Reset WL Pounce

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Nanji
Posts: 312

Re: Reset WL Pounce

Post#51 » Mon Nov 30, 2015 12:05 pm

Aceboltz wrote:
Nanji wrote: When you pounce to a target which is running without snare, not even mentioning run away, you cant snare due to meleerange issues. (hidden l2p issue)
The pet has is own permasnare and runs faster than players. More QQ please.

How about SH that loose the greatest disarm in game when the pet is killed? This skill is no only good for solo play, it's great for group play because with it you can save other players from ennemy melees and prevent rkd and refreshing of snare and debuff amoung other things. They also loose their sprint and some damage.
How about engineers that are so **** without their turret and tools?
Facepalm, trained to threaten is not viable.
Disarm is not anyhow near a 25% flat dmg loss for the wl and an overall dmg loss for the pet dmg which is remarkably high.
Play a WL yourself and you will see the difference in dmg yourself or ask xelix he is playing both sh and wl. :P
Engineers are not viable either and I am assuming they will be buffed once we have t4.

Still waiting for you to have a valid point.....
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class imbalance = l2p issue

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Azarael
Posts: 5332

Re: Reset WL Pounce

Post#52 » Mon Nov 30, 2015 12:07 pm

Before we go any further, one thing I need to verify.

Could you use Pounce to defeat knockbacks on live?

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Zegota
Posts: 351

Re: Reset WL Pounce

Post#53 » Mon Nov 30, 2015 12:09 pm

Yes. Knockback was a waste of cooldown if you used it against a wl.
Last edited by Zegota on Mon Nov 30, 2015 12:10 pm, edited 1 time in total.

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Nanji
Posts: 312

Re: Reset WL Pounce

Post#54 » Mon Nov 30, 2015 12:10 pm

inactive on forums to avoid final ban

class imbalance = l2p issue

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wender88
Posts: 213

Re: Reset WL Pounce

Post#55 » Mon Nov 30, 2015 12:11 pm

Azarael wrote:Before we go any further, one thing I need to verify.

Could you use Pounce to defeat knockbacks on live?
Yes - although it was hard to do, when spamming abilities, because the traveltime of a punt usually is shorter than a global cooldown. Also the factor that Pounce was "buggy" and didnt always trigger midair, made it hard. But it was indeed doable. Like seen with WH/WE self punt.

Edit: What Wingz said.
Last edited by wender88 on Mon Nov 30, 2015 12:12 pm, edited 1 time in total.
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Azarael
Posts: 5332

Re: Reset WL Pounce

Post#56 » Mon Nov 30, 2015 12:12 pm

Then it's a major balance change, and I don't have the authority to make it alone.

I will also be allowing the Marauder to proc mutations from thrown axes until general balance is done in T4.

Btw, regarding Deadly Clutch: Potions are classed internally as pure heals (Morale-type) and are not affected by Deadly Clutch.

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SilverWF
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Posts: 606

Re: Reset WL Pounce

Post#57 » Mon Nov 30, 2015 12:16 pm

Bretin wrote:My first thought was to not reply at all but yet I can’t. There is too much bullshit in this forum and too many people with literally no idea what they are talking about i.e. SilverWF
Really? Care to explain or prefer to being just blahblaher?

Ow wait, you already showed yourself as someone, who didn't know what he is talking about:
Bretin wrote:Highest HP Debuff ingame - Not highest
Highest Armor Debuff ingame - not highest
Best incoming Heal Debuff ingame - with tactic only, but without tactic it's lowest
Toughness Debuff - a lot of classes has it
Toughness and Str Buff - the same as previous
Heal Leech (including Overheal, Pots, Damage Heal) - after all "bug fixes" not
AP Drain - And? a lot of classes has it
AP Increase - what? No, seriously, WTF is this about?
Immunity to Armor Penetration - only at proc and with mutation
Selfheal - it's weak and a tons of classes has it
Damage Modifier which doesn't have any requirements - Rly? What are you talking about?
Piercing Bite - didn't you said about this already or?
Self Crit Tactic - with incoming crit debuff
Crit Damage Tactic w/o requirements - a lot of classes has it
Crit Increase for Group - i.e. KOTBS has it too and AM
Wave of Terror which is THE best ability in any large scale fight - with tactic only
Highest tooltip damage ingame - Not. And there is no tooltip wars. Mara has lower REAL damage output
AP Tactic - a tons of classeshas it
Core AoE Interrupt - and? many classes has it too
Unpurgable Snare - Not already
Superior Fetch compared to WL - But has NO Pounce
looking at this list all I can say: you are forgot about ability to wear armor and weapon. Really.

Change piercing bite and let it only affect the abilities of his damage tree (Brutality). - another example of "knowledge". this is CORE tactic.

WL is the only class w/o a incoming healdebuff - and again, NOT!

So, in conclusion: troll, go away.
Bretin: "destru classes are in general better for solo play" :lol:
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SilverWF
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Posts: 606

Re: Reset WL Pounce

Post#58 » Mon Nov 30, 2015 1:12 pm

Azarael wrote:I will also be allowing the Marauder to proc mutations from thrown axes until general balance is done in T4.
Thanks! ;)
That was really inneeded change, based on voices of Order whiners.
Bretin: "destru classes are in general better for solo play" :lol:
A lot of addons here | Just a few T3 vids from live game | Remove IP-blocking at forum!

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Azarael
Posts: 5332

Re: Reset WL Pounce

Post#59 » Mon Nov 30, 2015 1:13 pm

No, it wasn't a needed change and I still don't believe in it. I do it only because if I don't, I leave myself open.

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SilverWF
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Posts: 606

Re: Reset WL Pounce

Post#60 » Mon Nov 30, 2015 1:15 pm

Azarael wrote:because if I don't, I leave myself open.
That is it :)
Bretin: "destru classes are in general better for solo play" :lol:
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