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Patch Notes 20/5/2017

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freshour
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Posts: 835

Re: Patch Notes 20/5/2017

Post#41 » Sat May 20, 2017 2:16 pm

peterthepan3 wrote:Dps dok needs no love imo. Wp has better burst initially, but devour essence + dual wield + 2 dmg procs + perma aoe hd still makes dok 10x more potent.
More potent as far as utility sure. But as far as actual burst is concerned. DE is physical. This is an armor meta. With the CoC and CoV nerf that was a huge part of multiple procs to give the illusion of burst. I'm not saying the WP changes aren't justified, but a 2h wp on a squish can prolly hit around 2k now maybe more with WL armor debuff. My highest hit ever in an SC on my DoK in T4 was 1400 with the finisher on an armor debuffed, low level with crap gear lol.

Those big numbers dok's post in SC's mean nothing if it isn't burst because otherwise nothing will die. If the 1 second ICD gets removed, at least just for the DoK (it brings back it's ability to have procs on its side). You'd be really surprised how Max AA vs WP bigger AA's even out quite a bit more than one would think. I'm not sure if WP still gets free AOE detaunt with 2H as I haven't played it in a while but I keep fairly up to date on their numbers through streams/videos/reading their posts as it is my 2nd fav class.

I want the WP to have the big number burst, but the dok was about tons of procs, aa's, many many small frequent hits, the cov nerf was a gigantic hit in damage especially if you ran bloodthirst for increase CoC damage. It was actually a lot bigger than people even realize lol.

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l1qu1d
Posts: 5

Re: Patch Notes 20/5/2017

Post#42 » Sat May 20, 2017 3:00 pm

" Fetch (No more fetching people over obstructions)"

Its possible to do the Same with the SH pet? i mean they are still able to send the pet on the keep walls and punt ppl

Daknallbomb
Posts: 1781

Re: Patch Notes 20/5/2017

Post#43 » Sat May 20, 2017 3:03 pm

Jep mostly down in the wrong Direktion ( what not means i like IT)
Tinkabell 40/41 Magus Whaagit 40/41 SH Whaagot 40/54 BO Daknallfrosch 40/72shammy

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Stickzy
Posts: 240

Re: Patch Notes 20/5/2017

Post#44 » Sat May 20, 2017 3:17 pm

Aurandilaz wrote:
xanderous wrote:Maybe now destruction players will stop complaining about WL's but i doubt it.
?
They fixed bugs that WLs were freely allowed to exploit previously; their high burst damage is still ruining smallscale action.
Maybe with these changes they can no longer pull through keep walls, our pounce out of nowhere to keep walls, which is a good step into the proper direction when it comes to balancing the class to "normal" levels. :)
In pretty much every topic you type in, you bring up this bullshit about WL, Jesus... We all know you got the answers to eveything, and surely you know what should be nerfed and buffed.

Daknallbomb
Posts: 1781

Re: Patch Notes 20/5/2017

Post#45 » Sat May 20, 2017 3:24 pm

Stickzy wrote:
Aurandilaz wrote:
xanderous wrote:Maybe now destruction players will stop complaining about WL's but i doubt it.
?
They fixed bugs that WLs were freely allowed to exploit previously; their high burst damage is still ruining smallscale action.
Maybe with these changes they can no longer pull through keep walls, our pounce out of nowhere to keep walls, which is a good step into the proper direction when it comes to balancing the class to "normal" levels. :)
In pretty much every topic you type in, you bring up this bullshit about WL, Jesus... We all know you got the answers to eveything, and surely you know what should be nerfed and buffed.

There is no buff and there is no nerf in that Patch in wl? So what are you talking about both? They only fixed Things that dont run like Intended
Tinkabell 40/41 Magus Whaagit 40/41 SH Whaagot 40/54 BO Daknallfrosch 40/72shammy

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Stickzy
Posts: 240

Re: Patch Notes 20/5/2017

Post#46 » Sat May 20, 2017 3:29 pm

Daknallbomb wrote:
Stickzy wrote:
Aurandilaz wrote: ?
They fixed bugs that WLs were freely allowed to exploit previously; their high burst damage is still ruining smallscale action.
Maybe with these changes they can no longer pull through keep walls, our pounce out of nowhere to keep walls, which is a good step into the proper direction when it comes to balancing the class to "normal" levels. :)
In pretty much every topic you type in, you bring up this bullshit about WL, Jesus... We all know you got the answers to eveything, and surely you know what should be nerfed and buffed.

