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Gear "grind"

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Sulorie
Posts: 7461

Re: Gear "grind"

Post#81 » Sat May 06, 2017 1:29 pm

Aurandilaz wrote:
The game tells you to leave T3 as soon as you ding 31, because you turn into a CHICKEN.
The debolstering is still something a big portion of the playerbase doesn't understand and for a good reason, it's a hassle with respeccing and finding suitable gear for debolstered gameplay, especially with Devastator set being not allowed.
When you keep debolster in mind you adjust your gear and spec to avoid becoming a chicken the moment you turn 31. No respeccing needed. You earn all the gear while you play in T3.

There are plenty gear options for T3. 3 Deva/Duelist + 2 Tracker or purple gear, 5 pieces Tracker. T3 epic quest items and random drops all viable and max rank 28.
When people don't know that debolster exist, then they seem to ignore a lot information visible everywhere on the forums or ingame.
You adjust your gear and stay in T3 until 40 if you don't want to enter T4 with a significant disadvantage. There are plenty ways to play the game.
Dying is no option.

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Morf
Posts: 1247

Re: Gear "grind"

Post#82 » Sat May 06, 2017 2:07 pm

Dabbart wrote: My values where are all from: https://docs.google.com/spreadsheets/d/ ... 2053266822 That's the spreadsheet the GMs gave us for all the gear. I just went to anni, copy pasted next to conq and did the math per item. My point is the same though morfee. You are comparing 2 different builds with 2 different sets of alternate gear(jewels in this case), and trying to use that to say that Anni is weaker. Well, how much of a difference in tough/wounds do you have with anni on with those jewels in that spec? Theoretically, it should be about 50/40 off. Depending how the Belt works out.

And, on your last point, that comes close but doesn't answer my question towards you. If you could of attained that Conq gear in less than a weeks Avg play(say 3-4hrs a night), would you of even come close to amount of hours you put in to "grind" the gear? You say you are a player that needs a Carrot. Well, once you attain said carrot. Then what? Will you stay super active, or go find something else to do?

Based on the start of your post(and my reading what you have written on these forums), it seems like you wouldn't. In fact, that new gear and the grind was the only thing that had you return and put in anywhere near the kind of activity you did. So, how did the new gear not do it's job? It got you playing. For a **** load of hours. Just cause you don't entirely enjoy every moment doesn't mean it is bad design. I love Final Fantasy Tactics. Even though you have to Random Battle for hours and hours to lvl up your XP/Job. Those hours are boring and repetitive, but I do em, cause I love the rest of the game so much. And w/o them(and balanced properly) the game would take like 5hrs to beat, and then I move on to the next game.
Ofc anni is weaker then conq, as i said i had to change a few things but what i lost compared to what i gained was minor.

As for carrot etc and time, i would of prolly played more casually, worked on alts and still been playing now if it had taking me a week to gear up and i dont think it should take a week of casual play to gear, i just want it where i am able to see the light at the end of the tunnel.

As i said a few times already the game and server has issues that cause me not to log in, gear was the reason that kept me playing, and with the rng and time taken to gear up i dont have the desire to do it again.
If the rvr and game balance issues are dealt with and the gear grind stays the same maybe i would be inclined to play and if gear was slightly easier to acquire and the rvr and game mechanics still frustrate me maybe i would play again.

As i understand none of these things will be changed and they cannot be changed as the server doesnt have a coder right now so i will just wait and see what happens, i dont play any other games RoR is my game so i shall patiently wait.
Dabbart wrote:
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I don't blame you. I don't play with Bads either. That's why I'm not allowed to masturbate. Can't play w/ myself...
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Morfee - Shaman / Mynnos - Kotbs / Grubod - Black Orc / Snubz - Squig Herder

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wargrimnir
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Re: Gear "grind"

Post#83 » Sat May 06, 2017 2:17 pm

Morf wrote:If the rvr and game balance issues are dealt with and the gear grind stays the same maybe i would be inclined to play and if gear was slightly easier to acquire and the rvr and game mechanics still frustrate me maybe i would play again.

