Changehammer
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Re: Changehammer
Aye, but having a Racial Tactic wouldnt make us weaker.GodlessCrom wrote:I have literally never seen a racial group in game that was meant to be competitive. It's always just people having events for fun, like the Thunderers, or the occasional spontaneous WAAAGH of orcs. So I think this may be an issue that impacts you, and only you, foot.

But there are tons of different stuff with a higher priority than some racial group fixates.
But true is that we tried several times to run a M2 defence cycle and it worked quite well with engies armor plating.
20% damage reduktion for the group is like you can almost hear the Runis taking breath and decrease pressure on group healing.

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- footpatrol2
- Posts: 1093
Re: Changehammer
Is this possible? Is RoR willing to throw racial groups a bone? In a full group of 6 in the same race remove the morale scaler on base morale gain and morale pump tactics/drains? Meaning If there was a group of same race 6 the morale scaler would be removed on counting players for morale gain and retail base morale gain value's would be available.Jaycub wrote:I feel like if you didn't ask for too much and overstate/estimate, you could possibly get increased morale rates for full 6 racial groups, even just as a meme to throw those group a bone.
Example: Full group of 6 high elf's gain 36 m/s and bolstering boon tactic works as tooltip all the time and is unaffected by how many players are near them. Meaning you could take a 6 man of High elves into a SC and gain retail base morale gain (36 m/s) and tooltip value's on drains and morale pumps.
Another Example: if you didn't have a full group of 6 high elves and had only say 5 then the morale scaler would be in place. Only triggers if the full group of 6 of the same race is available.
I don't think a lot of players would be opposed to this. Is RoR willing to consider this?
Re: Changehammer
At this point i would try to block that change just to spite you and i am sure i wouldnt be the only one.
I am serious, you are obsessed and obnoxious about it, let it go.
I am serious, you are obsessed and obnoxious about it, let it go.
Re: Changehammer
You reap what you sow buddy, if you didnt get into every single thread to talk about it, no one would even bother and you would get your changes.footpatrol2 wrote:Good to know I got allies like bloodi.
But you had to enter every single one of them to say your "what if?" so you will get people that will get their balls full of you and will reply "what if **** not"?
If you ever want to know what killed racial warbands, it was you and you only.
Re: Changehammer
footpatrol2 wrote:I see that most of this community see's the world as flat. I see the world as round. Your right I lack the social capital to be accepted by the masses. Mathematician's that stated the world was round also lacked the social capital to challenge the masses. Which eventually got them killed by thier difference in opinion. Your right that the majority of people will think my perspective is wrong. That doesn't make my perspective wrong. Thats a bandwagon logical flaw argument.
There is something called group think. Group think is what allows humans to be controlled by propaganda. Sometimes propaganda is not controlled by a malicious force with a agenda and is just controlled by habit/ritual's. Group think is extremely important to the survival of human beings. We would have died a LONG time ago without group think. It also comes at a price.
Are you seriously comparing yourself with Pythagoras and Aristotle? Whether the world is round or flat is a question of fact; whether RoR should emphasize racial groups or not is pure opinion. Talk about delusions of grandeur.
Yes, groupthink is a thing, but you honestly have no idea whether groupthink is what is shaping the opinions of RoR players. Personally, I think that emphasizing racial groups would be less fun for a variety of reasons both thematic and mechanical.
- footpatrol2
- Posts: 1093
Re: Changehammer
The point I was trying to make is that the masses get things wrong sometimes and its usually due to group think/tradition/habit. The world being flat is just an example. There are thousands of other similar examples. Human's are a herd type animal and human's generally don't want to be outcasted. If you say something that is against the dominant belief then usually you'll be confronted initially by rejection because human's don't like to admit they are wrong. That sense to preserve your thought pattern can be so strong that the masses have actually killed other people that think differently than them and will be praised by others also that are trying to preserve their thought patterns also. Human's are not that open minded usually, especially when challenged on widespread common beliefs.
Now is the opposite true? Completely. Sometimes there are wild idea's that are just flat wrong.
AoR supported racial groups very strongly in the beginning of this game and has slowly moved away from this. I think this game was originally balanced around the idea of racial groups. Racial groups never caught on in a serious way with the player base, which is why the balance of the game seems so jacked up/wrong because players don't participate in this game through racial groups. Defensive morale cycle's and Morale bombs in my opinion were to be the dominant form of play in endgame/t4. Racial groups gained the fastest amount of morale in this game at one point. Now I'm not stating that this game was suppose to be 100% about racial groups. I'm just stating that racial groups were probably thought by the original dev's to be about 50% of the player base in AoR. That never really happened.
There is so many nuance points I'd have to make to back up the paragraph I just stated that I can't make a arguement in a single post. You'd have to have a understanding of the detailed history of AoR, the patch changes, and be open minded enough to not become immediately dismissive because it challenges thought patterns. When Mark Jacobs left mythic in june 2009 I suspect the support for racial groups in AoR left with him. But the foundation of balance was still based on racial groups. So mythic (without mark jacobs) started trying to recreate balance without the idea of racial groups. Hence the horrific hack job we are left with.
Now is the opposite true? Completely. Sometimes there are wild idea's that are just flat wrong.
AoR supported racial groups very strongly in the beginning of this game and has slowly moved away from this. I think this game was originally balanced around the idea of racial groups. Racial groups never caught on in a serious way with the player base, which is why the balance of the game seems so jacked up/wrong because players don't participate in this game through racial groups. Defensive morale cycle's and Morale bombs in my opinion were to be the dominant form of play in endgame/t4. Racial groups gained the fastest amount of morale in this game at one point. Now I'm not stating that this game was suppose to be 100% about racial groups. I'm just stating that racial groups were probably thought by the original dev's to be about 50% of the player base in AoR. That never really happened.
There is so many nuance points I'd have to make to back up the paragraph I just stated that I can't make a arguement in a single post. You'd have to have a understanding of the detailed history of AoR, the patch changes, and be open minded enough to not become immediately dismissive because it challenges thought patterns. When Mark Jacobs left mythic in june 2009 I suspect the support for racial groups in AoR left with him. But the foundation of balance was still based on racial groups. So mythic (without mark jacobs) started trying to recreate balance without the idea of racial groups. Hence the horrific hack job we are left with.
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- TenTonHammer
- Posts: 3806
Re: Changehammer
So the validity and effectiveness of racial groups hinges morale bombing?
Has anyone ever told you that morale bombing is an extremely boring and dull ways to win fights? T4 and oRvR need to be LESS about bombing
Clearly if the game started off with this idea of racial groups then moved away from it the devs must have thought is was a bad idea so why push to go back to something that the original creators clearly did not want design around?
Racial goups will not fix balance in this game, it wont fix broken abilities or underperforming classes real changes to skills and trees are what is needed
Lastly your idea clearly is not that popular and hence not the direction the clear majority of playerbase wants to go in since its only really been you and to some extent roadkillrobin whose been trying to push for this
Has anyone ever told you that morale bombing is an extremely boring and dull ways to win fights? T4 and oRvR need to be LESS about bombing
Clearly if the game started off with this idea of racial groups then moved away from it the devs must have thought is was a bad idea so why push to go back to something that the original creators clearly did not want design around?
Racial goups will not fix balance in this game, it wont fix broken abilities or underperforming classes real changes to skills and trees are what is needed
Lastly your idea clearly is not that popular and hence not the direction the clear majority of playerbase wants to go in since its only really been you and to some extent roadkillrobin whose been trying to push for this

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