There is no buff and there is no nerf in that Patch in wl? So what are you talking about both? They only fixed Things that dont run like Intended
At what point did i mention anything about WL being nerfed or buffed in this topic? I was talking about what he knows. Have fun mate.
Last edited by Stickzy on Sat May 20, 2017 3:29 pm, edited 1 time in total.

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roadkillrobin
Posts: 2773

Re: Patch Notes 20/5/2017

Post#47 » Sat May 20, 2017 3:29 pm

Just wanna point out that AM got a much better deal with Enegry of the Vaul then Shaman got with FoDG changes. The reason being, that it now can crit it will gets benefits from Dirty Tricks + Leadng Shots aswell recepteble for Heal modifiers wich includes Magic Infusion or Focused Mending + Blessing of Grugni wich stacks AFAIK. Meanwhile Shrug it off doesn't stack with Blessing of Chaos. AM also able to AP drain Shamans that they can't cleanse and able to spec for healdebuff with 90% uptime while in healing spec. Thats makes for a crazy good support healing class.
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Dresden
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Posts: 1395

Re: Patch Notes 20/5/2017

Post#48 » Sat May 20, 2017 3:32 pm

Oh Kagaz is gonna be doing some hardcore punting tonight! #ImGonnaPuntYouAllNightLong
. -= Cult Of Chaos =- GUILD -= Cult Leader =- . -= Kagaz Wrathson - The Decioblidevannihilator - Black Orc =- .
. -= Dresden RoR Info - 4 pins and counting! =- . #WAAAGH ^_^ #AllSilenceIsGolden @_Q

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Aurandilaz
Posts: 1896

Re: Patch Notes 20/5/2017

Post#49 » Sat May 20, 2017 3:46 pm

Stickzy wrote:
Aurandilaz wrote:
xanderous wrote:Maybe now destruction players will stop complaining about WL's but i doubt it.
?
They fixed bugs that WLs were freely allowed to exploit previously; their high burst damage is still ruining smallscale action.
Maybe with these changes they can no longer pull through keep walls, our pounce out of nowhere to keep walls, which is a good step into the proper direction when it comes to balancing the class to "normal" levels. :)
In pretty much every topic you type in, you bring up this bullshit about WL, Jesus... We all know you got the answers to eveything, and surely you know what should be nerfed and buffed.
Maybe if WL performance was on same levels as that of other DPS classes, no one would be commenting about them? ;)
Gee, why can't people just shut about balance issues and accept certain classes being FOTM? :roll:
Also I seriously do not understand these late comments targeted against me... how is that going to solve anything? Something wrong with talking about WL class in patch note thread that includes notes about fixing things WLs previously exploited with ease?

l1qu1d
Posts: 5

Re: Patch Notes 20/5/2017

Post#50 » Sat May 20, 2017 3:52 pm

Aurandilaz wrote:
Stickzy wrote:
Aurandilaz wrote: ?
They fixed bugs that WLs were freely allowed to exploit previously; their high burst damage is still ruining smallscale action.
Maybe with these changes they can no longer pull through keep walls, our pounce out of nowhere to keep walls, which is a good step into the proper direction when it comes to balancing the class to "normal" levels. :)
In pretty much every topic you type in, you bring up this bullshit about WL, Jesus... We all know you got the answers to eveything, and surely you know what should be nerfed and buffed.
Maybe if WL performance was on same levels as that of other DPS classes, no one would be commenting about them? ;)
Gee, why can't people just shut about balance issues and accept certain classes being FOTM? :roll:
Also I seriously do not understand these late comments targeted against me... how is that going to solve anything? Something wrong with talking about WL class in patch note thread that includes notes about fixing things WLs previously exploited with ease?
So far SH pets are able to do the same, punt ppl from keep walls......

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