As i understand none of these things will be changed and they cannot be changed as the server doesnt have a coder right now so i will just wait and see what happens, i dont play any other games RoR is my game so i shall patiently wait.
We have 4 Core Devs at the moment. The most recent one Washette needs to be setup in the dev environment. Max is doing Max things again. Nath and Cegee you know quite well. Most of the balance is being shared between Gerv and Torque. Most of our priority board is related to RvR. Azarael was a giant among our current devs, but we will press on while he is inactive.

Ever so slight correction.
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Dabbart
Posts: 2251

Re: Gear "grind"

Post#84 » Sun May 07, 2017 12:40 am

Spoiler:
Morf wrote:
Ofc anni is weaker then conq, as i said i had to change a few things but what i lost compared to what i gained was minor.

As for carrot etc and time, i would of prolly played more casually, worked on alts and still been playing now if it had taking me a week to gear up and i dont think it should take a week of casual play to gear, i just want it where i am able to see the light at the end of the tunnel.

As i said a few times already the game and server has issues that cause me not to log in, gear was the reason that kept me playing, and with the rng and time taken to gear up i dont have the desire to do it again.
If the rvr and game balance issues are dealt with and the gear grind stays the same maybe i would be inclined to play and if gear was slightly easier to acquire and the rvr and game mechanics still frustrate me maybe i would play again.

As i understand none of these things will be changed and they cannot be changed as the server doesnt have a coder right now so i will just wait and see what happens, i dont play any other games RoR is my game so i shall patiently wait.
Thanks for the replies. I have 1 more question, when/if Sov is released, along with City Sieges. What would you consider to be the way to "see the light at the end of the tunnel"? Similar with Invader. Or LV. I remember running that left side so many **** times to get my WP gear.... With a 6day lockout was it? Can't remember... The current Conq prices will be dropped (same as Dev was, same as anni was) when the next tier comes out. So yes. The current grind is technically inflated for the gear...

Ok. Sorry, my real question is this. If this game actually truly accomplishes what we ALL hope it will. Will the required "grind" and difficulty obtaining gear continue to be an issue, or will it be accepted due to the nature of the gear? Is it because this is a Private server, and the Devs actually could code in free loot for everyone that makes the grind too vicious? I am trying to determine why this grind seems to horrible to everyone.

Or is it simply one of the straws that broke the camel's back? Because... This grind, however long and tedious, is really nothin compared to the levels of gameplay required to attain the ACTUAL end gear of this game...
Azarael wrote: It's only a nerf if you're bad.

(see, I can shitpost too!)
Secrets wrote: Kindly adjust your attitude to actually help the community and do not impose your will on it. You aren't as powerful as you think.

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Nefarian78
Posts: 463

Re: Gear "grind"

Post#85 » Sun May 07, 2017 1:05 am

Dabbart wrote:Is it because this is a Private server, and the Devs actually could code in free loot for everyone that makes the grind too vicious? I am trying to determine why this grind seems to horrible to everyone.
I don't really think the grind is considered tedious because it's a private server or because the devs can just make gear rain if they want to. I think i've explained it and pinpointed the feeling of the majority of the players already on this thread before.

Quoting myself from my last post here: "The carrot on a stick method works if the players FEEL they can reach said carrot"

Sadly, that's not happening now because the prices are WAY too high. I think we all can understand that the new gear has to cost a lot, because the devs can't work on this project like a fulltime job, but what's happening right now is that the prices are so high that it's driving tons of people away, instead of keeping them around for the gear-grind. The exact opposite of what the devs wanted to happen.

Since this is a game, and not a life or death situation, when the players can't feel they are making any kind of progress or can't see the light at the end of the tunnel they simply give up and leave.
They done stole my character's names. Can't have **** in RoR.

Dabbart
Posts: 2251

Re: Gear "grind"

Post#86 » Sun May 07, 2017 1:38 am

So it's the cost, and not the time required? I point to my actual question again. Will you feel the same way about "grinding" sov, since you will have to wait for a City siege, and then be successful... Will you feel the same about Dungeon gear, with Lockout timers? yes. Conq price is inflated. Because if it wasn't, there would be no carrot.

