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Devs are killing soloing

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Sinisterror
Posts: 1369

Re: Devs are killing soloing

Post#41 » Wed Aug 19, 2026 1:41 pm

Ekalime is part of the RoR team rite? I mean you could copy-paste Ekalime's Ideas from his blog which is full on dedication highquality Work.

https://ekaslime.wordpress.com/2011/09/ ... -tzeentch/

Love this idea of HDPS - Antitank classes. He has actually made so, so much of these and they all have 3 mastery paths + all abilities listed from 1-40lvl
"To clarify, me asking to developers to go test their own changes is not sign of toxicity or anger, but a sign of hope that the people punching in the numbers remain aware of potential consequences and test their own changes"-Teefz

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Shogun4138
Posts: 378

Re: Devs are killing soloing

Post#42 » Wed Aug 19, 2026 2:20 pm

In the last patch they did say the game is for 6man grps and up. Yes, it disenfranchises smaller groups but that is not their vision. Now, if this was completely true, healers would not be as strong as they are, nor would they need so many escape tools. Its group synergy, right Devs???
Gogo - WE
Propaine - Chosen
Fingablasta- Rsh

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M0rw47h
Posts: 1206

Re: Devs are killing soloing

Post#43 » Wed Aug 19, 2026 2:34 pm

Shogun4138 wrote: Wed Aug 19, 2026 2:20 pm In the last patch they did say the game is for 6man grps and up. Yes, it disenfranchises smaller groups but that is not their vision. Now, if this was completely true, healers would not be as strong as they are, nor would they need so many escape tools. Its group synergy, right Devs???
Strong?
You can debuff their healing by 75% as WE.

Shogun4138
Posts: 378

Re: Devs are killing soloing

Post#44 » Wed Aug 19, 2026 2:40 pm

M0rw47h wrote: Wed Aug 19, 2026 2:34 pm
Shogun4138 wrote: Wed Aug 19, 2026 2:20 pm In the last patch they did say the game is for 6man grps and up. Yes, it disenfranchises smaller groups but that is not their vision. Now, if this was completely true, healers would not be as strong as they are, nor would they need so many escape tools. Its group synergy, right Devs???
Strong?
You can debuff their healing by 75% as WE.
You assume I run all three trees? Or that every WE has to run mid tree? Not much in diversity or builds.
Gogo - WE
Propaine - Chosen
Fingablasta- Rsh

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M0rw47h
Posts: 1206

Re: Devs are killing soloing

Post#45 » Wed Aug 19, 2026 2:42 pm

Shogun4138 wrote: Wed Aug 19, 2026 2:40 pm
M0rw47h wrote: Wed Aug 19, 2026 2:34 pm
Shogun4138 wrote: Wed Aug 19, 2026 2:20 pm In the last patch they did say the game is for 6man grps and up. Yes, it disenfranchises smaller groups but that is not their vision. Now, if this was completely true, healers would not be as strong as they are, nor would they need so many escape tools. Its group synergy, right Devs???
Strong?
You can debuff their healing by 75% as WE.
(...) Or that every WE has to run mid tree? Not much in diversity or builds.
Useful one, yes.
If you got ability to counter whole archetype by specing into a mastery tree, you can't complain said archetype is too strong.

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Zappers
Posts: 13

Re: Devs are killing soloing

Post#46 » Wed Aug 19, 2026 2:54 pm

I have today a fight vs Magus with my White Lion . I tested the Souv Def Set with Armor Pots and Thougness Pots i have 4400 Armor and 502 Thoughness and what shall i say the Magus killed me easy as Deff Magus . I hit him critical 1400 - (960 midigated) he hit me critical 1400 ( 360 mitigated with 600 resis all)

His 2 Pets hitting me my Pet was in CC and in next CC and Snare and and and . I becomes Help from a SW and SW died in 3 seconds

The Mgus laughs out loud and jumping over my Body

This is now the Smal Scale ore 1 vs1 with New OP classes

THX Devs u do nothing for Small Scale / Solo PPL and so is it time to say good bye

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Pahakukka
Posts: 725

Re: Devs are killing soloing

Post#47 » Wed Aug 19, 2026 3:42 pm

Zappers wrote: Wed Aug 19, 2026 2:54 pm I have today a fight vs Magus with my White Lion . I tested the Souv Def Set with Armor Pots and Thougness Pots i have 4400 Armor and 502 Thoughness and what shall i say the Magus killed me easy as Deff Magus . I hit him critical 1400 - (960 midigated) he hit me critical 1400 ( 360 mitigated with 600 resis all)

His 2 Pets hitting me my Pet was in CC and in next CC and Snare and and and . I becomes Help from a SW and SW died in 3 seconds

The Mgus laughs out loud and jumping over my Body

This is now the Smal Scale ore 1 vs1 with New OP classes

THX Devs u do nothing for Small Scale / Solo PPL and so is it time to say good bye
You better go more dmg as wl, armor stacking is a waste against elemental and you are strong against other dps anyway
Tinbitz rr8x BO
Daewuur rr8x Magus
Deawuur rr8x engineer
Superbeast rr 8x Choppa
Persearsenaali rr 8x Slayer
Bintitz rr 8x IB
+loads of rr 70 alts
-"renown pinata for small groups"

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Xeros
Posts: 20

Re: Devs are killing soloing

Post#48 » Wed Aug 19, 2026 4:17 pm

Keula wrote: Wed Aug 19, 2026 1:08 pm
Xeros wrote: Wed Aug 19, 2026 12:02 am Well even if thoose numbers aren't provided by a "realistic study", it would be dishonest to say that WB/6man represent more than 60% of the players, everytime you login, you play in the RVR lakes, you will see absolutely everywhere solo roamers trying to cut you wb's tail, fighting in 1v1 or ganking.
40% is still way too high of number and nothing to do with reality. Like think for a second, in a 120 v 100 zone there would have to be 80+ solo players in that zone, and that's disregarding scenario pop entirely, throw that in and we're up 100+ solo players by your metrics.
Ofc I have no idea how many there are either, but anything above 10% seems too high to me thinking about it. Even if you stretch the definition of "solo" to include 2/3 mans and partyless leeching zerg surfers, it still wouldn't come close to your fantasy of 40-50% even then, so I really don't understand why do you think there are so many solo players.

Also it's those not thoose.
Soloing is part of the game no matter what, while your 100 players zerg is fighting, there is litterally roamers everywhere playing the game as it can be played, Your zerg doesn't represents 90% of a RVR lake.
Also, sorry for my grammatical mistakes, english is only my 4th language, I am not a native ;)

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salazarn
Posts: 368

Re: Devs are killing soloing

Post#49 » Wed Aug 19, 2026 4:45 pm

Honestly watching the entire regen welf playerbase just swap onto their magus and playing regen magus with like 500 toughness/ crit immune and regen while still 1 shotting ppl makes me almost regret welf nerfs


Some ppl have zero imagination

rrrutsss
Posts: 233

Re: Devs are killing soloing

Post#50 » Wed Aug 19, 2026 5:12 pm

Regen killed solo play.
We was doing just fine whit 0 regen before and there was a time when wbs didint follow a solo guy across the lake and in to pve.
Nowadays if you solo and a wb sees you they are chasing you across the map and often even in to other maps.

Years ago it was totally different.
You could roam whit 0 passive regen and rgenerative skills and only count on pots and survive whitout dumb regen opponents and if warbands saw you running while solo they just ignored you and did not chase you.

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