Changelog 14th May 2016

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Shadowgurke
Posts: 618

Re: Changelog 14th May 2016

Post#51 » Sun May 15, 2016 4:08 am

Bacta wrote:It would be nice to have a 50kill quest like we did have in T3? With a small player base it is hard to get the 50 kills per zone. I know they were changed per zone not sure if intentional or not.
Then we would go back to super blobbing. There has to be a downside to zerging down considerably smaller numbers. Having to fight over Medallions is the perfect balance. Don't get enough drops? Maybe there are not enough enemies for you to run in 2 WB stickzerg.
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Daknallbomb
Posts: 1781

Re: Changelog 14th May 2016

Post#52 » Sun May 15, 2016 4:21 am

Best change ive read : Double medalions drop from player kills and no more medalions from lock zones .
Dat means we have to fight 4 medalions ;D love to the dev team

and ty for all other fixes and so on . u make great work
Tinkabell 40/41 Magus Whaagit 40/41 SH Whaagot 40/54 BO Daknallfrosch 40/72shammy

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Bacta
Former Staff
Posts: 422

Re: Changelog 14th May 2016

Post#53 » Sun May 15, 2016 4:25 am

Shadowgurke wrote:
Bacta wrote:It would be nice to have a 50kill quest like we did have in T3? With a small player base it is hard to get the 50 kills per zone. I know they were changed per zone not sure if intentional or not.
Then we would go back to super blobbing. There has to be a downside to zerging down considerably smaller numbers. Having to fight over Medallions is the perfect balance. Don't get enough drops? Maybe there are not enough enemies for you to run in 2 WB stickzerg.
This game wasn't designed for small roam groups or even 6 mans this game was designed for WB vs WB combat in he lakes. Now the best way to get medallions is 6 man groups given the statistics then which I'm totally fine with (I will run a premade in the lakes then) How small of numbers are you wanting for these huge Rvr Zones 16v16? 24v24?
Bacta AM|Disneys Kotbs| Wiki WP <Foreplay>
Cerebus DoK | Jasselin Chosen <Pillowtalk>

ann69
Posts: 6

Re: Changelog 14th May 2016

Post#54 » Sun May 15, 2016 4:45 am

switched from heal spec to dps, and ran solo.... way more rewarding

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ellionkeman
Posts: 23

Re: Changelog 14th May 2016

Post#55 » Sun May 15, 2016 5:00 am

Thank you very much for your work. :)

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Nyuszika
Posts: 16

Re: Changelog 14th May 2016

Post#56 » Sun May 15, 2016 5:46 am

Awesome....im a healer DOK, only annihilator i coud use, i spent a full week to collect 2 piece of annihilator, and now im empty handed. Almost all classes running with epic op weapons (but DOK dont have any usefull), and i need survive with my t3 set? tu

Daknallbomb
Posts: 1781

Re: Changelog 14th May 2016

Post#57 » Sun May 15, 2016 5:57 am

rly cant understand it .... first there was a warning that it can gives whipes
second we all see that rvr rewards was rly not fair ( afk farm etc)
Thirdu spend a full week to collect two pieces of anhi ? wtf at t4 release i got 2 pieces in one day .... wth are u doin wrong ;D
And rly wy spend so much time if there where warnings , and after ruin set whipe it was for me 80% sure that an anhi whipe comes too . the only u can blame 4 that are the mass off ppl that afk farm an lockleech , if they werent .......
and its just two pieces now u have empty hands `???? two pieces are a diffrent like +25 stats and a bit amor ?
Tinkabell 40/41 Magus Whaagit 40/41 SH Whaagot 40/54 BO Daknallfrosch 40/72shammy

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grease
Posts: 102

Re: Changelog 14th May 2016

Post#58 » Sun May 15, 2016 6:29 am

i see the tears and i set my cup, fill it to the brim i say.

I dont see why az and the rest of the team have to reply to these kids, its the modern mentality they live in ,,"just hang around and get stuff" ...**** em...

these wipes will cul the heard..those who are serious about RoR will stay around because they know whats up, those who are here for a quick fix/shits and giggles/gank and wank well dont let the door hit you on your way out and dont forget to carry your tissue box along with you..

The Grease.
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Mafti
Posts: 16

Re: Changelog 14th May 2016

Post#59 » Sun May 15, 2016 6:59 am

keep up the (good) work.
it's tuff to make this game as balanced as possible!

squish those bugs and eventually we will get there!
Gimpoh SnotGobbler - Da Squig Herda
Mugsy - Da Choppa

Antismar
Posts: 3

Re: Changelog 14th May 2016

Post#60 » Sun May 15, 2016 7:02 am

Very good decision with wipe. Just came for few keeps, saw how bad it is with PvE zerg, thought there must be wipe or no point playing this game like that and here it is, GJ ! :) I would have personally wiped all medals or 90% of them though :)

So just to sum it up there will be 0 medals from PvE locking zones and only way to get medals are player kills ? If yes then another good decision !

Sadly people need to have incentive to cap BOs and keeps, so how about (if possible) adjust realm based chance to drop medals from players based on currently owned zones and AAO ?
Examples - basic drop is ~20%, each central zones owned adds +5% to that, each enemy zone (ex reik for des) gives +10%. AAO gives +5% chance for each 20% of AAO. +10% drop around BOs, + 20% around keeps. Ban for any kill trading.

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