Don't see a point in taking we'z bigger now. 3 secs seems like an awfully short time, and the reduced range even worse. How are you supposed to use this in rvr? You can kinda predict when enemies will use CC, but if you miss judge you waste the skill. And it can happen now especially with a short timer like this. It requires players to be super aware of situations at every single point, there is no room for miss clicking. And why the reduced range? Basically it means you can't help your healers against engi stuns when a fight starts, or in critical moments of engagement when morales are being dropped. All of this is true for SM as well of course, and destro counterpart to engi.
I'm not crying about it, but it's just curious. I didn't think the skill was over performing. We will see.
Server Patch notes 18/09/2018
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- Collateral
- Posts: 1494
Re: Server Patch notes 18/09/2018
Last edited by Collateral on Tue Sep 18, 2018 10:52 am, edited 1 time in total.
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Re: Server Patch notes 18/09/2018
Glasscannon Engi can be pushed to 680 WS. That is with the Tactic that reduces Toughness and makes him even more sqishier.Unstoppable1776 wrote: ↑Tue Sep 18, 2018 10:28 amThat last for 12 seconds. Engi even has WS tactics. Most engi probably run 700 plus WS. So if WS reduces armor by 40 percent, they get a 25 percent buff and now at 65...turret reduces armor....so I am down to 500 armor now? AM and Engi are topping the dmg charts and have great burst. Not sure why this change was made.
The Engi you see on Top DPS charts are Grenadier Engis with Phosphourus Shells. That is all Corporeal Damage supported by their Corporeal Debuff. And all of it AoE Damage.
And an engi has not a great burst.
A Great Burst is 5 secs on Sorc.
Rifle Engi needs vs an unguarded/unhealed squishy 8 seconds.
Vs anything else much longer.

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Re: Server Patch notes 18/09/2018
Dot classes top damage? Please tell me more.Unstoppable1776 wrote: ↑Tue Sep 18, 2018 10:28 am That last for 12 seconds. Engi even has WS tactics. Most engi probably run 700 plus WS. So if WS reduces armor by 40 percent, they get a 25 percent buff and now at 65...turret reduces armor....so I am down to 500 armor now? AM and Engi are topping the dmg charts and have great burst. Not sure why this change was made.
Re: Server Patch notes 18/09/2018
I see that after 5 years some people doesn't really get the part that all changes are WIP and patch of the week is not the final state of the game until the end of the world.
What I try to say is try to ask questions instead of accusing people working on changes of destroying this or that. Changes here are done in incremental way and not as big patches every 6 months.
What I try to say is try to ask questions instead of accusing people working on changes of destroying this or that. Changes here are done in incremental way and not as big patches every 6 months.

Re: Server Patch notes 18/09/2018
in the case of pounce in the air no, that should be still blocked.
as for game telling you there has been changes in ab changelist, it does that statically. That command serves no purpose anymore since we can change tooltips now and expect that command and info about there being changes to be removed soon.
as for game telling you there has been changes in ab changelist, it does that statically. That command serves no purpose anymore since we can change tooltips now and expect that command and info about there being changes to be removed soon.
Re: Server Patch notes 18/09/2018
Is there gonna be client update patch notes?
ps. Don't understand a reason for all this reversion?
ps. Don't understand a reason for all this reversion?
Re: Server Patch notes 18/09/2018
Keeping the nerf on Magus Firestorm? That is disappointing. I do hope you fixed the Magus starting chest armour so it no longer looks like level 2 white trash gear.
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Re: Server Patch notes 18/09/2018
is there gonna be saturday patch?
Re: Server Patch notes 18/09/2018
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