Cripple healing and taking! We only need more DMG! EPA! EPA!Lileldys wrote:Guard is fine, a group can win vs higher numbers by proper use of game mechanics. I see nothing wrong here. Guard doesn't make you invincible. The other sides inability to use /assist makes you invincible with guard+2heals.
You can't really nerf a core skill of all tanks, which is one of the reasons they are actually played, unlike certain other MMO PvP games, where the tanks become flag runners and point holders....
Tanks are the strongest part of a group, and a poor tank player will get your group wiped.
(but seriously: i think a small cd on guard would really be something that could be discussed in the balance forums)