Edit: I feel I should point out, that I current have 1 piece of Conq between All of my toons(on my 35WE actually...), I have 1 subj cloak on my AM, and 2 genesis pieces spread out amongst toons. And we actually ORvR quite a lot recently... I'm not worried though. Through actually looking at everything, I realized that the BiS really isn't more than a couple % stronger than my merc/anni/BL combo's. Same as I felt when Anni was the high gear. Meh. Dev/Duelist/Ruin can still compete. It's the team your with that matters more than anything. Not your gear. Oh, and actually having fun while playing a Game. Note: Tali's do matter however. And RR.
Azarael wrote: It's only a nerf if you're bad.

(see, I can shitpost too!)
Secrets wrote: Kindly adjust your attitude to actually help the community and do not impose your will on it. You aren't as powerful as you think.

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Nefarian78
Posts: 463

Re: Gear "grind"

Post#87 » Sun May 07, 2017 2:12 am

Dabbart wrote:So it's the cost, and not the time required? I point to my actual question again. Will you feel the same way about "grinding" sov, since you will have to wait for a City siege, and then be successful... Will you feel the same about Dungeon gear, with Lockout timers? yes. Conq price is inflated. Because if it wasn't, there would be no carrot.

Edit: I feel I should point out, that I current have 1 piece of Conq between All of my toons(on my 35WE actually...), I have 1 subj cloak on my AM, and 2 genesis pieces spread out amongst toons. And we actually ORvR quite a lot recently... I'm not worried though. Through actually looking at everything, I realized that the BiS really isn't more than a couple % stronger than my merc/anni/BL combo's. Same as I felt when Anni was the high gear. Meh. Dev/Duelist/Ruin can still compete. It's the team your with that matters more than anything. Not your gear. Oh, and actually having fun while playing a Game. Note: Tali's do matter however. And RR.
1 issue at a time, Dabbart. We don't even know if the city sieges and Sov gear will EVER be released. For all we know (hope i don't bring any bad luck) the server could be roflstomped by EA anytime. I think the matters at hand should be looked at first and that means the current Conqueror and Dominator grind. A grind that was supposed to make people stick around, not drive them away like it's happening right now. I think this has been said a milion times now. Everyone knows why the prices are inflated and everyone is ok with that (ok not everyone, but mostly everyone) the problem is that if the carrot is too far away people will LOSE interest. When merc and annhi was BiS the threads complaining about prices were REALLY scarce and people mostly ignored those threads because they know the OP was either lazy, or someone that expected private server welfare. Just look now. complaints threads are common, there's ALWAYS at least one price complaint discussion in general/advice/off-topic chats.

As for the Pve stuff i really don't care and i will be fine on whatever will happen to it. PvE was always meant to be a side-game in WAR anyway. the BiS sets should always come from SCs and RvR.

You also need to understand that even if Conqueror and Dominator would only give you 10 more armor compared to Annhilator and Merc people would still complain nonetheless, because that 10 more armor would still be 10 armor you are missing compared to another person.

About rng. everyone hates rng and it should be alleviated in any way possible, even if it means a slower journey towards your reward. having an assurance that there IS an end towards what you're working for makes player stick to the game.

I basically repeated the other post i wrote the other day btw...
They done stole my character's names. Can't have **** in RoR.

Dabbart
Posts: 2251

Re: Gear "grind"

Post#88 » Sun May 07, 2017 2:53 am

Yea you did. And your points carry as little weight as they did then. Sorry.

The number of complaints has no bearing on their veracity. Nearly every time, the "problem" is a personal issue. Not enough time, don't care, etc. Imo, those are kinda irrelevant. You don't balance towards the inactive.

On PvE. Did you even ToVL bra? And if you haven't noticed, the Devs are designing each set individually, for different specs per class. So the PvE set might be BiS for a particular spec.

Again. I don't care what "everyone hates". But that issue is being resolved. Kill quest rewards for Conq medallions. And eventually they will allow upwards exchange of Officer medallions. But they have to code **** for that. You are complaning about **** that either will be, or can't be resolved.

