That's what I'm going for as well. Only R14 but gone full deftard and just annoy the crap out of the backlines. Have very limited tools at this level to really take a healer out of the game, but can pressure them and in a PUG scenario they tend to run pretty damn quickly in any case.Jaycub wrote:Going into the realm of pugging, BG is actually one of the hardest carries in the game bar none.
Go full deftard, like every atom directed into not dying. Get heal over time pot, cleansing winds, officer pot, AP pots for poor mans charge flee+AP pot combo etc....
Solo que scs, and then just go ham it up in the backlines outgoing healdebuffing everything, then check the scoreboard find the top healer and make him your bitch. Spam interrupt off CD, KD him off immunity, and super punt him away from anything he could heal (or punt him into the fray). Doing this all while applying your 30 second outgoing healdebuff on any healer in the backline at the same time.
This actually devastates pug healers/groups, and a lot of times if you go against a premade you can make their life hell since they pretty much have to deal with you before they can really push since their healing is super gimped. And the sort of chaotic nature 12v12 has means they aren't necessarily taking advantage of your absence on the frontlines or not guarding something. And if they get a peel I mean what are they gonna do? Beat on you for 30 seconds while their frontline is missing people?
BG is just really gimmicky, we tried running one in 6v6 and using basically this same method and it works hilariously well against lesser groups (we send in BG infront of everyone and he latches onto a healer with morale gear and gets fast m1 then we dumpster him). But groups with good healers, and a shotcaller that is going to take advantage of the positioning makes things go south pretty fast. 3-2-1 groups kinda shut it down by default as well.
IB/BG can work in 6v6 or serious groups, problem is it's honestly just way more safe/easier to unga bunga melee train with the default combo right now. Positioning is ezpz, not too much to think about, just zerging down 1 target and some guard swaps / punt plays here and there.
Works even better against Order, as they have an abundance of squishy backline healers and rDPS.