Changelog 05/01/2015 (Doors, Pets and Combat)
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Re: Changelog 05/01/2015 (Doors, Pets and Combat)
I think people are forgetting it's not only max who are doing the hard. So i would to thank the other guys this time. Thoose who never get mentioned..
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Re: Changelog 05/01/2015 (Doors, Pets and Combat)
We farmed all lod, and the vulture king as well. Even without bugusing a few times, just for funOxenreed wrote:
I bet u havent killed vulture boss 7 then....

Hey, if you like challenges so much, let's make like... 1 xp from a mob, mobs making 1000+ damage (no mitigation), double agro radius, drop chance 0.000001... Or **** that, no drops at all. Drops are for losers who want to gain stuff without earning it!

"Well, once there was only chaos. You ask me, order's winning". - Grandmaster Siegfried Trappenfeld
Re: Changelog 05/01/2015 (Doors, Pets and Combat)
This didint brought anything to disscusionNishka wrote: We farmed all lod, and the vulture king as well. Even without bugusing a few times, just for fun
Hey, if you like challenges so much, let's make like... 1 xp from a mob, mobs making 1000+ damage (no mitigation), double agro radius, drop chance 0.000001... Or **** that, no drops at all. Drops are for losers who want to gain stuff without earning it!

Its not about a challenge, i would just prefer to keep the game as it was, not to make everything easier and faster. Soloing champions wasnt something everyone could do with ease, now we farm them as normal mobs, and want nomral mobs to be even weaker to kill whole groups of them at once... ehh i feel like im wasting time talking to you, people in general dont change the way they think, it just bothers me that devs might bend to such opinions...
Last edited by Oxenreed on Thu Jan 08, 2015 9:46 am, edited 1 time in total.
Diverse - RR80 Marauder - Karak Azgal


Re: Changelog 05/01/2015 (Doors, Pets and Combat)
Doors! <3

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Re: Changelog 05/01/2015 (Doors, Pets and Combat)
Don't you think it's a bit early to judge what devs will do? They stated countless times that they want to bring the game to what it was before shutdown. So no easy mode (anyway, it's alpha, so the experience will differ with each patch).Oxenreed wrote:Its not about a challenge, i would just prefer to keep the game as it was, not to make everything easier and faster. Soloing champions wasnt something everyone could do with ease, now we farm them as normal mobs, and want nomral mobs to be even weaker to kill whole groups of them at once... ehh i feel like im wasting time talking to you, people in general dont change the way they think, it just bothers me that devs might bend to such opinions...
Plus people are soloing champs only because their skills are not working. This will change in time. As everything will.
Personally I find it funny that people are argueing over stuff that is not yet implemented

Re: Changelog 05/01/2015 (Doors, Pets and Combat)
I dont know how to respond to that Azagaar, however i tottaly agree with everything you just said 

Diverse - RR80 Marauder - Karak Azgal


Re: Changelog 05/01/2015 (Doors, Pets and Combat)
Sorry, didn't mean to quote you, because I'm agains you. I agree that game can't be too easy, and I just picked the freshest thing to quote 

Re: Changelog 05/01/2015 (Doors, Pets and Combat)
Doors !!
About how easy champs/hero mobs are, champs were always easy to solo, hero mobs were a problem for some classes but a fully geared char especially heal class shud have np solo'ing hero mobs. dps doks/dps wp's cud solo t1 lairs pretty dam easy.
About how easy champs/hero mobs are, champs were always easy to solo, hero mobs were a problem for some classes but a fully geared char especially heal class shud have np solo'ing hero mobs. dps doks/dps wp's cud solo t1 lairs pretty dam easy.
Morfee - Shaman / Mynnos - Kotbs / Grubod - Black Orc / Snubz - Squig Herder
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Re: Changelog 05/01/2015 (Doors, Pets and Combat)
Hey.
As I stated Before in previous post. Champs and Hero mobs are definately ok. Champs can even be a lil harder.
As I stated Before in previous post. Champs and Hero mobs are definately ok. Champs can even be a lil harder.
Hulkster/ Satana/ Oddjobb/ Alistaire/ Lucifier/ Lestath/ Molochai/ Morpheuz/ Jago/ Fabio/ Gorkchop/ Luzious
Re: Changelog 05/01/2015 (Doors, Pets and Combat)
Most of us already did our grinding... to rr100... some on more than one character (i had all 24 classes at rank 40 rr70+).Oxenreed wrote:This didint brought anything to disscusionNishka wrote:We farmed all lod, and the vulture king as well. Even without bugusing a few times, just for funOxenreed wrote:
I bet u havent killed vulture boss 7 then....
Hey, if you like challenges so much, let's make like... 1 xp from a mob, mobs making 1000+ damage (no mitigation), double agro radius, drop chance 0.000001... Or **** that, no drops at all. Drops are for losers who want to gain stuff without earning it!
Its not about a challenge, i would just prefer to keep the game as it was, not to make everything easier and faster. Soloing champions wasnt something everyone could do with ease, now we farm them as normal mobs, and want nomral mobs to be even weaker to kill whole groups of them at once... ehh i feel like im wasting time talking to you, people in general dont change the way they think, it just bothers me that devs might bend to such opinions...
RoR should be about: go out there, do PvP, log off. Leveling SHOULD be made as easy as possible; hell, if i had any call in it, i would give players a choice to start already at rank 10 rr10. Just so you can get immediately intothe action (RvR) and forget about "killing 5 birds, collecting 8 flasks, talking to xxxx" for hours.
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