Grunbag wrote:
Dunno how much amor a fully gear tank has But I guess they got more than 600 thoughness , Parry , blocking , also good dodge disrupt , wounds.
Def engineer has meant to be stationary in the melee , support other class and use his Cc , debuff etc . I don't see what's will be op as he won't makes tons of damages ?
Depends on the class, if they have static toughness buffs and such.
My blorc which i consider to be well geared has full ruin and tough talis slotted, without login to be 100% accurate im sitting at around 650 toughness with 3.4k armor, very very similar to a def engi, ofc a tank brings more than just a def meat shield but thats not the point, point is a 48% dodge/disrupt boost is madness when a well played engi (especially def engi) weakness is magic damage, physical/melee damage is laughed at when you have a keg and def spec, i know this because i have played an engi like this, killing well geared sh's and finishing the fight with 90% hp, tanking and killing choppas and maraders with ease, sometimes even 2 at a time if done right, the threat is sorcs and magus as you cant mitigate the same sort of damage from resists as you can with armor.
Damage bonus isnt the issue, my def spec engi was sitting on tank level damage bonus, 200 odd bs and less ws but when you can put 6 dots on a target they will die, even more so as engi has alot of aoe damage, fluff damage sure but every little counts.
Morfee - Shaman / Mynnos - Kotbs / Grubod - Black Orc / Snubz - Squig Herder