the colours of the boxes.
If you had actually read this or many of the other threads about this problem, you'd know people are researching a highly specific issue. It has nothing to do with the server being up or not and we know it.
Thayli - SH
Thlayli - SQ


[Phalanx]

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Lady
Posts: 45

Re: [LOGIN] 384 hours later...

Post#32 » Fri Jul 15, 2016 4:31 pm

ok, ok, dont burn me...
Toca/Zyan

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Elven
Former Staff
Posts: 5161

Re: [LOGIN] 384 hours later...

Post#33 » Fri Jul 15, 2016 4:38 pm

Keep it civil. I've been itching to lock this thread, so don't make me :twisted:


;)

Lady
Posts: 45

Re: [LOGIN] 384 hours later...

Post#34 » Fri Jul 15, 2016 4:50 pm

No, pls let them it was my bad, i didnt get it completly, let them help to solve the issue, and im going to shut up. Sorry.
Toca/Zyan

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faiden
Posts: 96

Re: [LOGIN] 384 hours later...

Post#35 » Fri Jul 15, 2016 5:05 pm

Lady wrote:No, pls let them it was my bad, i didnt get it completly, let them help to solve the issue, and im going to shut up. Sorry.
There was no animosity towards you everything is:

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Patch Notes 7/1/17 wrote:- Bugman's Best now heals group members instead of all allies

ZUUL
Posts: 3

Re: [LOGIN] 384 hours later...

Post#36 » Tue Jul 19, 2016 8:00 am

Well, not sure helps this for others, but...
I can't remember - was that written by someone before me an' was readen for some time ago, or I find it by myself, but for last time I beat in some BDSM-way that error:

"Could not connect to Login server
System.Net.Sockets.SocketException (0x80004005): ***************
в System.Net.Sockets.Socket.Connect(IPAddress[] addresses, Int32 port)
в System.Net.Sockets.Socket.Connect(String host, Int32 port)
в RoRLauncher.Client.Connect()"

So, like in first time, I unpack the client from archive, turn off read-only for RoR directory and get a launcher there, run game and finaly - shiny holy connection. But only once. For the next time I wanna play - I need to delete RoR folder, and get from start by unpacking the client and etc and etc. Tought, yeap, but it works.

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