[Volgograd] WL and AM are OP !

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Eathisword
Posts: 808

Re: [Volgograd] RP PuG PoV scenario

Post#321 » Fri Dec 22, 2017 1:28 pm

Some fun in scenario with my baby RP. Holidays coming ! woot woot !
Farfadet, RR72 shaman
Volgograd, RR80 IB
Video thread here.

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dansari
Posts: 2524

Re: [Volgograd] RP PuG PoV scenario

Post#322 » Fri Dec 22, 2017 1:50 pm

Eathisword wrote:Some fun in scenario with my baby RP.
I would have thought Slayer would be more your style :lol:
<Salt Factory>

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Halhammer
Posts: 300

Re: [Volgograd] RP PuG PoV scenario

Post#323 » Fri Dec 22, 2017 2:24 pm

dansari wrote:
Eathisword wrote:Some fun in scenario with my baby RP.
I would have thought Slayer would be more your style :lol:
We don't let him play his slayer for fear half of destro would rage quit for good
Halhammer - Gundoom - Vewywong et al. of DoE

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GodlessCrom
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Re: [Volgograd] RP PuG PoV scenario

Post#324 » Fri Dec 22, 2017 2:31 pm

Halhammer wrote:
dansari wrote:
Eathisword wrote:Some fun in scenario with my baby RP.
I would have thought Slayer would be more your style :lol:
We don't let him play his slayer for fear half of destro would rage quit for good
Hehehehe, looking at how dudes like Barracuda do as solo slayer, can you imagine the absolute tooth-grinding rage Volgo would generate on destro? Especially when Onslaught comes out with that +wounds proc for mdps :D
Rush in and die, dogs - I was a man before I was a king!

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Nameless
Posts: 1384

Re: [Volgograd] RP PuG PoV scenario

Post#325 » Fri Dec 22, 2017 2:36 pm

You are using squared, is it working fine for you? Cos my feelings are that is quite missleading, hp bars not updating normally, etc.
Mostly harmless

K8P & Norn - guild Orz

dansari
Posts: 2524

Re: [Volgograd] RP PuG PoV scenario

Post#326 » Fri Dec 22, 2017 2:48 pm

Nameless wrote:You are using squared, is it working fine for you? Cos my feelings are that is quite missleading, hp bars not updating normally, etc.
Only in warband play? Ever since a couple of patches ago, this has been bugged. Unless the warband party is full, the map and hp bar of the players in that group will not update correctly.
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Axerker
Posts: 203

Re: [Volgograd] RP PuG PoV scenario

Post#327 » Fri Dec 22, 2017 2:51 pm

Dwarves are so cute and widdle. Its like an army of toddlers. :)

Nice video dude.

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Nameless
Posts: 1384

Re: [Volgograd] RP PuG PoV scenario

Post#328 » Fri Dec 22, 2017 3:02 pm

dansari wrote:
Nameless wrote:You are using squared, is it working fine for you? Cos my feelings are that is quite missleading, hp bars not updating normally, etc.
Only in warband play? Ever since a couple of patches ago, this has been bugged. Unless the warband party is full, the map and hp bar of the players in that group will not update correctly.
Squared where bugged everywhere. At sc, solo, duo, full grp, wb. No idea if got fixed recent patches cos I just dropped it out for enemy but it is longlasting love so...
Mostly harmless

K8P & Norn - guild Orz

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zumos2
Posts: 441

Re: [Volgograd] RP PuG PoV scenario

Post#329 » Fri Dec 22, 2017 3:13 pm

If you like the looks of Squared, you can pretty much build it with Enemy if you invest some time. Personally I dont use squared, but always have it hidden for if Enemy unit frames disappear as a backup system.
Zumos - Member of Red Guard

Current Guilds: The Unlikely Plan - Deep and Dry - Dark Omen

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Eathisword
Posts: 808

Re: [Volgograd] RP PuG PoV scenario

Post#330 » Fri Dec 22, 2017 8:13 pm

Squared works ok if no one crashes. If someone does then it breaks. Need a /reload. Thats why i keep enemy too in case. But i only play groups. never WB. Maybe it is bad in wb. No idea.

Enemy can be made similar like zumos said. I am just too lazy to do it.

As for the slayer comment, i have one in T4. I just never geared him. They dont look good enough xD PvP is 99% look and 1% luck :p
Farfadet, RR72 shaman
Volgograd, RR80 IB
Video thread here.

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