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Reset WL Pounce

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Nanji
Posts: 312

Re: Reset WL Pounce

Post#71 » Mon Nov 30, 2015 2:27 pm

Morf wrote:
Bretin wrote:My first thought was to not reply at all but yet I can’t. There is too much bullshit in this forum and too many people with literally no idea what they are talking about i.e. SilverWF, Corpyhaust, Morfee and Tesq. And apparently the dev team starts listening to them.
and some random bs.
It might not be what you want to hear but some ppl have more experience/knowledge of the game then yourself, as sad as that is its the case and why would u think the dev team are listening to anything that gets said in these pointless back and forth debates ? they are not biased like 90% of players here.
Also its amusing how when anyone else has an opinion on things they are all noobs and need to l2p but when u start pm'ing a member of the dev team basically crying about how you are no longer immune to punt's its because you know best...

Lastly...really ? gona compare me to silerwf ? that is below the belt and really shows me that you are just a troll who happens to be good at a video game.

Ever posted sth different than useless suggestions and butthurt flame?
I also would like to know the name of those ppl, guess you cant deliver anyways.

Flame posts get a flame answer and maybe force the gms to delete those so I would suggest you refrain from posting them in the first place. Being compared to silvermf is your own fault, your posts are just too similar. :^)
inactive on forums to avoid final ban

class imbalance = l2p issue

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Bretin
Posts: 929

Re: Reset WL Pounce

Post#72 » Mon Nov 30, 2015 2:36 pm

going to ignore aceboltz at this point since he has no idea what he is talking about.

@Azarael: i'll test DC tonight on my marauder and going to reply later.
It might not be what you want to hear but some ppl have more experience/knowledge of the game then yourself
thanks god you're non of them.
why would u think the dev team are listening to anything that gets said in these pointless back and forth debates ? they are not biased like 90% of players here.
i guess i never called a dev out for being biased but the change to pounce was simply a reaction to the shitstorm about that ability, even tho it was never necessary to nerf a class which is in no way op and provides a lot less than his destruction equivalent or the class he has to compete with (slayer). what except the armor debuff and the pounce makes the WL viable in terms of group play? go enlighten me mr. 1vs20. why would i choose a WL over a SL if i really aim for the BiS meta comp? the class has nothing but burst and a awesome ability for target swaps (pounce). if you die to pounce it is a lack of positioning which got punished. compared to sl and mrd he has no sustain, no godlike debuffs except his armor debuff, while marauder has close to everything and SL got ID, SL, IC HD, core KD, Anti-Crit, AoE Snare, Block/Parry reduction, Ignore to Block/Parry and what not. WL is a pet class which makes him also worse than the other two mentioned classes, simply because of the fact that literally all the good tactics are pet dependend. Kill his pet and see what's happening. Crying about the fact that he is "immune" to bad CC is simply retarded and a nerf will decrease his viability a lot.
Also its amusing how when anyone else has an opinion on things they are all noobs and need to l2p but when u start pm'ing a member of the dev team basically crying about how you are no longer immune to punt's its because you know best...
yet i did never cry about the X aegis nerf or anything which is comprehensible in a logical way. i did never come up without an argument or failed my points like you already did multiple times in the SM topic. if the "noobs" cry about something it is based on the fact that they most likely died in PvP. in another WL topic i stated that there is nothing which should be changed, the class don't need buffs or nerfs at all because they will either turn him into a gimp or op!
Lastly...really ? gona compare me to silerwf ? that is below the belt and really shows me that you are just a troll who happens to be good at a video game.
Every action has a reaction.

Aceboltz
Posts: 254

Re: Reset WL Pounce

Post#73 » Mon Nov 30, 2015 2:47 pm

Well, you can try to bring constructive arguments or at least try to put the situation in light for everyone or just say "you have no idea what you are talking about" and discard what have been said. It's up to you but one solution will make you look like a retard. Your previous post was much better.

tomato
Posts: 403

Re: Reset WL Pounce

Post#74 » Mon Nov 30, 2015 2:52 pm

Where are your constructive arguments aceboltz?
I only saw you listing white lion abilities without taking a look at the whole kit.
That's neither constructive nor objective.

Joshwa70
Posts: 361

Re: Reset WL Pounce

Post#75 » Mon Nov 30, 2015 2:54 pm

While we are at it ladies and gentlemen.. sticky squigs and whirly pin on live didn't work if the targets avoided it.. or was immune to snares at the time of applying it. Check into that please az. Had a 100 sw and knew this very well.

tomato
Posts: 403

Re: Reset WL Pounce

Post#76 » Mon Nov 30, 2015 2:59 pm

That's actually right I think, you could use rootbreaker or parry? (not sure which form of avoidance it was) to stop the sw/sh from selfkicking.

