Questions regarding Leading Shots and Dity Tricks
Re: Questions regarding Leading Shots and Dity Tricks
- double post -
Last edited by Bretin on Wed Dec 23, 2015 6:08 pm, edited 1 time in total.
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Re: Questions regarding Leading Shots and Dity Tricks
It modifies Envenomed Blade, which is typed as standard buff. It will not currently stack.
@Bretin: So be it. In light of this, should it be allowed to stack with CtW?
@Bretin: So be it. In light of this, should it be allowed to stack with CtW?
Re: Questions regarding Leading Shots and Dity Tricks
I believe it should. Think about it:Azarael wrote:It modifies Envenomed Blade, which is typed as standard buff. It will not currently stack.
@Bretin: So be it. In light of this, should it be allowed to stack with CtW?
- KotBS + SW = effective buff of 35% to crit for the whole group.
- BG + WE = effective debuff of 30-45% (depends on how much hate the BG has) for ONE target. Can't be spammed since CtW has a 5 sec CD. So even if the WE goes from target to target, best she will get is 25/45/25/45/25/45 (after several GCDs).
And of course, both EB and CtW can be cleansed.
edit: Also, WE loses dps if using this tactic.
Last edited by Penril on Wed Dec 23, 2015 6:23 pm, edited 1 time in total.
Re: Questions regarding Leading Shots and Dity Tricks
Quoting it like this implies you consider it in the same vein as the other abilities in discussion when it is really a bug that you should be reporting it, especially if you know how to trigger it as you claim above. Not doing so would imply at the very least you don't care if it is fixed, so either happy to have a bugged ability or actively use itBretin wrote:since we are here: we could also show you how to hit around 18-25 times in 1 second - a feature which is available for one destru class
Because Challenge is an always-up counterplay to uptimes on EA, DT and LSBretin wrote:i'm also one of those who think CS is a tactic for bad-mediocre tanks simply to cover their inability of using Challenge properly. You were asking for counterplays, that's why i named it.Penril wrote:I like crippling strikes (even though some people in this forum hate it because it "doesnt stack with Challenge so it is a terrible tactic".)
The only thing we agree on it seemsBretin wrote:double marauder isn't op right now. imho WE+Mrd ist the BiS destru setup atm, when it comes to a melee train. followed by choppa + marauderCoryphaus wrote:means you cant do the OP double mara
LOL at weak troll attempt.Bretin wrote:If you're not able to keep CS up all the time, you do as much wrong as you did when you were putting Touch of Rot on my AM in a 1vs1 situationXaun wrote:Whilst Crippling Strikes does impair dmg - the chosen needs to land a crit to do so and without a spammable AoE and (realistically the +crit that requires a 2H) it is very situational as to how effective it can be (or not). No hate mate, just a l2p issue but i know Marauder is also a balanced class and stuff... quality comments
Pray tell, what is the magical secret to a Chosen being reliably able to landing a crit on all/most of the high dps/heal targets that are 80+ feet away and pre-kiting? (from a guy who proclaims he doesn't use it anyway)
Again, from someone who proclaims not to use it, I'm surprised (not really) you advocate it and feel that other dps tactics contribute so littleBretin wrote:regarding ST = read aboveXaun wrote:Septic blade is a big damage nerf and single target
big dmg nerf = if losing brute force is a BIG damage nerf for you idk what to say. all the necessary procs of a WE such as WB or Kisses don't even scale with strength so it's roughly a 5% overall dmg loss for a effective -25% crit debuff.
Like crippling strikes, if your enemies are kind enough to clump together for you to drop your aoe and stay like this such that your WE can cycle through each of them and apply SB - then it's all good. But that's rarely the case
Excellent, let's look at this comparisonBretin wrote:by your logic earlier when talking about CS, it's very situational as to how effective it can be (or not).Xaun wrote:Leading Shots requires 1 crit, is on no recast cooldown and buffs +15% to crit for group (melee/magic/ballistic and heal)
Chosen = tank and limited to melee range (predominantly), outside of 2h spec very limited access to +crit
SW = rdps, access to crit tactics in T4, benefits from +20% crit from knight, can do so from 65-100ft
Chosen has to close through all the cc and tag an opponent (harder to weather this as 2h) and hope for a critical and thereby reduce THAT targets output dps
SW can shoot from the safety of range, with a much higher chance to crit, and his aa's also with the possibility of critting will buff 5 OTHER group mates chance to crit making his healers heal for more and his dps hit harder
Still apples vs apples?
