Do this, so I can confirm if you can communicate with the server.MaxHayman wrote:Could someone who's having the problem check something for me.
Start -> run -> type 'cmd'
Type: 'tracert 31.186.229.135'
And paste the results here?
Server Offline?
Re: Server Offline?
Ads
Re: Server Offline?
I cannot. the "Check Server" icon has replaced the "Connect" icon. Whenever it's pressed, I get the message, "The server seems to be offline."Elven wrote:Can you still launch the game, despite the "check server" icon?CandyCaneKiller wrote:when i start RoR it says check server instead of connect:
http://gyazo.com/23f60456e0eb7d045b9e774e5f616804
and idk if this is needed but the logs :
http://gyazo.com/8a5d41a09fedbb2f019f8c03d14be791
this started after starting a scenario and then my game crashed and now it says server offline and i just got this game today
Where are you in the world?
I'm in New York.
Re: Server Offline?
the game does not start, nothing happens, just like in the pictures, nothing game.
Re: Server Offline?
lol
"Chaos is a ladder. Many who try to climb it fail and never get to try again. The fall breaks them. And some are given a chance to climb, they cling to the real or the gods or love."
~~ GoT ~~
~~ GoT ~~
Ads
Re: Server Offline?
.**Cross-post**
I did some extensive Wikipedia perusing through your link. It seems EA, Games Workshop, Microsoft (Server 2010), Gamebryo, BioWare, maybe even Origin (or whomever owns whatever's left of them) could possibly get ComCast (NBC/Time-Warner) to throttle or truncate our ability to log into a game that seems to (this layman who knows NOTHING of the ins and outs currently, so be nice...) ride the fence on whether it's open source, freeware, or official abandonware. I mean, did my publishing 90 second recordings of my playtime (in an attempt to entice more players to our community) regularly on Plays.tv get seen by some EA groin-slavering employee with a grudge at WAR's creators/original devs so his/her tears were extra 'crocodile' when they were shed while groveling at dEAth's feet?
.[/endparanoiddelusionsofgrandeur]
I just would like to play. Many of my North American 'neighbors' are able to play. Do we cuss too much here in sunny California?
**kneels on bended knee to the Chaos Undivided begging The Four to coalesce and merge united on this dastardly attempt to separate just-reacquired friendships**
And although I've no idea how to copy/paste my CMD window, I can assure you EVERY line says "... timed out" regarding MaxHayman's tracert request. I'm in Northern California, PDT, currently 10:33PM.
There seems to be a problem with the routing between the american continent and europe (or maybe only UK). Don't deactivate any anti-malware/firewall stuff, this is no problem with your equipment.
You can try to ping non-UK IP-adresses, to see if it's only a UK problem.
Maybe there was some reconfiguration on this and now every american is considered a terrorist...
I did some extensive Wikipedia perusing through your link. It seems EA, Games Workshop, Microsoft (Server 2010), Gamebryo, BioWare, maybe even Origin (or whomever owns whatever's left of them) could possibly get ComCast (NBC/Time-Warner) to throttle or truncate our ability to log into a game that seems to (this layman who knows NOTHING of the ins and outs currently, so be nice...) ride the fence on whether it's open source, freeware, or official abandonware. I mean, did my publishing 90 second recordings of my playtime (in an attempt to entice more players to our community) regularly on Plays.tv get seen by some EA groin-slavering employee with a grudge at WAR's creators/original devs so his/her tears were extra 'crocodile' when they were shed while groveling at dEAth's feet?
.[/endparanoiddelusionsofgrandeur]
I just would like to play. Many of my North American 'neighbors' are able to play. Do we cuss too much here in sunny California?
**kneels on bended knee to the Chaos Undivided begging The Four to coalesce and merge united on this dastardly attempt to separate just-reacquired friendships**
And although I've no idea how to copy/paste my CMD window, I can assure you EVERY line says "... timed out" regarding MaxHayman's tracert request. I'm in Northern California, PDT, currently 10:33PM.