Penril
Posts: 4441

Re: Reset WL Pounce

Post#77 » Mon Nov 30, 2015 3:03 pm

RyanMakara wrote:
Aisha wrote:
Twyxx wrote:I bet there will be a lot less people playing WL now :> (which isn't even a bad thing)
i missssss uuuuuu =*
Gotta agree, I like dueling Twyxx since she's usually not as much of a pouncebot. <3
Why would she spam Pounce in a duel? :roll: Unless she was dueling a kiting class.

OT: Why dont you guys stop fighting each other and just test the changes we get? It is an Alpha after all. Time to test things. After a week you will have some serious evidence (and not just theorycraft) to either support/bash this change.

Also, these changes can be reversed in like 30 seconds. So not much of a big deal.
Last edited by Penril on Mon Nov 30, 2015 5:26 pm, edited 1 time in total.

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Euan
Posts: 416

Re: Reset WL Pounce

Post#78 » Mon Nov 30, 2015 3:04 pm

Bretin wrote:My first thought was to not reply at all but yet I can’t. There is too much bullshit in this forum and too many people with literally no idea what they are talking about i.e. SilverWF, Corpyhaust, Morfee and Tesq. And apparently the dev team starts listening to them.

Highest HP Debuff ingame
Highest Armor Debuff ingame
Best incoming Heal Debuff ingame
Toughness Debuff
Toughness and Str Buff
Heal Leech (including Overheal, Pots, Damage Heal)
AP Drain
AP Increase
Immunity to Armor Penetration
Selfheal
Damage Modifier which doesn't have any requirements
Piercing Bite
Self Crit Tactic
Crit Damage Tactic w/o requirements
Crit Increase for Group
Wave of Terror which is THE best ability in any large scale fight
Highest tooltip damage ingame
AP Tactic
Core AoE Interrupt
Unpurgable Snare
Superior Fetch compared to WL

Lol, you cannot have all of these.


Thunderous Blow- no doubt its a great ability. OP? No. Chosen's usually debuff party's wounds in AoE and they don't stack. Requires Spec into savage mastery.

Armor Debuff- is mirrored on WL. Requires Spec into savage mastery. Requires savage mutation. Only requires spec on mastery.

25% heal debuff- isn't the best in game. Requires savage mutation. I mention this because you mentioned the tactic again later in your post which doesn't make sense.

Toughness debuff- Really? Toughness is usually reduced in AoE by Chosen, there's no need to use this ability. Debuffs don't stack.

Ap drain- requires savage mutation, requires speccing high up in savage tree. 20 second cooldown.

Toughness and Strenght buff- Lasts 20 seconds with 1 minute cooldown. Requires Monstro/Brut mutation.

Heal Leech- heals for 25% of heal. Requires spec high in savage tree. Requires savage mutation. Requires tactic.

Ap Regen- this on like every hero in warhammer and I doubt you ever even specced this because you don't need it. Requires tactic.

Immunity to Armor Penetration- requires monstrosity mutation. Requires Proc off hit. 25% chance to proc off hit. Also gives small heal over time.

Damage modifier- Requires spec into Brutality mastery. Lasts 10 seconds. 1 minute cooldown.

Piercing Bite- Only works for attacks that require mutation. Requires tactic.

Self Crit- Requires you to crit in the first place. Also increases your chances to be crit. Lasts 5 seconds. Requires tactic.

Crit damage- Requires speccing into Brutality Masteries. Requires tactic. Note that this is what Destro mdps gets while Order gets auto attack haste.

Crit increase for group- Requires brutality mutation. Requires Impale. Requires tactic.

Wave of Terror- Requires Brutalilty mutation. Requires high spec into Brutality mastery.

AoE Interrupt- Doesn't scale and it's really not to useful.

I don't think the snare can be changed. I personally don't think all snares from mdps should be unpurge/cleanable.

Yes he has a better pull than WL. Cry more.


You really try to make it sound more than what it really is. I'm sure the same could be done for Black Guard. Btw I didn't want pounce nerfed, I wanted it mirrored. I think its a great counter to range. :)
Last edited by Euan on Mon Nov 30, 2015 3:09 pm, edited 1 time in total.
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thullonse
Posts: 182

Re: Reset WL Pounce

Post#79 » Mon Nov 30, 2015 3:09 pm

ITT: marauders who are sitting in 1 stance 24/7 and thinking they are good topkek
*** you leatherman

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Vigfuss
Posts: 383

Re: Reset WL Pounce

Post#80 » Mon Nov 30, 2015 3:12 pm

I think testing this for a week or two shouldn't be a big deal. To me this is a sensible solution for a one off skill that sort of breaks the basic rules of the game, positioning wise. WL was always strong in T3, but dropped off quite a lot in T4.
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