But way to completely ignore my entire point. Gl. If you think THIS grind is bad, you're gonna rage quit when you realize how long it's gonna take to get full Inv or Sov. And yes. I have full faith we will see it. Cause I'll be here for 6years if that's what it takes.
Azarael wrote: It's only a nerf if you're bad.

(see, I can shitpost too!)
Secrets wrote: Kindly adjust your attitude to actually help the community and do not impose your will on it. You aren't as powerful as you think.

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Nefarian78
Posts: 463

Re: Gear "grind"

Post#89 » Sun May 07, 2017 3:32 am

Dabbart wrote:Yea you did. And your points carry as little weight as they did then. Sorry.

The number of complaints has no bearing on their veracity. Nearly every time, the "problem" is a personal issue. Not enough time, don't care, etc. Imo, those are kinda irrelevant. You don't balance towards the inactive.

On PvE. Did you even ToVL bra? And if you haven't noticed, the Devs are designing each set individually, for different specs per class. So the PvE set might be BiS for a particular spec.

Again. I don't care what "everyone hates". But that issue is being resolved. Kill quest rewards for Conq medallions. And eventually they will allow upwards exchange of Officer medallions. But they have to code **** for that. You are complaning about **** that either will be, or can't be resolved.

But way to completely ignore my entire point. Gl. If you think THIS grind is bad, you're gonna rage quit when you realize how long it's gonna take to get full Inv or Sov. And yes. I have full faith we will see it. Cause I'll be here for 6years if that's what it takes.

You can say my points carry little weight when there aren't facts backing me up. 180+ Players don't suddendly vanish into nothingness randomly (compared to the active 600-700 and even 800 in weekends players we had with Annh and Merc). The server has been losing active players since a week or 2 after Conq and Dominator were released. wonder what that has to do with it... You treat this server like if it has 5k active players all day and night but it doesn't it's an ALPHA server with a declining playerbase of 500 to 700-750 players in the weekends. You can wait all the years it takes to Sov, but i hope you realize it's going to be you and 20 others playing it.

You also need to realize that there needs to be a compromise between the hardcore playerbase and the more casual playerbase wether you like it or not, especially considering that in a server like RoR the playerbase is tending towards more casual play. And before you write something, no this doesn't means everything is free or takes nearly no time at all to get. It means that you can reach the end of your gearing journey in a matter of time that makes sense, and not one that even makes a lot of hardcore players quit.

You can say whatever you like, but these are the issues we're currently having and these need to be fixed before you can even talk about Sov and City sieges. Step by step im sure the Devs will have figured out a way to appease both the hardcore and casual playerbase. And no this isn't ignoring your point because nor dungeons nor city sieges (and all the related content) are in the game yet, your point doesn't exist yet.
They done stole my character's names. Can't have **** in RoR.

Dabbart
Posts: 2251

Re: Gear "grind"

Post#90 » Sun May 07, 2017 3:49 am

A compromise? Rofl. Neither of us, or any group of players has any say on what happens to this server. We get to post our thoughts and input.

Mate. Every time new stuff is released what happens? The server gets flooded, then it dies back down after a month or 2. But the avg playerbase keeps rising, at least during my NA time. Yea, people left. Hell, morfee left. But then guess who came back and grinded up Conq? The further along the server gets, the more people will want to play. Oh yea, and you want to talk about why people aren't active? HOW ABOUT THE RR ROLLBACK?! that is the number 1 reason I hear for why people aren't hardcore. They play, but meh. All this RR is gonna get lost anyways(I'm not even gonna get into the players leaving due to perceived personal issues with dev/gm team.)...

Stop talking as if you speak for a major portion of the playerbase. You speak for yourself, and I speak for me. Feel free to actually think about my question though. Cause it does Exist. The time/effort to gain Conq might be very similar to the pain in gaining the next sets. If not worse. It's time for you to change your thought process towards gear. Or just go take a break from the game till the prices drop.

Lol a compromise between hardcore players and casuals... That make me LOL IRL.
Azarael wrote: It's only a nerf if you're bad.

(see, I can shitpost too!)
Secrets wrote: Kindly adjust your attitude to actually help the community and do not impose your will on it. You aren't as powerful as you think.

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