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Stop this keep trading please

Let's talk about... everything else
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Mez
Posts: 730

Re: Stop this keep trading please

Post#51 » Fri Sep 04, 2015 7:52 pm

The game needs to add RvR influence to D-ticks, and possibly a few SC medallions for your time.

Btw, Forbaline, it takes like 4 players to defend a keep. I've been pretty successful trolling zergs that are trying to take empty keeps. If you have a problem with it, gather up a COUPLE of players and go PvP. This thread is stupid and so is your plea to the forum community to stop a zerg from taking empty keeps. It's barely the same people.
Word of Pain and Boiling Blood are no longer able to proc anything. The Bright Wizard College has confirmed this is a big deal. (stealth nerf)
https://bugs.returnofreckoning.com/view.php?id=23145

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Jaycub
Posts: 3130

Re: Stop this keep trading please

Post#52 » Fri Sep 04, 2015 7:55 pm

WAR is a game that can cater to both group and solo players perfectly fine, its when the two mix when the imbalance happens.

And yes when you solo, you are dependent on the group dynamic, BUT why should you also be dependent on whether or not your are against a premade as well? That's just more bullshit solo players have to deal with in an already imbalanced situation.

If you ask any player who is solo queing if they want to play against a premade, none of them will say yes. And taking that element out is very easy. Groups should play against groups not stomp on casuals 24/7.
<Lords of the Locker Room> <Old School>

Penril
Posts: 4441

Re: Stop this keep trading please

Post#53 » Fri Sep 04, 2015 8:01 pm

Forbiddian wrote:
Penril wrote:
Jaycub wrote:Being in a group should not be the deciding factor of whether you win or lose, that's just idiotic.
It should be in a group PvP game, like this one.

WAR is like Football. Or Soccer. Or even Baseball for that matter.

It is not like Tennis.
group pv games? lol its Realm vs Realm = zerg vs zerg, go wow to do arenas please
I did play WoW arena for a couple months. Won some, lost some. Had fun, prefer WAR so came back.

BTW fighting in WoW arena is harder than fighting a zerg of baddies in WAR.

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Luuca
Posts: 1204

Re: Stop this keep trading please

Post#54 » Fri Sep 04, 2015 8:01 pm

Schlomo.. aren't you the same WH that I killed like 4 times 1v1 at the keep in MoM and you sent me a /tell saying it was because of the Zealot STR buff I had? Hows that solo game going for you?

EDIT: And I do believe that once two other players showed up for your side, you did eventually kill me. Ya, so.. groups win, right?
Last edited by Luuca on Fri Sep 04, 2015 8:03 pm, edited 1 time in total.

Penril
Posts: 4441

Re: Stop this keep trading please

Post#55 » Fri Sep 04, 2015 8:03 pm

Luuca wrote:Schlomo.. aren't you the same WH that I killed like 4 times 1v1 at the keep in MoM and you sent me a /tell saying it was because of the Zealot STR buff I had? Hows that solo game going for you?
Shame on you, this is a solo game didn't you know?

We should ask the devs to make all buffs self-only.

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Jaycub
Posts: 3130

Re: Stop this keep trading please

Post#56 » Fri Sep 04, 2015 8:04 pm

And here come the ad homs, and strawmans from my boy lucca and penril.
Spoiler:
you /lol me when you beat a WH on a deftard chosen w/ sorc buffs and you had you use potions lol, not something to be really proud of btw.
<Lords of the Locker Room> <Old School>

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feefy1
Posts: 117

Re: Stop this keep trading please

Post#57 » Fri Sep 04, 2015 8:05 pm

Ok, this topic derailed fast....

OT: so 10 min lockouts, that's plausible.. It becomes more necessary come t3-4 when we have outer walls to take down etc.
Live free, die heroically.

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Luuca
Posts: 1204

Re: Stop this keep trading please

Post#58 » Fri Sep 04, 2015 8:05 pm

no potions used.

but I do have a small healing aura that procs on Blocks.. so ya, I was self healing.

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Tklees
Posts: 675

Re: Stop this keep trading please

Post#59 » Fri Sep 04, 2015 8:08 pm

Jaycub wrote:
Penril wrote:
Jaycub wrote:It's scenarios "battlegrounds" are essentially identical to those in WoW, GW2, etc...
I'm not even gonna bother explaining why a group in WoW is not the same as a group in WAR. Maybe Mez or someone else is willing to illuminate you.
Wasn't talking about groups/comps just the battlegrounds/scenarios themselves. I know your/his answer is going to boil down to group compositions are more intricate thanks to tanks having a role in this game, which just means its even more important to have a coordinated group... hence the gap between pugs and groups is even larger. Which should mean they have no business fighting each other in a competitive environment like scs.
you are simply wrong. I have played wow. I have played gw2. The "casual" pvp is still sometimes premades vs pugs but it is much more balanced do to the que being based off of a role system. Each team gets a certain number of healers and dps. Like i have said before that is imo the solution to our pug stomp problem. Having a role based que. IDK how hard that is to code but it would make the SCs 1000% more balanced and the fights in them more enjoyable for both sides.

We simply can not cater to what is really just bad play. Its a group based game based around working as a unit. If pugs are either too bad, too lazy, or lack the understanding to do this themselves they need to be shown how and making it impossible to not be in a balanced, or at least some what balanced group would fix that in the long run.
Tklees Chatoullier
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Jaycub
Posts: 3130

Re: Stop this keep trading please

Post#60 » Fri Sep 04, 2015 8:09 pm

Even if you didn't use potions, on live Iron Rock duel nights defensive spec tanks and dps healers where shunned because they are cheese 1v1.

It's pretty sad you had to use such a weak ad hom to try and derail the discussion.
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