Chaos > Empirefootpatrol2 wrote:I think the really good fights are going to be between their respective match ups.
High elves vs Dark elves would be a good fight.
Greenskinz vs Dwarves would be a good fight,
Chaos vs Empire would be a good fight.
When you cross race fight You'll see some races get stomped by others I suspect by game design also.
Greenskinz vs High elves would be a eternal fight mainly due to instant rezing but with a slight favor to High elves.
Chaos vs High elves is a bad match up for Chaos. This is from a lore perspective and from a table top perspective which is represented in this game.
Greenskinz vs Empire assuming correct morale gain rates the fight is in favor of greenskinz.
Dwarves stomp the crap out of Dark elves in the tabletop and I suspect it would be the same here but you need the correct morale gain rates and the defensive morale cycle's to be restored. Without it dwarves are gimpy.
You have to fully restore the game to actually see what these races can do. But the community thinks everything is about mixed and the community thinks morale bombs is bad also which it isn't so... we can't have nice things.
I think a lot of what applied to the tabletop fantasy game is represented in this game at one time. Its a multi million dollar idea.
Chaos > High Elf
Chaos > Dwarfs
High Elf > Dark Elf
High Elf < Greenskin
Dwarf > Greenskin if Dwarf plays smart [still intense]
Dwarf < Dark Elf
Empire > Greenskin, GS might win if plays smart.
Empire > Dark Elf
Thanks.peterthepan3 wrote:From what I saw you guys just played very good in terms of synergy/synching abilities. Cool fights, nonetheless.Haojin wrote:btw we didn't use damage morales until the certain victory. both 2 first rounds won by pure dps/aura advantage. the third round dwarfs played better with spreading out to neglect the bomb damage.CountTalabecland wrote:We all knew how this was going to go with the morale and melee train. Would not recommend doing again unless it can actually be a competition. Good idea in concept but Order just doesn't have the meta for it currently.