Facepalm, trained to threaten is not viable.Aceboltz wrote:The pet has is own permasnare and runs faster than players. More QQ please.Nanji wrote: When you pounce to a target which is running without snare, not even mentioning run away, you cant snare due to meleerange issues. (hidden l2p issue)
How about SH that loose the greatest disarm in game when the pet is killed? This skill is no only good for solo play, it's great for group play because with it you can save other players from ennemy melees and prevent rkd and refreshing of snare and debuff amoung other things. They also loose their sprint and some damage.
How about engineers that are so **** without their turret and tools?
Disarm is not anyhow near a 25% flat dmg loss for the wl and an overall dmg loss for the pet dmg which is remarkably high.
Play a WL yourself and you will see the difference in dmg yourself or ask xelix he is playing both sh and wl.

Engineers are not viable either and I am assuming they will be buffed once we have t4.
Still waiting for you to have a valid point.....