Proof would be good.
Patch Notes 5/5/2018
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Re: Patch Notes 5/5/2018
Captain Lesti Ardisson - 3rd Bitterstone Thunderers.
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Re: Patch Notes 5/5/2018
my DoK grouphealing magus pet:
Spoiler:
Spoiler:
Re: Patch Notes 5/5/2018
Good, so no correction then but a dev decision to nerf pet classes on ror.Torquemadra wrote: ↑Sat May 05, 2018 8:45 pm What occured in part of WARs 5 year tenure is not what happened in other parts and its not like they didnt have their own bugs
Fact is they are still not part of the team, its an extension of a player and their responsibility. Disposable pets are disposable, Lions have survivability tools from the player and separate player augmentation should be able to be removed as a strategy choice without mindless aoe heal spam.
Call it what you will, developer choice, here to stay.
This is no intention to escalate or something. Just a desire to name it right what it is.
Captain Lesti Ardisson - 3rd Bitterstone Thunderers.
Full Gallery of Dwarf Weapons and where to find them.
Howto - Reduce Lag, Crashes, Disconects.
Re: Patch Notes 5/5/2018
White lion pets are a bitch to take down with group heals and HoTs. There was a point where group heals did not affect pets on live. Also, there are several different modifications on this server that do make certain pet classes very strong, which means allowing group heals to affect only makes them way more durable than intended. If anything, this may allow for further consideration for reducing the ap or cast time on magus/engie pets exclusively.Glorian wrote: ↑Sat May 05, 2018 9:31 pmGood, so no correction then but a dev decision to nerf pet classes on ror.Torquemadra wrote: ↑Sat May 05, 2018 8:45 pm What occured in part of WARs 5 year tenure is not what happened in other parts and its not like they didnt have their own bugs
Fact is they are still not part of the team, its an extension of a player and their responsibility. Disposable pets are disposable, Lions have survivability tools from the player and separate player augmentation should be able to be removed as a strategy choice without mindless aoe heal spam.
Call it what you will, developer choice, here to stay.
This is no intention to escalate or something. Just a desire to name it right what it is.
Re: Patch Notes 5/5/2018
Well yes, the Enig and Magus were quite buffed from their position on live. The Turret Buffs were a big boost to get the two classes going. And then reduced step by step.
-reduced mad range to something bearable
-Keg Nerf
-M2 Nerf
But most of the Engi/Magus Buff from is, apart from Phoshourus shells and one Magus abilites, directly build in into the turret/deamon.
Range/AoeCap/Ticks/Damage to 40%/Dodge-Disrupt Buff, all part of the Turret stacks.
If that turret explodes every 5 seconds or less I don't care what it gives me at 8 stacks after 16 seconds, because I will never reach it.
-reduced mad range to something bearable
-Keg Nerf
-M2 Nerf
But most of the Engi/Magus Buff from is, apart from Phoshourus shells and one Magus abilites, directly build in into the turret/deamon.
Range/AoeCap/Ticks/Damage to 40%/Dodge-Disrupt Buff, all part of the Turret stacks.
If that turret explodes every 5 seconds or less I don't care what it gives me at 8 stacks after 16 seconds, because I will never reach it.
Last edited by Glorian on Sat May 05, 2018 10:06 pm, edited 2 times in total.
Captain Lesti Ardisson - 3rd Bitterstone Thunderers.
Full Gallery of Dwarf Weapons and where to find them.
Howto - Reduce Lag, Crashes, Disconects.
Re: Patch Notes 5/5/2018
What a surprise, another Squig herder nerf...it is almost hilarious.
The nerfs over Squig herder started in T3 times, based in T3 gear and after all those nerfs...now the Squigs are taking the nerfs from other pet classes or even non pet classes, like the WH-WE-SW self punt.
Some of those pet classes got something in exchange like enginers and magues extra damage+range buffs from turrets or demons, or White lion a revamped and effective pet path.... even going into non pet classes like SW got the 50% more critical damage.
Instead the only pet class which gets only nerfs is the one which started to be nerfed earlier and based in wrong equipment and timeline, and some players exploiting the expert skirmish tactic bug (those players which don't play the class anymore)
I don't mind much this nerf, there has been way much more stronger and unfair ones... but if you wanna buff the melee Squig herder path, and just made the Squig herder pet (which grants half of the Squig herder armor) weaker than he was before, removing those heals...it is a bad start for buff the squig herder melee path, when the Shadow warrior mirror has that armor buff granted with a simply unremovable instace.
The nerfs over Squig herder started in T3 times, based in T3 gear and after all those nerfs...now the Squigs are taking the nerfs from other pet classes or even non pet classes, like the WH-WE-SW self punt.
Some of those pet classes got something in exchange like enginers and magues extra damage+range buffs from turrets or demons, or White lion a revamped and effective pet path.... even going into non pet classes like SW got the 50% more critical damage.
Instead the only pet class which gets only nerfs is the one which started to be nerfed earlier and based in wrong equipment and timeline, and some players exploiting the expert skirmish tactic bug (those players which don't play the class anymore)
I don't mind much this nerf, there has been way much more stronger and unfair ones... but if you wanna buff the melee Squig herder path, and just made the Squig herder pet (which grants half of the Squig herder armor) weaker than he was before, removing those heals...it is a bad start for buff the squig herder melee path, when the Shadow warrior mirror has that armor buff granted with a simply unremovable instace.
Re: Patch Notes 5/5/2018
Healers can still single heal pets. I mean, just do a healers job.
Concerning pets, why don't you place your ranged pets where nobody can hit them?
Concerning pets, why don't you place your ranged pets where nobody can hit them?
Dying is no option.
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Re: Patch Notes 5/5/2018
^^ on that, does /target macro work on Pets? Other than clicking on it, or setting an enemy marker, is there a moderately simple way to target someone else’s pet? Or to monitor their health other than overhead bar/targeting them? Not at a PC to check these things, as I’ve never needed too previously...
That change does add some potential for cool abilities/tactics later that split or add heals to pets...
Thanks for all the work!
That change does add some potential for cool abilities/tactics later that split or add heals to pets...
Thanks for all the work!
Re: Patch Notes 5/5/2018
Well Engi needs his pet in 25 feet range of him to give anything. Where are you going to put a pet in a keep defense position in 30 feet range and near you so you can hit the enemy?
Where do you put your pet if you just summoned it in an SC?
Last edited by Glorian on Sun May 06, 2018 2:20 am, edited 1 time in total.
Captain Lesti Ardisson - 3rd Bitterstone Thunderers.
Full Gallery of Dwarf Weapons and where to find them.
Howto - Reduce Lag, Crashes, Disconects.
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