Changelog 14th May 2016

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Bozzax
Posts: 2614

Re: Changelog 14th May 2016

Post#61 » Sun May 15, 2016 7:20 am

There are many good things in that patch like new contribution and removal of afkers rewards.

Thanks!
Last edited by Bozzax on Sun May 15, 2016 8:03 am, edited 1 time in total.
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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walker68
Posts: 16

Re: Changelog 14th May 2016

Post#62 » Sun May 15, 2016 7:53 am

could care less about the gear and medallion's.... T4 was rocking 24/7 last few days, right now its dead as a post.

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Ghostweed
Posts: 183

Re: Changelog 14th May 2016

Post#63 » Sun May 15, 2016 8:02 am

@OP

really nice, wipe it if its broken. No need to speed up through development. Take ur time and thx for the game :)
Gorrgfang da Shaman & Gokrok da Black Orc

iHope
Posts: 6

Re: Changelog 14th May 2016

Post#64 » Sun May 15, 2016 8:03 am

People need time to adjust their mindset. Problem nowadays is everyone chooses instant gratification over hard work and patience. Players want their items NOW not tomorrow, they want to fully gear NOW, but it's not how games should work and the dev team is taking the steps in the right direction.

There won't be anymore afkers about now so that's why you're gona feel like there is less people, but the people that Will stick about Will be the guys u can relly on to want to capture the keep.

The only small issue i see here is, defending is way superior to attacking, since from my knowledge you cannot use siege weapons to attack, correct me if im wrong. So it kinda imbalances the whole attacking keeps aspect and makes whole warbands camp inside keeps and just wait, at least thats what i experienced yesterday. Maybe you need to make taking keeps a bit more rewarding than defending, since defending them is easier.

Otherwise i think the patch is headed in the right direction, keep up the good work.

Abolition
Posts: 336

Re: Changelog 14th May 2016

Post#65 » Sun May 15, 2016 8:05 am

walker68 wrote:could care less about the gear and medallion's.... T4 was rocking 24/7 last few days, right now its dead as a post.
Yeah man, all that PvDoor was really intense.
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walker68
Posts: 16

Re: Changelog 14th May 2016

Post#66 » Sun May 15, 2016 8:06 am

Abolition wrote:
walker68 wrote:could care less about the gear and medallion's.... T4 was rocking 24/7 last few days, right now its dead as a post.
Yeah man, all that PvDoor was really intense.
if you played that way......

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Bozzax
Posts: 2614

Re: Changelog 14th May 2016

Post#67 » Sun May 15, 2016 8:07 am

iHope wrote: Maybe you need to make taking keeps a bit more rewarding than defending, since defending them is easier.
Defending should be easier imo otherwise no one defends. You are right that it can't be to easy though since then no one will attack either.

They'll continue improving the RvR system I just can't be perfect out of the box especially when rushing T4 like this.
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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Reesh
Posts: 645

Re: Changelog 14th May 2016

Post#68 » Sun May 15, 2016 8:38 am

I like the wipe and the change that rewards the killing instead of pve, GJ!
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szejoza
Posts: 748

Re: Changelog 14th May 2016

Post#69 » Sun May 15, 2016 8:45 am

Do a full wipe after alpha plx. So whiners know their place and what is alpha phase
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Daknallbomb
Posts: 1781

Re: Changelog 14th May 2016

Post#70 » Sun May 15, 2016 8:57 am

same what i thinked ;D
What will ppl say if after alpha whole game whipe ;D
for that day i need massive popcorn and beer ;D
u talk about a tank die as fast as a slayer -.- wtf ... just awwww ... sys error fatal number3141345
a salyer solo against 12 exact live nearly a second . dat def atank survived 40 secons without heals or pots ...
if he get heals we never bring tham down .

mayb some good tank players can say something about that
Last edited by Daknallbomb on Sun May 15, 2016 9:00 am, edited 1 time in total.
Tinkabell 40/41 Magus Whaagit 40/41 SH Whaagot 40/54 BO Daknallfrosch 40/72shammy

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