1. There is a counter play already in place (root break, M2, stay out of range etc yada yada)
2. It is more and more becoming a direct change to Mara/WL not morale "Root changes"as initially presented (wrong or not).
3. I see lots of post in this thread being from ppl that are on the receiving end of that ability or probably wanting to keep NE out of the spotlight by fixing just FoF/Ensnare "quickly".Root changes
The Marauder M1 root "Flames of Fate", the White Lion M1 root "Ensnare" and the Knight of the Blazing Sun M3 root "No Escape" will now have a 25% chance to break any time the target is attacked (direct damage, application of DoT, etc.)
4. WLs have pounce that makes it affect Maras more maybe it is a good thing but still
5. So far most of what I've seen is FoF/Ensnare is op .... NERF it votes. Is it ok to change pounce by the same logic?