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Changelog 17/10
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Re: Changelog 17/10
Finally all the people in game with more money then they know what to do with will have something to spend it on...
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Re: Changelog 17/10
IMO giving free emblems to players for losing SC's is a really bad idea. Now people don't need to fight to have a chance at getting emblems and wont try/just afk. Getting emblems SHOULD be hard, not rewarded for losing.
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Re: Changelog 17/10
/bow aza
Edit: Just wanted to add that i thought 1 hour timers was good on zone locks, but that once all 3 zones get locked, the first zone to get locked automatically opens up. (im not sure if thats how its setup now or not) I think 30 mins is a bit too short, since it takes about that long to lock one zone.
Edit: Just wanted to add that i thought 1 hour timers was good on zone locks, but that once all 3 zones get locked, the first zone to get locked automatically opens up. (im not sure if thats how its setup now or not) I think 30 mins is a bit too short, since it takes about that long to lock one zone.
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Re: Changelog 17/10
Only idiots AFK, for the longest time you could just log out during the SC and comeback to where you took the SC from and que up again instantly for every SC except the one you know is garbage.Lindisfarne wrote:IMO giving free emblems to players for losing SC's is a really bad idea. Now people don't need to fight to have a chance at getting emblems and wont try/just afk. Getting emblems SHOULD be hard, not rewarded for losing.
We need quitter debuff for leaving a SC, and there should also be a smaller penalty for not taking a pop... because that also ruins scenarios.
30 minutes for leaving / 15 minutes for failure to take a pop.
If people want to complain about the latter, they can get **** honestly, most of the bad scenarios I have been in is because people don't take the pop and its like 4v10 total blowouts. It will force people to make sure they are attentive while qued, if they want to go afk for longer than a minute then they need to drop ques.
♂ ♂ ♂ <Lords of the Locker Room> ♂ ♂ ♂ <Old School> ♂ ♂ ♂
Re: Changelog 17/10
Jaycub wrote:Only idiots AFK, for the longest time you could just log out during the SC and comeback to where you took the SC from and que up again instantly for every SC except the one you know is garbage.Lindisfarne wrote:IMO giving free emblems to players for losing SC's is a really bad idea. Now people don't need to fight to have a chance at getting emblems and wont try/just afk. Getting emblems SHOULD be hard, not rewarded for losing.
We need quitter debuff for leaving a SC, and there should also be a smaller penalty for not taking a pop... because that also ruins scenarios.
30 minutes for leaving / 15 minutes for failure to take a pop.
If people want to complain about the latter, they can get **** honestly, most of the bad scenarios I have been in is because people don't take the pop and its like 4v10 total blowouts. It will force people to make sure they are attentive while qued, if they want to go afk for longer than a minute then they need to drop ques.
we dont need lockouts or penalties we need a sc queuing system not designed by totally retarded still drunk mythic devs...
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Re: Changelog 17/10
People will still afk no matter what. For some, getting stomped and farmed by premades in a match removes the fun of SCing, so they go AFK so the other side doesn't get "freenown".Lindisfarne wrote:IMO giving free emblems to players for losing SC's is a really bad idea. Now people don't need to fight to have a chance at getting emblems and wont try/just afk. Getting emblems SHOULD be hard, not rewarded for losing.
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Re: Changelog 17/10
Well, to be honest, they would have been useless even if they were bolstered at level 1 (but I agree there's a problem).Theryn wrote:lyks wrote:No more bolster in T1 sc since the patch
Same here! Gaaaah. Had a level 1 in my scenario, not bolstered lol. NO GOOD.

Re: Changelog 17/10
theres this slayer on order side called Waffen hes just afk for 2 days now in scenarios and nothing has happened to him yet
*** you leatherman
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