Thanks it workedCaffeine wrote:Alternatively, you can turn on the old screen notifications in User Settings -> Interface -> Center Screen Messages

Thanks it workedCaffeine wrote:Alternatively, you can turn on the old screen notifications in User Settings -> Interface -> Center Screen Messages
Sounds like you've forgotten to rename the folder with all the settings in step 5.awmc82 wrote:Just followed instructions three times now but every time I load in I just get the basic UI and nothing from Viny. Is this a known issue? Not sure what else to do to get it working.
It was a tiny hotfix to filter out the new chat channel that was added to support State of the Realm addon in one of the recent patches. I didn't want to up the thread over thatMcz wrote:Any chance to have changelog? or what changed from 240 to 241?
Thanks again for this
Zommy86 wrote: Thx very mutch
In nerfedbuttons is a possible i can add a condition: use a skill only behind an enemy? for the skill white lion for example?
Thx
Use AbilityEnabled check instead and make sure that the "need" condition is set to "+". There's also a quirk with NB that I noticed where it doesn't follow the sequence properly unless you start and end the sequence with the exact same ability and condition.Zommy86 wrote: for Sundering chop i used abilitytargetvalid and abilityid 9161 (blindside) but skill is also used in front of the target, why?
And can you use a skill only if the target is a player?
Try using the /nb toggledisabled command. By default NB forces the last ability in the string to cast regardless of condition afaik.Caffeine wrote:Zommy86 wrote: Thx very mutch
In nerfedbuttons is a possible i can add a condition: use a skill only behind an enemy? for the skill white lion for example?
ThxUse AbilityEnabled check instead and make sure that the "need" condition is set to "+". There's also a quirk with NB that I noticed where it doesn't follow the sequence properly unless you start and end the sequence with the exact same ability and condition.Zommy86 wrote: for Sundering chop i used abilitytargetvalid and abilityid 9161 (blindside) but skill is also used in front of the target, why?
And can you use a skill only if the target is a player?
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