This actually gave me an idea to combat xrealming. How about that when you switch factions you just don't gain renown/exp/inf/rewards from orvr for 24h.Genisaurus wrote:Arbich wrote:What needs to be determined and tested by the community in the coming weeks, is whether one realm should be allowed to freely outnumber the enemy by as much as a 4:1 ratio. When we have no way to lock players to one faction, and no penalty to switching factions, then without a penalty the incentive is always, largely, to switch to the winning team. We have seen this over and over and over.
It's perfectly possible and reasonable to determine that a penalty for massively outnumbering your opponent needs to be there, but the numbers as they currently are are too great.
People who genuinely want to switch sides to help against the faction will gladly do it in a long course (if they faction is heavily zerging the opposing faction) and will take the 24h "ban" to fight the zerging faction throughout a longer period.
While the people who search for easy "daily" locks will be ****.