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ICONIC!

Plan in-game events, challenges, and community gatherings.
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peterthepan3
Posts: 6509

Re: ICONIC!

Post#31 » Sat Mar 10, 2018 12:58 pm

Tesq wrote:
peterthepan3 wrote:And what's the moral of the story, kids? Chat **** get banged. Good game, but going for the flag in Isha is just lul.

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moral of the story is you dont know how to win, look rr difference on key classes and total lack of burst of 1 of the premade (3 doks, a 49ish rr bg which cant even finish to spec in masery properly with those mastery points).

2H WP IF sm= burst
sm X SE =burst
wL X SE =burst
SM= crit prod...

medium of burst classes rr 70+

AM rr29: ininfluent rr he need rank 1 mastery to heal and can kite forever with a melee wp help with heal if need

*the other party didnt had burst (game winning factor in whole game) now isntead be a man and said "ehi you lost because the set up is tottaly in our favour" you just pump yourself to the star.....

if i would ever faced 1 set up like ( NO I HAD..) than my reaction would had been ..."oh nooo an unkillable set up which gona try to hold the flag forever".......

Clearly it was not designed to kill you it was a relative passive set up.... jeez...

.....just jeez....childish...
Not that I don't care for the opinions of the Pug WB Legend, King Tesq of the D'Urbervilles, but... you missed the point entirely of this. The dude called my guild out constantly, posted trash on his thread about us dodging/not turning up/getting beaten in 6v6 (lies), spammed /5 with his make believe against us, etc...yet we're the childish ones? :lol:

It's all fun and banter anyway, something this increasingly-uptight community desperately needs. I hope to fight them again, it was fun - there.
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Tesq
Posts: 5713

Re: ICONIC!

Post#32 » Sat Mar 10, 2018 2:18 pm

Spoiler:
peterthepan3 wrote: Not that I don't care for the opinions of the Pug WB Legend, King Tesq of the D'Urbervilles, but... you missed the point entirely of this. The dude called my guild out constantly, posted trash on his thread about us dodging/not turning up/getting beaten in 6v6 (lies), spammed /5 with his make believe against us, etc...yet we're the childish ones? :lol:

It's all fun and banter anyway, something this increasingly-uptight community desperately needs. I hope to fight them again, it was fun - there.
yes, it is childish , all of it and pretty sad....

p.s: and lets call it here with the forum pvp
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dansari
Posts: 2524

Re: ICONIC!

Post#33 » Sat Mar 10, 2018 2:40 pm

Tesq... That's... that's how Iconic chooses to play... It's not like they just didn't have the classes; the whole point of their setup is to provide enough healing to override any amount of incoming damage. Why am I explaining this? Clearly everyone understands the group comp, you just want to make excuses for it.
<Salt Factory>

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Eathisword
Posts: 808

Re: ICONIC!

Post#34 » Sat Mar 10, 2018 3:52 pm

Tesq, man. Iconic plays a pug farming setup. Start to feel strong. Go fight a team with a Melee WP... and got crushed. Fusion brings a real comp with WH, slayer or aSW and fight is over inside 1 min.

To some extent it reminds me of LoB challenging Enigma. At firdt they got beat but kept on and fought to the top. Then fusion appeared got crushed by LoB. They kept going until they could beat LoB.

Now Iconic shows up. Get beat. Will they keep fighting also? Or will they implode? Gonna be interesting.
Farfadet, RR72 shaman
Volgograd, RR80 IB
Video thread here.

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Fallenkezef
Posts: 1492

Re: ICONIC!

Post#35 » Sat Mar 10, 2018 4:22 pm

Building a team around playing the objective is not altogether a bad idea.

Just you trade off punch to turtle.
Alea iacta est

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Scrilian
Posts: 1570

Re: ICONIC!

Post#36 » Sat Mar 10, 2018 4:24 pm

Hol up
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Let's call it a fluke, round two when?
Вальтер Рыжий RU => Gaziraga BW, Valefar WL, Lovejoy
Retired
ex-Greenfire/Invasion RvR leader
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rmpl
Posts: 766

Re: ICONIC!

Post#37 » Sat Mar 10, 2018 4:46 pm

Fallenkezef wrote:Building a team around playing the objective is not altogether a bad idea.

Just you trade off punch to turtle.
It's a bad idea because it's irrelevant whether you win the scenario or not, as long as you have more kills you win.

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shaggyboomboom
Posts: 1230

Re: ICONIC!

Post#38 » Sat Mar 10, 2018 4:47 pm

Fallenkezef wrote:Building a team around playing the objective is not altogether a bad idea.

Just you trade off punch to turtle.
Say that out loud and tell me if it still sounds like a good idea
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Fallenkezef
Posts: 1492

Re: ICONIC!

Post#39 » Sat Mar 10, 2018 4:47 pm

rmpl wrote:
Fallenkezef wrote:Building a team around playing the objective is not altogether a bad idea.

Just you trade off punch to turtle.
It's a bad idea because it's irrelevant whether you win the scenario or not, as long as you have more kills you win.
Last I checked, the first team to 500 wins.
Alea iacta est

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shaggyboomboom
Posts: 1230

Re: ICONIC!

Post#40 » Sat Mar 10, 2018 4:52 pm

Fallenkezef wrote:
rmpl wrote:
Fallenkezef wrote:Building a team around playing the objective is not altogether a bad idea.

Just you trade off punch to turtle.
It's a bad idea because it's irrelevant whether you win the scenario or not, as long as you have more kills you win.
Last I checked, the first team to 500 wins.
Remember when player vs player (PvP) was about getting kills? I surely do.

If you enjoy getting farmed and ending up 0-15 just to get those 500 points, that's cool.
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