Shadow Warrior ability bug.
Draw Blood.
The first tick of this ability to resulting in a 49K dmg or so, and thus after 3 seconds is insta killing players. I discovered this in an SC I was playing and confirmed it after wondering how the hell I was single shoting players while in assault stance.
Apologies to the destro in that SC I used this ability on, but I can now confirm it is not working as intended.
Bug Report 21/05/2015 (Abilities)
Re: Bug Report 21/05/2015 (Abilities)



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Re: Bug Report 21/05/2015 (Abilities)
SW/Chosen bug has already been addressed.
http://everquest.allakhazam.com/wiki/WAR_Update_1.2.0
This is not a bug:WH: Trial by pain still trigger bullets twice
http://everquest.allakhazam.com/wiki/WAR_Update_1.2.0
link wrote: Trial by Pain: This ability will deal slightly more damage, and activate Blessed Bullets twice if allowed to run the full duration.
Re: Bug Report 21/05/2015 (Abilities)
Hold the line still interrupt when "press" another skill, it should interrupt only when a skill is "used"

Re: Bug Report 21/05/2015 (Abilities)
when you put the horse icon from the bag into the hotbar, after entering a sc, it dissapears again from the hotbar.
- Martock - Tiggo - Antigonos - Mago - Hamilkar - Melquart
- Smooshie (Destro)
- Smooshie (Destro)
- amputationsaw
- Posts: 629
Re: Bug Report 21/05/2015 (Abilities)
thats not an ability and this bug was always thereTiggo wrote:when you put the horse icon from the bag into the hotbar, after entering a sc, it dissapears again from the hotbar.
- AlistaireCrowley
- Posts: 62
Re: Bug Report 21/05/2015 (Abilities)
Logged my Chosen and noticed a bug.
All stats exept wounds are set to 530. No auras used. Maybe just a Visual bug but still. I relogged many times and still same.
Bug also only seen on my Chosen. Not any other class.
Best Regards
All stats exept wounds are set to 530. No auras used. Maybe just a Visual bug but still. I relogged many times and still same.
Bug also only seen on my Chosen. Not any other class.
Best Regards
Hulkster/ Satana/ Oddjobb/ Alistaire/ Lucifier/ Lestath/ Molochai/ Morpheuz/ Jago/ Fabio/ Gorkchop/ Luzious
Re: Bug Report 21/05/2015 (Abilities)
Runepriest's Rune of Breaking: As i remember from live it only had a cooldown when toggled off.
Same problem with the Zealot's harbinger, also the effect is wrong, it's using the old corporeal debuff animation from before the introduction of the mechnic...looks kinda cool tbh.
Same problem with the Zealot's harbinger, also the effect is wrong, it's using the old corporeal debuff animation from before the introduction of the mechnic...looks kinda cool tbh.
Last edited by Daxox on Fri May 22, 2015 3:13 pm, edited 1 time in total.
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- Posts: 3
Re: Bug Report 21/05/2015 (Abilities)
Oh, sry didn't recall that buff =P, anyway if im not mistaken, WH\WE Detaunt only go on CD if it "hit" someone. Not sure that was on live till the end, but here a proof that that's worked - http://www.youtube.com/watch?v=auwIr9WmR0o (around 2:08)
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Re: Bug Report 21/05/2015 (Abilities)
Kill messages are still sent to all players if the damage type was direct or auto attack, because I forgot to change it in the other places. Just so nobody posts this later.
Re: Bug Report 21/05/2015 (Abilities)
aza regarding aura did you alredy implement the toogle or they are simply bugged?

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