Those are not medallions, those are WAR crests. They had a very different drop rate and different pricing on gear. We have chosen not to implement those at this time.Nastylicious wrote:medallion chest drop like from this patch note ^^ http://warhammeronline.wikia.com/wiki/Game_Update_1.4.8 the war chest i speak of with 2500 medallion in one chest with 1% drop rate
farmhammer WTF
- Genisaurus
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Re: farmhammer WTF
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Re: farmhammer WTF
i alredy left a t3 feedback so there is no need i re write all here, that quest seems nice, but that way ppl will have no more reason to def keep or ppl would have no more reason to keep try to cap a def keep and that's sad.
PPl will return heavily in sc due the kill nature ratio.
Any chance to have back instead a kill quest only an object conquer quest and kill quest in rotation? In live instead of kill x palyer only you had 3-4 quest in rotation that goes from scout to conquer to kill x ppl.
That would make ppl less focussed on sc and still goes in oRvR. You could rewards exp+ meddalions only for kills quest and gold + exp for keep capture so that in that way ppl need 1 lock before get the kill quest, that way ppl will be force to do both rvr and meddalion. If quest rotation is possible you can even add more rewards each of different for any quest type.
Genisaurus what you think?
PPl will return heavily in sc due the kill nature ratio.
Any chance to have back instead a kill quest only an object conquer quest and kill quest in rotation? In live instead of kill x palyer only you had 3-4 quest in rotation that goes from scout to conquer to kill x ppl.
That would make ppl less focussed on sc and still goes in oRvR. You could rewards exp+ meddalions only for kills quest and gold + exp for keep capture so that in that way ppl need 1 lock before get the kill quest, that way ppl will be force to do both rvr and meddalion. If quest rotation is possible you can even add more rewards each of different for any quest type.
Genisaurus what you think?

Re: farmhammer WTF
Many people will still skip that content, due to:Genisaurus wrote:
The T2 rewards will not be changed. The T3 quest will reward 3x the XP of the T2 quest.
Leveling speeds are not something we have discussed much internally, and will probably not be something we discuss anytime soon. For selfish reasons, leveling quickly skips content that we've spent literally years working on.
1) Already having seen it all either on live or leveling their first few alts in RoR
2) They simply dont enjoy leveling through quests; they prefer leveling by RvR/SCs
3) They just want to quickly get to the level cap so they cna play with their friends
As i pointed out, in my case i grind through lower tiers because i want to play with my friends. Usually when one of us levels an alt, it is because we kinda need that class (we suddenly lack tanks or heals, for example, so someone decides to level a Chosen). So i usually just get powerleveled and dont even do SCs or RvR in T1 (maybe do a few in T2 when im about level 20).Genisaurus wrote:For practical reasons, it depletes the lower tiers which makes playing RvR and SCs even harder for players in lower tiers even harder, and encourages more people to just "grind through" a tier.
No one is asking for an increase in renown gains. Just in XP gains. And as i said, even if the exp rate remains the same, those who want to get to lvl cap will continue grinding mobs in IC/being powerleveled in T3, so lower tiers will still have low population.Genisaurus wrote:Frankly, Mythic spoiled us by increasing the renown rate practically every other patch. Changing the leveling rate is not something we will address until we have a solution for tier depopulation.
Thanks for your posts.
Re: farmhammer WTF
i think no one is leveling via pve quests anyway. they are just a waste of time currently. why do a quest for 1900xp on level 14 when you can kill a npc for 900xp?
*** you leatherman
Re: farmhammer WTF
No one uses pve for anything but alt appearance gear tbt, not trying to insult the time and effort the devs put into it but im just being real
this will change in future with dugons but as it is right now only those very deeply in love with the story will wander around doing quests, most will not waste their time otherwise, espically in t1-2
this will change in future with dugons but as it is right now only those very deeply in love with the story will wander around doing quests, most will not waste their time otherwise, espically in t1-2

Re: farmhammer WTF
I used to level up on quests but then rats apperared... Just increase the xp gain from quests and they will become viable again.

"Well, once there was only chaos. You ask me, order's winning". - Grandmaster Siegfried Trappenfeld
Re: farmhammer WTF
I actually quite like this idea. +1Nishka wrote:I used to level up on quests but then rats apperared... Just increase the xp gain from quests and they will become viable again.

Re: farmhammer WTF
agree just x5 xp rewards from quests. so you earn about 1level per chapterNishka wrote:I used to level up on quests but then rats apperared... Just increase the xp gain from quests and they will become viable again.
*** you leatherman
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- wargrimnir
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Re: farmhammer WTF
Alternatively, decreasing the XP gain from mob kills would provide the same effect. Less emphasis on grinding the same respawning mobs, more emphasis on exploring the world and finding broken things that can be fixed.Nishka wrote:I used to level up on quests but then rats apperared... Just increase the xp gain from quests and they will become viable again.
Leave the RvR rewards at a high level of course, to encourage the core of the game.
Re: farmhammer WTF
That would provide the effect of people taking more time to level, which is the opposite of what they are asking for.wargrimnir wrote:Alternatively, decreasing the XP gain from mob kills would provide the same effect. Less emphasis on grinding the same respawning mobs, more emphasis on exploring the world and finding broken things that can be fixed.Nishka wrote:I used to level up on quests but then rats apperared... Just increase the xp gain from quests and they will become viable again.
Leave the RvR rewards at a high level of course, to encourage the core of the game.
Soulcheg wrote:Want mirrored classes - play chess.
#266Genisaurus wrote:You are not entitled to Best-in-Slot gear just because you log on.
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