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2h tanks?

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Bozzax
Posts: 2636

Re: 2h tanks?

Post#31 » Mon Aug 03, 2015 9:19 pm

THC + Skull Thumper + Loudmouth = purple numbers

Can you really drop it? Still not convinced after 20-30 respecs
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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Tesq
Posts: 5713

Re: 2h tanks?

Post#32 » Mon Aug 03, 2015 10:06 pm

Kobs it's op for some reasons..... it's the tank that the more the game progress the better his dps stack better due to runfang+ high crit + crazy armor ingore value ( 70% armor ingore at rr 100).
So by experience a 2h kobs it's the anti turtle tank and also it loose nothing in survability thx to high parry and his 50% damage redution not removable buff.
Can't remember atm on the support side if something need shield to proc but it's probably the tank that loose the less if 2h spec.

Chosen ....not a good idea, it can be done but still not a good idea. Our def meccanic is based on block or block and parry+ and parry increase by block and also you need hold the line for a good disrupt on chosen.

SM have a+50% 2h channeling (parry,dodge,disrupt that increase his survability by a lot (unique feature in game).......if any saw eanarion on Karak norn would know what im talk about, hard to kill and does some nice damage due to not had been nerf like chosen. Not crazy value btw if not mistake.

BO hard to jugde for me...

IB definetly can hit well in 2h

BG eh i still think this is a class for pro, i saw a lot of very good and a lot of very bad BG and some of those very good where 2h , on rvr at rr 80+ bg it's the best or the second best 2h tank for survability so the 2h + aoe è debuff can help, dont know how much but it's worth try it if you like it.
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Penril
Posts: 4441

Re: 2h tanks?

Post#33 » Mon Aug 03, 2015 10:12 pm

Tesq wrote:Kobs it's op for some reasons..... it's the tank that the more the game progress the better his dps stack better due to runfang+ high crit + crazy armor ingore value ( 70% armor ingore at rr 100).
So by experience a 2h kobs it's the anti turtle tank and also it loose nothing in survability thx to high parry and his 50% damage redution not removable buff.
Can't remember atm on the support side if something need shield to proc but it's probably the tank that loose the less if 2h spec.
They need to block in order to proc Dirty Tricks.
Tesq wrote:

SM have a+50% 2h channeling (parry,dodge,disrupt that increase his survability by a lot (unique feature in game).......if any saw eanarion on Karak norn would know what im talk about, hard to kill and does some nice damage due to not had been nerf like chosen. Not crazy value btw if not mistake.
WoDS can be easily interrupted with Taunt.
Tesq wrote:

BG eh i still think this is a class for pro, i saw a lot of very good and a lot of very bad BG and some of those very good where 2h , on rvr at rr 80+ bg it's the best or the second best 2h tank for survability so the 2h + aoe è debuff can help, dont know how much but it's worth try it if you like it.
5 sec KD. Nuff said.

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Bozzax
Posts: 2636

Re: 2h tanks?

Post#34 » Mon Aug 03, 2015 10:16 pm

IB go 2h for Cave-win

BO go 2h for the looks
Last edited by Bozzax on Mon Aug 03, 2015 10:19 pm, edited 1 time in total.
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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TenTonHammer
Posts: 3806

Re: 2h tanks?

Post#35 » Mon Aug 03, 2015 10:17 pm

Penril wrote:
They need to block in order to proc Dirty Tricks.
Not hard at all, just through guard on a target

Parry and block is easy to proc with guard and shield rush
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Penril
Posts: 4441

Re: 2h tanks?

Post#36 » Mon Aug 03, 2015 10:18 pm

TenTonHammer wrote:
Penril wrote:
They need to block in order to proc Dirty Tricks.
Not hard at all, just through guard on a target

Parry and block is easy to proc with guard and shield rush
You require a shield in order to block.

2H = no shield = no block = no Dirty Tricks.

Parry =/= Block.

Oh, and guess what? Shield Rush requires.... that's right! A shield.

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TenTonHammer
Posts: 3806

Re: 2h tanks?

Post#37 » Mon Aug 03, 2015 10:30 pm

eh my mistake i always ran coordination; but guard makes it easy to meet parry and block requirements

i SnB i feel should always be used in a grp setting for KOTBs cause of how bs the class is and how its basically also the best defensive tank in the game

thats why i think 2 SnB KOTBs and IB and 2 slayers were the best ordo cookie cutter
Last edited by TenTonHammer on Mon Aug 03, 2015 10:34 pm, edited 1 time in total.
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Penril
Posts: 4441

Re: 2h tanks?

Post#38 » Mon Aug 03, 2015 10:31 pm

TenTonHammer wrote:eh my mistake i always ran coordination; but guard makes it easy to meet parry and block requirements
That is indeed completely true. Which is the reason why DT is so powerful; a good SnB KotBS who swaps guard will have DT pretty much all the time.
Last edited by Penril on Mon Aug 03, 2015 10:44 pm, edited 1 time in total.

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Tesq
Posts: 5713

Re: 2h tanks?

Post#39 » Mon Aug 03, 2015 10:43 pm

Penril wrote:
Tesq wrote:Kobs it's op for some reasons..... it's the tank that the more the game progress the better his dps stack better due to runfang+ high crit + crazy armor ingore value ( 70% armor ingore at rr 100).
So by experience a 2h kobs it's the anti turtle tank and also it loose nothing in survability thx to high parry and his 50% damage redution not removable buff.
Can't remember atm on the support side if something need shield to proc but it's probably the tank that loose the less if 2h spec.
They need to block in order to proc Dirty Tricks.
Tesq wrote:

SM have a+50% 2h channeling (parry,dodge,disrupt that increase his survability by a lot (unique feature in game).......if any saw eanarion on Karak norn would know what im talk about, hard to kill and does some nice damage due to not had been nerf like chosen. Not crazy value btw if not mistake.
WoDS can be easily interrupted with Taunt.
Tesq wrote:

BG eh i still think this is a class for pro, i saw a lot of very good and a lot of very bad BG and some of those very good where 2h , on rvr at rr 80+ bg it's the best or the second best 2h tank for survability so the 2h + aoe è debuff can help, dont know how much but it's worth try it if you like it.
5 sec KD. Nuff said.
kobs: loose dirty tricks, still viable as what you loose you gain for a lot more of dps at rr 100 at least
SM: taunt have no sense when the 2h channeling have no coldown you better use that on 1 healer :P
BG: nothing to tell loose 5kd but still wasn't about better spec but viability. Also in addition until full sov, block can became situational sometimes some could prefer a better damage and be cool .
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TenTonHammer
Posts: 3806

Re: 2h tanks?

Post#40 » Mon Aug 03, 2015 10:47 pm

Tesq wrote: kobs: loose dirty tricks, still viable as what you loose you gain for a lot more of dps at rr 100 at least
SM: taunt have no sense when the 2h channeling have no coldown you better use that on 1 healer :P
BG: nothing to tell loose 5kd but still wasn't about better spec but viability.
no point in talking about anything related to rr100 here since server will not go past 80
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