Re: Questions regarding Leading Shots and Dity Tricks
well i'm not 100% sure if it should really stack or not tbh. it might be a bit too good since the max crit atm is 9% RR, 9% Gear, 20% Kobs and 15% SW. that's 53% in total and requires a SW and KotBS in group. would like to test it with 35 when CtW is ingame.Azarael wrote:@Bretin: So be it. In light of this, should it be allowed to stack with CtW?
Re: Questions regarding Leading Shots and Dity Tricks
Well order have exactly the same stuffPenril wrote:I believe it should. Think about it:Azarael wrote:It modifies Envenomed Blade, which is typed as standard buff. It will not currently stack.
@Bretin: So be it. In light of this, should it be allowed to stack with CtW?
- KotBS + SW = effective buff of 35% to crit for the whole group.
- BG + WE = effective debuff of 30-45% (depends on how much hate the BG has) for ONE target. Can't be spammed since CtW has a 5 sec CD. So even if the WE goes from target to target, best she will get is 25/45/25/45/25/45 (after several GCDs).
And of course, both EB and CtW can be cleansed.
edit: Also, WE loses dps if using this tactic.
BG: Crush The Weak / IB: Kneecapper
SM: Lingering Intimidation / WE: Septic Blade
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7
Re: Questions regarding Leading Shots and Dity Tricks
True, but we are talking about 2 tanks. Destro would have it on Tank + mdps (stealth one at that). Let's say the WE jumps a SW and debuffs his crit by 25%. His leading shots procs will be less frequent. If he can keep the SW busy enough so the BG catches up and uses CtW, the SW would now be at -45% chance to crit making his Leading Shots never proc at all (in fact the SW should be dead before he gets a LS proc; when respawns/gets rezzed you repeat the process).Bozzax wrote:Well order have exactly the same stuffPenril wrote:I believe it should. Think about it:Azarael wrote:It modifies Envenomed Blade, which is typed as standard buff. It will not currently stack.
@Bretin: So be it. In light of this, should it be allowed to stack with CtW?
- KotBS + SW = effective buff of 35% to crit for the whole group.
- BG + WE = effective debuff of 30-45% (depends on how much hate the BG has) for ONE target. Can't be spammed since CtW has a 5 sec CD. So even if the WE goes from target to target, best she will get is 25/45/25/45/25/45 (after several GCDs).
And of course, both EB and CtW can be cleansed.
edit: Also, WE loses dps if using this tactic.
BG: Crush The Weak / IB: Kneecapper
SM: Lingering Intimidation / WE: Septic Blade
End result: Order only has +20% (EA + DT) chance to crit on the whole group. Destro neutralized the crit chance of ONE guy, and negated the possibility of an additional 15% crit on the rest.
If you want to do something similar with SM + IB, that means you dont have a KotBS (unless you are running 3 tanks). So you lose DT + EA. Balanced.
Last edited by Penril on Wed Dec 23, 2015 6:41 pm, edited 2 times in total.
Re: Questions regarding Leading Shots and Dity Tricks
do you even know what i'm talking about? no bug abuse m8 :> just the know-how to see what's good or notXaun wrote:Quoting it like this implies you consider it in the same vein as the other abilities in discussion when it is really a bug that you should be reporting it, especially if you know how to trigger it as you claim above. Not doing so would imply at the very least you don't care if it is fixed, so either happy to have a bugged ability or actively use it

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Re: Questions regarding Leading Shots and Dity Tricks
The +25% heal crits alone makes it worth it to bring them and I'm not even factoring in heal crit procsBretin wrote:well i'm not 100% sure if it should really stack or not tbh. it might be a bit too good since the max crit atm is 9% RR, 9% Gear, 20% Kobs and 15% SW. that's 53% in total and requires a SW and KotBS in group. would like to test it with 35 when CtW is ingame.Azarael wrote:@Bretin: So be it. In light of this, should it be allowed to stack with CtW?
Last edited by Bozzax on Wed Dec 23, 2015 6:44 pm, edited 1 time in total.
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7
Re: Questions regarding Leading Shots and Dity Tricks
You are all talking about -25% stuff but what about the slayer/choppa debuff?
The point of it being 100% is to remove all your base crit chance, if its actually a -100% chance to crit, making you unable to crit unless you surpass +100% now that is some broken stuff.
So what are we aiming for here, every +/- crit should modify only base, be absolute or on case by case basis?
For the sake of it not being a mess, its better for everything to work in the same way but i doubt that was Mythic idea seeing the values.
The point of it being 100% is to remove all your base crit chance, if its actually a -100% chance to crit, making you unable to crit unless you surpass +100% now that is some broken stuff.
So what are we aiming for here, every +/- crit should modify only base, be absolute or on case by case basis?
For the sake of it not being a mess, its better for everything to work in the same way but i doubt that was Mythic idea seeing the values.