"You're not 'someone' in this world until you're hated."
-GaruchillaJoe
"Warison"
-A bugle call to attack
-GaruchillaJoe
"Warison"
-A bugle call to attack
Re: Server Offline?
Still can't play. Last night the game launched but couldnt log in, now I get this log error:
08:16:12 --- LOG STARTING ---
08:16:12 Launcher version: 3.9.0.8
08:16:12
08:16:12
08:16:12 ------------ ERROR MESSAGES BELOW ------------
08:16:12 --- ToString ---
08:16:12 System.Net.Sockets.SocketException (0x80004005): Se produjo un error durante el intento de conexión ya que la parte conectada no respondió adecuadamente tras un periodo de tiempo, o bien se produjo un error en la conexión establecida ya que el host conectado no ha podido responder 31.186.229.135:8000
en System.Net.Sockets.Socket.Connect(IPAddress[] addresses, Int32 port)
en System.Net.Sockets.Socket.Connect(String host, Int32 port)
en BANANA.TVQBSNUBGAILVFUDTJUTR.Connect()
08:16:12
08:16:12
08:16:13 --- Message ---
08:16:13 Se produjo un error durante el intento de conexión ya que la parte conectada no respondió adecuadamente tras un periodo de tiempo, o bien se produjo un error en la conexión establecida ya que el host conectado no ha podido responder 31.186.229.135:8000
08:16:13
08:16:13
08:16:13 --- Source ---
08:16:13 System
08:16:13
08:16:13
08:16:13 --- Data ---
08:16:13 System.Collections.ListDictionaryInternal
08:16:13
08:16:13
08:16:13 --- StackTrace ---
08:16:13 en System.Net.Sockets.Socket.Connect(IPAddress[] addresses, Int32 port)
en System.Net.Sockets.Socket.Connect(String host, Int32 port)
en BANANA.TVQBSNUBGAILVFUDTJUTR.Connect()
08:16:13
08:16:13
08:16:13 --- TargetSite ---
08:16:13 Void Connect(System.Net.IPAddress[], Int32)
08:16:13
08:16:12 --- LOG STARTING ---
08:16:12 Launcher version: 3.9.0.8
08:16:12
08:16:12
08:16:12 ------------ ERROR MESSAGES BELOW ------------
08:16:12 --- ToString ---
08:16:12 System.Net.Sockets.SocketException (0x80004005): Se produjo un error durante el intento de conexión ya que la parte conectada no respondió adecuadamente tras un periodo de tiempo, o bien se produjo un error en la conexión establecida ya que el host conectado no ha podido responder 31.186.229.135:8000
en System.Net.Sockets.Socket.Connect(IPAddress[] addresses, Int32 port)
en System.Net.Sockets.Socket.Connect(String host, Int32 port)
en BANANA.TVQBSNUBGAILVFUDTJUTR.Connect()
08:16:12
08:16:12
08:16:13 --- Message ---
08:16:13 Se produjo un error durante el intento de conexión ya que la parte conectada no respondió adecuadamente tras un periodo de tiempo, o bien se produjo un error en la conexión establecida ya que el host conectado no ha podido responder 31.186.229.135:8000
08:16:13
08:16:13
08:16:13 --- Source ---
08:16:13 System
08:16:13
08:16:13
08:16:13 --- Data ---
08:16:13 System.Collections.ListDictionaryInternal
08:16:13
08:16:13
08:16:13 --- StackTrace ---
08:16:13 en System.Net.Sockets.Socket.Connect(IPAddress[] addresses, Int32 port)
en System.Net.Sockets.Socket.Connect(String host, Int32 port)
en BANANA.TVQBSNUBGAILVFUDTJUTR.Connect()
08:16:13
08:16:13
08:16:13 --- TargetSite ---
08:16:13 Void Connect(System.Net.IPAddress[], Int32)
08:16:13
Who is online
Users browsing this forum: Bing [Bot], Google [Bot] and 9 guests