Not really atm
https://bugs.returnofreckoning.com/view.php?id=21988
I have not noticed that one , what i have noticed that expert skirmisher Works out of combat, If u dont have hostile target . So u can pre cast turret and stuffnocturnalguest wrote: ↑Tue Jan 02, 2024 4:51 pmNot really atm
https://bugs.returnofreckoning.com/view.php?id=21988
My mistake, thought its same tree- same dmg type on engi as it is on magus, and didn't checked builder.fatelvis wrote: ↑Tue Jan 02, 2024 8:06 am Nope, only signal flare would be physical. The rest does corp damage. Bomb and flame turrets profit from your increased acid bomb debuff as well, though I can't give any numbers that the overall damage is higher than using gun turret (with armor debuff to increase your AA damage a bit).
Tangling wire and hollow points would be physical dots but I doubt those would be used.
Depends on turret, If I remember right bombartment and flame turret had non physical dmg.Zxul wrote: ↑Tue Jan 02, 2024 8:11 pmMy mistake, thought its same tree- same dmg type on engi as it is on magus, and didn't checked builder.fatelvis wrote: ↑Tue Jan 02, 2024 8:06 am Nope, only signal flare would be physical. The rest does corp damage. Bomb and flame turrets profit from your increased acid bomb debuff as well, though I can't give any numbers that the overall damage is higher than using gun turret (with armor debuff to increase your AA damage a bit).
Tangling wire and hollow points would be physical dots but I doubt those would be used.
Still, Signal Flare is one of main dots, +aa, extra dmg on both helps in a build based about building dmg over time instead of timestamp. +There is a turret's aa which does a decent dmg as well, and which is as far as I understand is also physical.
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