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Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)

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wargrimnir
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Re: Sildur's Enhanced WAR v3.0! (June 9, 2022)

Post#681 » Thu Jun 09, 2022 1:27 pm

Great work as always.

https://imgur.com/a/LcYuexk
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Phantasm
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Re: Sildur's Enhanced WAR v3.0! (June 9, 2022)

Post#682 » Thu Jun 09, 2022 2:45 pm

Great implementation of distance blur. Wonder if videos would look same astonishing as screens you posted. I think its time to update my reshade too.

Daningen
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Re: Sildur's Enhanced WAR v3.0! (June 9, 2022)

Post#683 » Thu Jun 09, 2022 6:23 pm

This update broke animations for me. NPCs running backwards, not turning, horse stuttering with turning in stand still etc. It worked great with 2.3 though. Running client in 32bit in case anyone wonder.

Automation
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Re: Sildur's Enhanced WAR v3.0! (June 9, 2022)

Post#684 » Thu Jun 09, 2022 10:24 pm

After launching game it instantly crashes

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Sildur
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Re: Sildur's Enhanced WAR v3.0! (June 9, 2022)

Post#685 » Fri Jun 10, 2022 11:35 am

I'm not sure why it would crash or cause other issues, make sure your gpu drivers are up to date.
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Lithenir
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Re: Sildur's Enhanced WAR v3.0! (June 9, 2022)

Post#686 » Fri Jun 10, 2022 11:59 am

Daningen wrote: Thu Jun 09, 2022 6:23 pm This update broke animations for me. NPCs running backwards, not turning, horse stuttering with turning in stand still etc. It worked great with 2.3 though. Running client in 32bit in case anyone wonder.
Stupid question, but did you remove all previous files as said?

gdodd
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Re: Sildur's Enhanced graphics v2.3 (January 4, 2021)

Post#687 » Fri Jun 10, 2022 12:33 pm

Aricept wrote: Tue Jun 07, 2022 3:25 pm Hi all,

I recently changed my computer for a more recent one and now when I install Sildur's graphic enhancer (last version in the first post here), it makes the game crash when I launch it. It does not even go to the start page. Launcher -> black screen -> crash.

When removing the files, it works again.

I run Windows 11 and a Nvidia 3070...


Any idea what to do ? I am absolutely not familiar with any configuration logs...

Thanks by advance (@Fenris78 ? tu as une idée camarade ?)
Exact same issue here. Win10 RTX 3070, fresh install of shader.

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xpander
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Re: Sildur's Enhanced WAR v3.0! (June 9, 2022)

Post#688 » Fri Jun 10, 2022 3:07 pm

Seems to Work wonderfully here under Linux with DXVK. RTX 3080, 515.48.07 drivers
I needed to copy a 32bit d3dcompiler_47.dll into the game folder to make it compile the shaders correctly though. But after that, works as intended. Thank you for creating it!

https://imgur.com/a/W9hDh4I
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Valarion
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Re: Sildur's Enhanced WAR v3.0! (June 9, 2022)

Post#689 » Fri Jun 10, 2022 3:23 pm

The screenshots are beautiful. Is there a significant perform hit to running this in rvr? I've got my entire game stripped down to only the bare minimum just to get every last fps of performance out of things.
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xpander
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Re: Sildur's Enhanced WAR v3.0! (June 9, 2022)

Post#690 » Fri Jun 10, 2022 4:12 pm

Valarion wrote: Fri Jun 10, 2022 3:23 pm The screenshots are beautiful. Is there a significant perform hit to running this in rvr? I've got my entire game stripped down to only the bare minimum just to get every last fps of performance out of things.
I personally don't see any difference in performance when it comes to reshade. the game barely uses the GPU to begin with, so adding some shaders on top just brings the GPU utilization up a bit, but the CPU side is still same.
Helpful links:

Install guide for Linux
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Offical RoR Discord

AUR package for WARAddonClient

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