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Please fix terrible embrace

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Luth
Posts: 2840

Re: Please fix terrible embrace

Post#81 » Thu May 19, 2016 9:53 am

I'm pretty sure people just break the 65 feet range; the server checks for legit range even after the cast started afaik.

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Telen
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Re: Please fix terrible embrace

Post#82 » Thu May 19, 2016 11:31 am

Jumping around on live used to sometime make it miss the pull. Havent seen it work here but I still do it out of habit.
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Bretin
Posts: 929

Re: Please fix terrible embrace

Post#83 » Thu May 19, 2016 11:41 am

you could avoid the pull by jumping on live. all you had to do was to jump when the marauder was at the end of his cast and about to pull. anyways it was an exploit and here it doesn't work. we tested it.

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Koha
Posts: 178

Re: Please fix terrible embrace

Post#84 » Thu May 19, 2016 11:51 am

noisestorm wrote:But you're aware that the Z axis offset will not matter like it did on live right? You can even pull ppl from or to keepwalls in case you dont know?
Well, I hope LOS is working properly with TE on keeps and that you can break TE by hiding behind a wall/corner.
MA Kirth BG Melnibone SH Kikass
WH Merci SM Kohagen SL Koagul

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Aisha
Posts: 292

Re: Please fix terrible embrace

Post#85 » Thu May 19, 2016 11:59 am

i remember back on live using strafe to avoid maras pull, not sure if works like that in RoR

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noisestorm
Posts: 1727

Re: Please fix terrible embrace

Post#86 » Thu May 19, 2016 12:01 pm

Koha wrote: Well, I hope LOS is working properly with TE on keeps and that you can break TE by hiding behind a wall/corner.
We need to ask aza on how he implemented the LoS checks for this specific spell. Generally the server uses 2 checks for LoS one at the start of the spell and the second one i think was 50% of the spellcast and not at the end. I did no testing around the exact delay you can prevent TE from going off, but maybe someone else did

Bretin
Posts: 929

Re: Please fix terrible embrace

Post#87 » Thu May 19, 2016 12:09 pm

noisestorm wrote:We need to ask aza on how he implemented the LoS checks for this specific spell. Generally the server uses 2 checks for LoS one at the start of the spell and the second one i think was 50% of the spellcast and not at the end. I did no testing around the exact delay you can prevent TE from going off, but maybe someone else did
TE respects both and you can avoid getting fetched by breaking LOS perfectly fine. At the first day it was a mess and as soon as you could channel the cast it went off through every obstacle. i remember pulling thrush through the house next to praag :'D
got fixed though

However strafe kiting whether helped on live nor does it here. the only thing you could abuse on live against both classes (WL & Mrd) was jumping.

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Toldavf
Posts: 1586

Re: Please fix terrible embrace

Post#88 » Thu May 19, 2016 1:23 pm

ATM TE won't break charge so if you charge pull and kite away you will massively extend its range.
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-

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