Couple of things here, so your BG is using CD, which means your running a 2H tank which means that the overall durability of your party is weakens compared to if you were running 2 SnB tanksNinepaces wrote: bg DO have strengths. Connect to target, snare > crimson death > armor debuff (5s cd, handy if maura armor debuff gets cleansed or is on cd) > enranged beating maximizing procs into a dmg spike at the last hit of enraged beating with pitiless strike (usually the highest dmg ability at this stage not on cd) and an auto attack + maybe away cretins at the end for that extra 600. Its a good short dmg cycle with debuffs and a decent mini timestamp burst at the end. In between your burst you spam your block/parry debuff aoe and the regular aoe monstrous rending to maximize chances of 120 wound debuff + AP drain x2/crit debuff mdps. If team connects on healer you are putting heal debuff and healcritdebuff (both spammable) on the healer to give your team a real high chance to kill.
Some suggestions for BG:
-morale pump to balance them with bo/chosen, or
-non physical damage, or
-emergency ability like wall of darting steel so they can stack more offensive stats, or
-increase utility like giving them something like a low cd AOE snare and/or a knockdown with 2h, or
-something unique.
Next sure you can snare them with WoS, which means your BG specd into loathing which means you can't get: undetaunt, soul killer, choking fury or elite training:
http://waronlinebuilder.org/#career=bg; ... ;;;0:0:0:0:
Now you could use WoS or you can just use a BO with it's 5s cd AoE basically uncleanseable snare
Now you could use Bg with it's 5s cd armor debuff or you could use Bo's no cd armor debuff that has a higher debuff value than Bg at all levels bar 100 hate which you really won't have that pretend if your spam in out CD, furious howl, pitiless stike etc
Next enraged beating vs THC I'd say the latter is superior due to GS and SYG tactics, has no ap cost and can buff your group with stolen stats
Now I don't know about you but I don't think blowing m2 for a quick 600 dmg is a good idea, it's a waste of a CC, and a waste of morale better served for cc with champs chalk or m1 cleanse or bellow/ armor of servitude m3 or ID m4 the latter 3 of which are important considering how squishy you are as. 2h tank even with parry tactic
The nature of small scale/ 6 man engagements; as that is what I'm assuming your referring to and not oRvR, is focussing targets so even if your spamming CD and FH and debuffing wounds on multiple targets it doesn't matter since you are not really attacking multiple targets at once so aoe debuffing is not something that be fully taken advantage of.
Stuff like hdebuff, ap increasers and all that you can't put becuase you went for snare while Bo's can still get ap drains and single target cd increasers and silences in it's build
I don't want to see any more morale pumps on destro, the stuff is crazy strong and destro already has enough classes with access to the stuff