Is it a bug, or a ninja buff, that Word of Pain and Boiling Blood damage ticks are undefendable? (The wh-we +100% disrupt, nor the sw/engie morale 1 concealment - +200% disrupt - dont work against these spells.)wargrimnir wrote:Übersetzung in deutscher Sprache
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Hargrim
- If renown reward exceeds 40 000 it will now correctly be given to player instead of 0.
Patch Notes 30/12/2017
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Re: Patch Notes 30/12/2017
Zzharg Madeye
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Re: Patch Notes 30/12/2017
Did you actually test this or did you just get hit through them a few times? Pretty sure they no longer make you disrupt 100% of incoming spells because of the new formula.Pacso wrote:Is it a bug, or a ninja buff, that Word of Pain and Boiling Blood damage ticks are undefendable? (The wh-we +100% disrupt, nor the sw/engie morale 1 concealment - +200% disrupt - dont work against these spells.)wargrimnir wrote:Übersetzung in deutscher Sprache
[RvR]
Hargrim
- If renown reward exceeds 40 000 it will now correctly be given to player instead of 0.
Rip Phalanx
Re: Patch Notes 30/12/2017
"With luck and experience you are able to Dodge all ranged attacks and Disrupt all magic attacks against you for 7 seconds."lefze wrote:Did you actually test this or did you just get hit through them a few times? Pretty sure they no longer make you disrupt 100% of incoming spells because of the new formula.Pacso wrote:Is it a bug, or a ninja buff, that Word of Pain and Boiling Blood damage ticks are undefendable? (The wh-we +100% disrupt, nor the sw/engie morale 1 concealment - +200% disrupt - dont work against these spells.)wargrimnir wrote:Übersetzung in deutscher Sprache
[RvR]
Hargrim
- If renown reward exceeds 40 000 it will now correctly be given to player instead of 0.
With such a description I would think that no by-pass is allowed and every cast is disrupted.
Dying is no option.
Re: Patch Notes 30/12/2017
Yea, but still think the disrupt granted from the skills is actually reduced by int and -chance to be disrupted now.Sulorie wrote:"With luck and experience you are able to Dodge all ranged attacks and Disrupt all magic attacks against you for 7 seconds."lefze wrote:Did you actually test this or did you just get hit through them a few times? Pretty sure they no longer make you disrupt 100% of incoming spells because of the new formula.Pacso wrote:
Is it a bug, or a ninja buff, that Word of Pain and Boiling Blood damage ticks are undefendable? (The wh-we +100% disrupt, nor the sw/engie morale 1 concealment - +200% disrupt - dont work against these spells.)
With such a description I would think that no by-pass is allowed and every cast is disrupted.
Rip Phalanx
Re: Patch Notes 30/12/2017
Have same issue.Pacso wrote:Is it a bug, or a ninja buff, that Word of Pain and Boiling Blood damage ticks are undefendable? (The wh-we +100% disrupt, nor the sw/engie morale 1 concealment - +200% disrupt - dont work against these spells.)wargrimnir wrote:Übersetzung in deutscher Sprache
[RvR]
Hargrim
- If renown reward exceeds 40 000 it will now correctly be given to player instead of 0.
Re: Patch Notes 30/12/2017
you can disrupt the application of BB/WoP not the backloaded damage
Re: Patch Notes 30/12/2017
Interesting, no info about this changing.Spierron wrote:you can disrupt the application of BB/WoP not the backloaded damage
Rip Phalanx
Re: Patch Notes 30/12/2017
you can, if they dont change samething from last 2 daysSpierron wrote:you can disrupt the application of BB/WoP not the backloaded damage
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Re: Patch Notes 30/12/2017
I've tested many times in the last few days. You can disrupt the initial spell, but you can't disrupt the damage tick.lefze wrote:Did you actually test this or did you just get hit through them a few times? Pretty sure they no longer make you disrupt 100% of incoming spells because of the new formula.Pacso wrote:Is it a bug, or a ninja buff, that Word of Pain and Boiling Blood damage ticks are undefendable? (The wh-we +100% disrupt, nor the sw/engie morale 1 concealment - +200% disrupt - dont work against these spells.)wargrimnir wrote:Übersetzung in deutscher Sprache
[RvR]
Hargrim
- If renown reward exceeds 40 000 it will now correctly be given to player instead of 0.
Zzharg Madeye
Re: Patch Notes 30/12/2017
The morale 1 should give +200% disrupt and dodge. Its hard to believe, that 80% of the sorc/bw-s have 4000+ intelligence to reduce this amount of disrupt.lefze wrote:Yea, but still think the disrupt granted from the skills is actually reduced by int and -chance to be disrupted now.Sulorie wrote:"With luck and experience you are able to Dodge all ranged attacks and Disrupt all magic attacks against you for 7 seconds."lefze wrote:
Did you actually test this or did you just get hit through them a few times? Pretty sure they no longer make you disrupt 100% of incoming spells because of the new formula.
With such a description I would think that no by-pass is allowed and every cast is disrupted.
Zzharg Madeye
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